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Showing content with the highest reputation on 08/13/20 in all areas

  1. Canceled sold in game
    3 points
  2. Ever since the announcement of the Guild Island, I have wanted to give feedback about it, but have been unable to due to time constraints and lack of motivation. Firstly, I am upset with how long we have been promised a Guild Island, only for it to not even be available to my guild (or most other guilds!) Secondly, I have privately made my opinions known to several staff members, but in light of recent events, it seems appropriate to make my feelings public. I am aware that regardless of the opinions of myself or the playerbase at large, the staff might refuse to make substantive changes to the Guild Island. As the leader of a guild, I was very excited when I first heard of the concept of a Guild Island around two years ago. I was excited for new features for guilds aside from the Guild chat, the logo, and EXP boosts. I was excited because there is not much for Guilds to do. All that excitement shattered when I heard that the Guild Island was to be for the top 3 PvP Guilds only. We were told that it would make the Guild PvP ladder more competitive - but it has instead had the opposite effect. PvP players have largely coalesced in three guilds on each server - making it virtually impossible for any other guild to have a chance. With regard to the work put in to 'earn' access to Guild Island - was there ever really a question as to whether or not you would make it? You would play PvP regardless for the singleplayer rewards. I agree that PvP guilds should get something, but I cannot fathom why it has to be Guild Island, which is largely PvE content. From the last thread which was posted in March, it seems that quite a few people agree with my point of view. There should be a way for small or PvE guilds to unlock this feature. It is demotivating for Guilds that are not established in PvP to try to get into the scene as the top 3 are already full of experienced players. There are a plethora of good suggestions as to how to do this - there could be a special area within the Island for the top 3 guilds, for example - or, perhaps, guilds outside the top 3 could be expected to buy in on a monthly basis. Furthermore, I feel that PvE in general has been neglected as of late. There have been a lot of changes tailored to the PvP playerbase, including new legendaries and a NPC which allows you to keep sets for legendaries. When will there be new permanent PvE content that isn't just another boss? Why is the only recent major PvE update restricted to PvP players? Why do staff not consult players for PvE topics, while there is a thread every other week for PvP? Lastly, it has become ever more difficult for smaller Guilds to recruit players. When I try to recruit, the first question I am asked is always some variation of "Are you a top 3 Guild?" or "Does your Guild have Guild Island?" It's horrible and demotivating. PvE Guilds and players deserve better.
    2 points
  3. Cool guide Supertrainers. I personally appreciate people's contributions, you had the best of the intentions and that's good.
    2 points
  4. +1 it's not filled, considering XDzin was able to fit the pokeball in his edit. And it would eventually matter for linking in trade channel, I guess. Once we have more kinds of balls being easily accessible, there's probably going to be a market for "Pokemon in specific ball" just like in official games, especially if those balls also get their specific send out animations.
    2 points
  5. Hello everyone, like me, many should be anxious to see the symbol of the pokeball in which the pokemon was captured, until this reality arrived, however the symbol of the pokeball is located in a random location and is not shown when linking. it looks like a silly suggestion, but it can be pretty cool I sincerely thought that when it arrived it would be in the upper left corner of the pokemon card, and that shows up when linking the pokemon, as shown in the pictures below, maybe this is already being worked on but I want to show you here how you would best combine pokeball in the corner on top of the pokeball icon shiny symbol: normal symbol symbol when linking
    1 point
  6. Since this new mega update there is a serious gamebreaking bug that cant make me log in or change my resolution or anything there for in options. I managed to take the wrong resolution for my screen and it zoomed all the way in and there is no way to undo it! Before when this happenend I could close my client and reopen it with a fitting resolution. Now when I open my client I see everything in a mix with options super big and no login button nothing everything is all over the place. (see pic) I tried to redownload the client after deleting it, I did download 64bit and download 32bit and the same problem occurs. I can't unbox fullscreen and when I drag over the zoomed in grey screen I can't drag low enough to get to the apply buttons either. I literally cant do anything! This is on a laptop device please help me.
    1 point
  7. Hello im making an auction for theese 2 pokemons. In game name: omnipone Discord: omnipone#9739 Accepting iV Rerolls= 700k Nat rr = 350k and of course cash. Max speed darmanitan. start: 1m Insta: 5m Min bid: 200k Auction will start after first bid and will last for 48h (i will put a timer when its started) Nice Rash Dragonite. (ignore the life orb :D) Start: 500k Insta: 2m Min Bid: 100k Auction will start after the first bid and will last for 24h (A timer will be added when auction will start) Thanks
    1 point
  8. Requirements 1. Just one Wobbuffet 2. 6 Revival herbs What to do? Against Cynthia use wobbuffet at first slot. Use counter if misses then use mirror coat ( wobbuffet can't get faint in 1st move ). Now after you use counter / mirror coat the first poke of Cynthia will faint. After , take out any of your poke and use revival herb to wobbuffet. Again use counter / mirror coat after 2nd poke faint again revive it. Do again and again. At last Cynthia poke will faint. I'll add screenshot later when I play. Tell me it worked or not
    1 point
  9. I like the guide, but i think it's needed to find a way then to beat it 100% of the time, and not have a 33.3% chance of failing if she leads skarmory, unless you bring in a poke that can kill skarmory, like knowing skarmory's heavy defensive bulk i would say bring in a special attacking fire type or electric type as a lead, and then kill the skarmory, then do the rest with a wobbuffet if that still works. Also if you have an alt that you can do it on you can make a video on that
    1 point
  10. Hi, I checked: https://replay.pokemonshowdown.com/gen7anythinggoes-1168294627 / https://prowiki.info/index.php?title=Move_tutors and realized we dont have a smack down tutor or tm. If it is coded is it possible to have a tutor or a tm ? -Cyan :D
    1 point
  11. Hello @Klumb3r, As Bhimoso already said, please try to reset your Password again. Cause when you merge the Account the Password does not sync correctly. You can use the same password again, but you need to reset it and then the Problem should be solved. Please let me know if it worked :-) Greetings, M3ru3m
    1 point
  12. Greetings @jack72634 Gold and Silver have a separate ladder, so in theory you can have 2 accounts in Gold's ladder and the same 2 accounts in Silver's Ladder. Or even 2 accounts in Gold's ladder and 2 different accounts in Silver's ladder. However that is the limit, you cannot have more than 2 accounts in ladder per server, the moment you enter PvP with a 3rd account you would be risking a punishment as listed in the Public Punishment Policy: This is due to the PvP Rules applying separately on each server. Hope this helps! _[/hr] PD: By the way, remember you can only have a maximum of 4 accounts!
    1 point
  13. I know it's likely this will be low priority but I want to bring this forward. With the advent of the pokeball update this brings alot to the table in terms of trade and battling, It is nice to show off matching pokeballs for pokes and have more incentive to trade for them as well. But there is still some balls missing. Some of the apricorn balls such as Love and Heavy ball and others such as the Timer and Dusk balls would be a great addition. I think it is worth considering going back to the apricorns you can get from headbutting the trees in johto and make them convertable into the balls by Kurt in Azalea, and as for the other balls that were usually bought at marts in cartridges be obtainable by others means, a suggestion I'd like to make is make them obtainable in Excavation and some digspots that feel lackluster, such as the Mt. Coronet digspot. This gives much more incentive for players to experience the pve content more.
    1 point
  14. 1 point
  15. https://pokemonrevolution.net/forum/topic/28126-url Foresight sadly isn't in the coded list for moves yet :(
    1 point
  16. Yes Skarmory has Taunt, Stealth Rocks, Spikes and Roost. Also its a Mega Salamence: +2 252 Atk Aerilate Salamence-Mega Double-Edge vs. 252 HP / 252+ Def Wobbuffet: 510-600 (87.3 - 102.7%) -- 18.8% chance to OHKO. It still dies to the recoil after some revives though. I would recommend any fast Destiny bond user for Cynthia, simply dbond and revive it again.
    1 point
  17. Hello everyone, This is a recent guild and im looking for friendly and active players. Just fill this if u want to apply: Ingame Name: Discord Username: Ingame Join Date: Basic Info: Progress: Services: Waiting for ur apply, Best regards.
    1 point
  18. 600k start by Jovensoares. 24hrs left from now!
    1 point
  19. Taking into account some problems we have had with this type of events in the past, the potential way to RMT and the mayhem i'm always seeing coming, this is a big NO. I appreciate your intention to make some events for PRO but this time is denied. If you have some concerns or if you want our reason better explained, feel free to make a post in the general complaint area. Have a nice day!
    1 point
  20. 1 point
  21. Hey with the new update u have to fix game zoom and resolution everytime u come online is it supposed to be like that ? if yes i suggest to change this back since its a pain to adjust the exact real game zoom from before the update every single time takes me like 2 mins everytime i start the game
    1 point
  22. Hey Cosa, I start this auction with 1m for your cute Gastly! Good luck to everyone!
    1 point
  23. 1 point
  24. 1 point
  25. start the 2nd klefki
    1 point
  26. hey i would like to start porygon please :) Contact ig: Tetsuyama96 (Gold) Discord: Tetsuyama #2275
    1 point
  27. Now I know its only some ideas but maybe its a little heads up for some people. They are definetly thinking about changing something to the accessability of guild island. Source: Considering world quests
    1 point
  28. Hello @Glasnost, Could you tell me if you did everything like in the Guide? And could you maybe provide me a Screenshot of what Jirachi says? Thanks Greetings, M3ru3m
    1 point
  29. Hello @Glasnost You need a poke with storm drain ability with 100+ IVs ( Need to be OT ) to catch tornados. Do you have it?
    1 point
  30. Piggybacking off this post: I believe a way to handle guild island would be to allow guilds to obtain their own, customizable islands at a cost. However, to avoid adding more work for staff, the customization part could be entirely a guild's responsibility, coming at a sizable pokedollar/cc price (which also serves to address inflation and increase guild loyalty, as well as help the game's finances). One way that involves little staff work would be to make guilds design and submit their own islands, under specified constraints (dimensions, amount of objects, etc). This will add an interesting activity for all guilds in the form of map editing, where guilds can participate in their own map design contest and generally have fun playing around with map editor to have their own unique islands. Having something that is unique to your guild certainly helps people identify with their guild more, and make it a more active scene than it is now. This also could introduce more players to map editor and nurture future PRO map editor staff candidates, or people to help out with new event/region designs. These custom maps, and any changes associated with them, can be uploaded with major patches every month or two, meaning its low maintenance. All that needs to be done would be to upload/change map files that the guild submits under specified constraints. Additionally, the map size, amount of zones/areas, number of buildings, and usage of specific decoration/furnitures/ornaments can be scaled to both the amount of guild donation (either CC/Pokedollars or both) AND rank. That way, PvP guilds still get the prestige, while PvE or casual guilds can also enjoy it in their own terms. Meanwhile the CC/Pokedoller cost will also help reduce inflation overall. If guild islands are individual as such, they can also have common areas where people from other guilds/non guild people can enter to have a look around, which will allow guilds to have another way of showing off their prestige and incentivize improvements to their respective guild islands. Just a rough idea, but i think having a special map accessible from major ports, (maybe call it guild terminal), with stalls representing each guilds with islands that directly takes you to their guild island, would be a great way to initiate this. And the respective guild islands will have the main common area where everyone has access to, and side zones that are private to the guild (where the other guild businesses, move tutors, etc are taken care of).
    1 point
  31. +1 as a member of a top 3 guild I see first hand that the guild island is barely even used so there might as well be some kind of way for people who actually want to use it get in. I also agree with the point of just giving top 3 a special area because there is already alot of areas only being used by less than 10% of all the top 3 guilds anyways
    1 point
  32. Absolute +1. Seems like PvE Guilds are just non existant in comparison to bigger PvP Guilds. Players keep flocking together to the same top 3 in each server and the other guilds are almost completely ignored. The fact that Guild Island is simply not allowed to more guilds is disappointing in my opinion. It's such a great goal to try and acheive as a team and guild, but it feels forced to have it behind a PvP barrier, a place where not many players might not want to dwelve in, and they feel forced to have and try or leave to go to another Top 3 Guild. PvE Guilds deserve better or, atleast, the access to a Guild Island. We feel extremely neglected. This comes from the owner of Chaos Raiders, a Guild that was almost for one entire year Top 2 in Gold Server. PvE Guilds just get ignored and feel borderline useless unless you form an enormous group of people with a social community where everyone interacts and, still, some people only join with their second accounts while their main ones are in the Top PvP Guilds. We deserve better.
    1 point
  33. Excellent post. @Qeight we can release the hostages :^)
    1 point
  34. She finally did it!, Though I completely agree with your suggestion. (not because i'm in your guild)
    1 point
  35. Hello there! Many of you may not know about a trick for catching certain pokemon, both in the actual Pokemon games and in PRO. This method is known as the Repel Trick. It is is an efficient way to find rare Pokemon and works with any repel.
    1 point
  36. Hello everyone! This topic serves as a way for users to apply to the Community Coordinator Team What is the role of a Moderation Staff member and of a Community Coordinator? PRO's Moderation Team is a group of staff who provide support for players and ensure that PRO is kept in order. The Moderation Team make sure that users follow PRO's Rules and support players on the forum and in-game. Community Coordinators in specific make sure that PRO's playerbase is pointed in the right direction both in-game and on the forum. CCs mostly work as a support role however they are also given the responsibility of moderating the forums and in-game chats. A CC would mostly focus on the Resolution Center subforum and the in-game Help Chat. Community Coordinators also help to support our Discord Server and are the main responsible to maintain the guides and the information available to players updated. Good candidates for Community Coordinators are player with excellent knowledge of the game and Pokemon. Requirements Even if you don't meet the requirements, small exceptions may be made if the rest of your application is promising. (Mandatory) requirements must be met in order to apply. At least 200 hours in-game playtime. At least 20 forum posts. Able to dedicate yourself to staff work and deliver efficiently. 18 or older. Can understand English at an advanced level. (Mandatory) What we look for in applicants Strong communication. Open-mindedness. A positive attitude. Good organisation skills. Able to work in a team. Can work under pressure. Can commit around 1 hour per day to staff duties. Application The application form is below. Please fill it in and submit it as a new topic HERE (Click Here) Your application and results must remain confidential. We ask all applicants to keep the fact they have applied secret. Sharing your application status will result in the rejection of your application. Please be aware that all staff work is voluntary! This is not a career. When applications are open, there will be an announcement on our Discord Server and this post will be featured on the front page of the forum.
    1 point
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