System.Exception: Could not begin restart session. Unable to determine file locker. at ClientPatcher.Form1.GetProcesses(String path) at ClientPatcher.Form1.PatcherThread() at ClientPatcher.Form1.ExceptionWrapper() Could not begin restart session. Unable to determine file locker. ClientPatcher at ClientPatcher.Form1.GetProcesses(String path) at ClientPatcher.Form1.PatcherThread() at ClientPatcher.Form1.ExceptionWrapper() patch rolled back and aborted xdelta failed on "PROClient_Data\data.unity3d" with: xdelta3: to overwrite output file specify -f: Z:\home\misenn\Games\PRO\PROClient_Data\data.unity3d.new exit code: 1 System.Exception: Could not begin restart session. Unable to determine file locker. at ClientPatcher.Form1.GetProcesses(String path) at ClientPatcher.Form1.PatcherThread() at ClientPatcher.Form1.ExceptionWrapper() Could not begin restart session. Unable to determine file locker. ClientPatcher at ClientPatcher.Form1.GetProcesses(String path) at ClientPatcher.Form1.PatcherThread() at ClientPatcher.Form1.ExceptionWrapper() patch rolled back and aborted xdelta failed on "GameAssembly.dll" with: xdelta3: to overwrite output file specify -f: Z:\home\misenn\Games\PRO\GameAssembly.dll.new exit code: 1