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Showing content with the highest reputation on 06/02/22 in all areas

  1. Changelog 02.06.2022 PvP-related changes: Fixed the Quick Claw activated message. Protect fails on switching now. Two-turn moves no longer ignore Protect. Removed that the PvP timer doesn't stop when you received from server "you cannot attack at the moment". Autotomize increases the speed after the user's weight reached the 0.1 minimum now. Ghost types are taking trap/bind damage now. Ghost types can switch out while being trapped/binded now. Moves that deal direct damage do not activate Weakness Policy anymore. Moves that knock out a Pokemon can no longer apply status effects such as Burn or Poison. Reworked Reckless. It shouldn't interact weirdly with Choice Items anymore. Hydration should work correctly now. Reworked Confuse. It shouldn't end after a single turn anymore. A badly poisoned Pokemon should no longer take Poison damage that exceeds 15/16 HP. Encore lasts for three rounds now. Fixed the speed order for end turn effects. Fixed Cute Charm at battle start. Fixed a switching bug where switching to your last Pokemon didn't have priority +6. Fixed that Clear Body triggered two activation messages. Dry Skin gets healed on water moves again. Future Sight does no longer skip turns when there's no opoonent. Flame Orb does not trigger Synchronize anymore. Other changes: Fixed a bug that can lead to a server crash if a non-Python exception is raised within the Python runtime. Added extensions to scripting API.
    11 points
  2. As a shiny hunter, Obviously no -1 - Shiny is a exclusive thing that we can mostly get in wilds, and should be stayed or remain as it is. Shiny chance of Boss rewards, fossils. and etc. are already generous enough and we should be careful for what to add more. There are many ways to improve excavation, headbutts, and digs but these are certainly one of the least helpful suggestion and may possibly even ruin the exclusivity of shiny. My honest opinion is, an actual hunting is still the better way and what should we prioritize for in regards of shiny. -B0t
    3 points
  3. Starting Offer: - 1m No insta Min bid: 250k Duration: 3 days / 72 hours Current offer: Contact me here: Ingame: Lasss | Discord: Lass#4101
    3 points
  4. Hi everyone! I just wanted to flex and thanks @Mingrenpro for the signature. Have a wonderful day Fum.
    3 points
  5. Content Warning: Rated Mature for Violence, Gore and Language, May contain mention of abuse Said pages with such content will not be displayed on this forum. Gameplay Completed Comic: Ongoing Rules - If a Pokémon Faints it must be placed in the last box and cannot be withdrawn. - You only have one chance per trainer battle to capture the Shadow Pokémon. If it faints, you cannot try to capture it again from the same Trainer. - All Pokémon must be nicknamed after purification, Umbreon, Espeon and Plusle must be nicknamed as soon as the Name Rater can be reached. Other Places to Read Deviantart Comic Fury Tumblr Prologue Chapter 1
    2 points
  6. 6min until its done, im based it off on the auction rule . #9
    2 points
  7. Im looking for: Shiny list: - shiny epic fail rare pokemon 20+ ivs 20+ millions -shiny charizard timid semi epic 150m+ -shiny gible jolly impish h.a semi epic 100+ m -shiny pawniard or evo defiant adamant 80+ million - shiny larvesta timid bold hp ground 80+ m - shiny medicham jolly 29+spd and atk good ivs semi epic 60m+ -Shiny milotic relaxed bold marvel scale semi epic 30+m -Shiny rotom bold calm sassy good ivs 100m+ -Shiny pinsir jolly good ivs 20+m -Shiny brave azumarill huge power epic- semi epic 10-15m -shiny venusaur modest good ivs 40m+ -shiny jangmoo or evo naive careful jolly bulletproof 60+m -Shiny excadrill h.a jolly good spd atk 80m+ -Shiny slowbro rege bold relax semi epic epic 10m+ - shiny gliscor h.a careful good ivs 40+million -shiny metagross jolly good spd 70-100 ** i can always pay more if the pokemon is epic *****shiny hawlucka is my dream shiny Im looking unburden semi epic or adamant semi epic i will pay whatever you want... Just contact and we can make a deal... For ot pokemons i will Offer more. Discord Pasokoss#1206
    1 point
  8. Welcome to My Pokémon Shop! Rules: -DO NOT make fake offers -NO criticism on set prices -DO NOT accept Pokémon trades -Once offered, you CANNOT take it back << If there are any problems with this post please lmk >> Payment Methods: -Pokedollars -Coin Capsule : 380k -Iv Reroll : 680k -Nature Reroll : 320k -Rare Candy: 7k Contacts: [I will feature Pokémon from some friends so I will put their contacts here too :)] IGN: xChase Discord: Juicee#9543 IGN : ComicSamlerRony Discord: Moaxim#3190 IGN: Rocketeer777 Discord: Rocketeer777#6351 IGN: Metabolic Discord: MetaB0lic#3290 IGN: MSK876 Discord: Amaske#5234 Chase's Pokémon Rocketeer's Pokémon ComicSamlerRony's Pokémon Metabolic's Pokemon Amaske's Pokemon SOLD
    1 point
  9. Hello everyone, I would like to propose to unlock shiny pokemon encounters from trees, from excavations and dig spots. This is because among the countless and different reasons, there are players who, like me, no longer hunt pokemon but only do excavations, headbutt trees or dig spots. So we will never find shiny according to the logic of pro, but in the end why block the possibility of shiny these places? As far as I'm concerned it's always hunting, the % of appearance is always high so why keep this limit? Share your suggestions and opinions, thanks
    1 point
  10. s.o 100k 3day left (french time 16h56) min bid 50k
    1 point
  11. Add EXP and Level on Player. For example:
    1 point
  12. 3rd sevice 2ferrothorn rotom pinsir lv+ev done
    1 point
  13. Hi all who has viewed my shop. It has come to my attention that my prices aren't the best therefore I wanted to let everyone know my prices for my poke specifically will be negotiable. I will also accept rare candies, memberships, bms, coin capsules, rerolls and whatever else is mentioned on the post. I would like to formally apologize for any inconvience this may have caused as my intentions are to get the best prices out for everybody viewing. Thank you have a great day everyone. P.S my side of the shop will be adjusted to show my specific prices are negotablie . Thanks again
    1 point
  14. Hard works paid off, enjoy it to the most, Nyan ^^
    1 point
  15. Thank you so much for the clarification!!!!!!! No worries!! Have a nice day!!
    1 point
  16. Hi all - a quick update: I spoke with @Tejasstar in-game regarding this situation. @Suz Tejasstar has since spent money since they were outbid, and no longer has the means to make good on their bid. This means that the Halloween Charizard auction is void, and you may begin again. Apologies all for the inconvenience - fingers crossed it runs more smoothly from here! If there's any issues, please report the thread to let one a Trade Moderator know.
    1 point
  17. Hi @leegonzalez I have locked this thread to prevent any offers/bids as this is an invalid auction. The reason this auction is invalid is because you have essentially created an endless auction with no rules, which means it is innately unfair and allows you to take advantage to get the most money. This isn't allowed in any form. Take some time to read the Trade & Auction Rules before relisting your Pokemon for Auction. This is a formal verbal warning, failure to follow rules will result in action being taken against you.
    1 point
  18. +1 Also event forms too, in addition to shinies. Regarding rarity, between doing wild encounter or headbutt/dig/excavation, I feel there's no real difference in the encounter itself, the only difference is how you trigger the encounter, which is by interacting instead of by walking. And not every interaction yields an encounter, exactly just like how not every single time you walk into a grass you will get an encounter. Plus, headbutt/dig/excavation have limit, not only in the number of times you can do them per week, but also, they're limited by the number of trees/holes/rocks you can interact with, unlike regular wild hunting which you can do 24/7 anywhere. So I don't see how adding shiny chance to headbutt/dig/excavation would greatly affect rarity and suddenly make shinies/event forms far more common. (also, considering headbutt/dig is a money sink via the cost to travel the regions, and excavation is a money sink via the cost to enter the areas, giving more incentive like this would make people sink more money into them)
    1 point
  19. Welcome to the updated guide on how to access specific areas. Make sure to use CTRL + F to your advantage. Kanto Johto Hoenn Sinnoh Cerulean Cave This cave not only is the best area for experience, but also Naero's and Mewtwo's hideout! Requirements: How to access: Love Island and Diamond Domain Love Island is a lovely place! You can find trees that Headbutt can be used on, rocks you can smash to get items and Pokemon, unqiue spawns and the Boss duo: Shary & Shaui! Requirements: How to access: Pinkan Island Pinkan Island is home to pink-coloured Pokemon as well as the Boss of Officer Jenny. Requirements: How to access: Sevii Islands These seven islands are located close to the coast of Kanto. They are host to an uncommon quest and some exclusive Pokemon spawns. Requirements: How to access: For further information on Sevii Islands, make sure to check the ProWiki entry here. Trainers Valley and Unknown Place Trainers Valley is a nice place to get special TMs and Tutors. You can also find trees that Headbutt can be used on and the only way to get other chances at catching legendaries: Nikola! Requirements: How to access: For further information on Trainers Valley, check Fluffles' detailed guide about it here. Amazon Forest and Desert Lagoon Special area in Johto that welcomes Bugsy and some exclusive spawns. Requirements: How to access: Dragons Den B1F Special place in Johto that is used for the quest needed to access Cerulean Cave. Requirements: How to access: Dragons Shrine Dragons Shrine is a special area in Johto, home to Lance. Requirements: How to access: Mount Silver Mt. Silver is a large mountain in Johto, located west of Kanto's Victory Road and Indigo Plateau. Here you can find move tutors and Red. Requirements: How to access: For further information on Mount Silver, check SugarRed9's detailed guide about it here. Eumi Island Special event area in Hoenn, used for different legendary quests. Requirements: How to access: Leev Town and Jura Cave Special area in Hoenn with an unique quest and unique spawns. Requirements: How to access: Moon Special area available after Hoenn's main story, home to a variety of Pokemon, including Jirachi. Requirements: How to access: Nap Island Special area between two regions! Requirements: How to access: For further information on Nap Island, check Armin's detailed guide about it here. Seafloor Cavern This cavern is a maze, deep beneath the waters of Hoenn, in which the Aqua Team feels at home. Requirements: How to access: Valley of Steel Located in Hoenn, Valley of Steel is a vast area with many things to do, such as daily quests to get unique rewards, or challenge Steven! Requirements: How to access: Cave of Justice Special map where you can find the Boss of the former Game Master Logan. Requirements: How to access: Legends Cave Special map where you can find the dual Boss of former Mapper Eldir and former Artist Medusa. Requirements: How to access: Route 224 Special route with special spawns and where could get Shaymin during the Easter Event. Requirements: How to access: Good luck! Credits: Jilano, original owner of the former version of the guide: HTASA
    1 point
  20. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/28126-list-of-broken-moves-abilities-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
  21. Hope this has helped you in capturing your desired Regi! Have a great day. Much love! ♥
    1 point
  22. I buy the relaxed amoonguss 31 def.
    0 points
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