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Posts
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Last visited
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Posts posted by Caprifame
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Map: Hoenn Safari Area 2
Metang repel was removed for a Beldum repel.
The goal of the spawn rework was to remove self harming moves, why was Metang exchanged to Beldum?
I would appreciated if the Metang repel comes back so it is possible to hunt the line without it suiciding.
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Hello PRO,
I have already suggested this on discord during the easter event, but didnt make a post here due to it not being super necessary (would only find use for ev'ing the little cup team in breezy falls). However, with the implementation of the trainer tower, this is now a lot more useable.
I would like the refer to this great Strategie: https://pokemonrevolution.net/forum/topic/219619-trainer-tower-quick-upgrade-method/ by @Leeluckya .
A held item that would prevent a Pokémon from gaining exp or leveling (whatever is easier to do) would help this strategie a lot, if you dont need to mega.
So my suggestion is to add an item to the game that stops a Pokémon from gaining exp. It can be used for leveling in the tower, little cup, and other content with a level restriction (ev training before Heatran quest for example).
Let me know what you all think, and what the Items name could be! If we give the staff a cool creative name and design they might be more likely to implement it.
Cheers
Capri
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I agree, I hope we can have the bubbles more visible
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So, will there be a giveaway?
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Give me your stuff please
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Hey,
I would like the report that the Machamp from the Boss Chuck has Dynamic Punch twice in its Moveset sometimes.
This happens on Hard Mode and not every time.
I have drained all of Machamps PP and made it struggle to prove it is bugged.
Machamp has used during this fight
Heavy Slam 10x (10PP move)
Stone Edge 5x (5PP move)
Dynamic Punch 10x (5PP move)
Then struggled vs my Kingdra.
I have recorded the battle log if you would like to check yourself here:
https://www.youtube.com/watch?v=ToHRbHuvHWo
Have a good day,
CapriFame
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Hello PRO,
Imo there is an issue with repeateable NPC, like for example the Little Cup Elite 4 or the Bosses.
The cooldown of the LC is 24hours, if I would want to do them during my lunch break every day I would start at 12am, beat them.
The next day I would naturally have to start a bit later than 12 (its simply impossible to keep the timing), therefore it delay the whole fights, every mistake during the fights delays the whole fight for every day to come.
So while I started doing them at 12 at the beginning of the event, I am now doing them at 14.30, as they slowly get pushed back in my daily routine due to the cooldown being 24h.
Imo this defeats the purpose of integrating daily quests into your day when they keep "moving up" your shedule, I would like to do my little cup at 12am every day, and I would like to do my bosses friday at 6pm every 2 weeks.
If the cooldown would be a bit shorter, maybe 23h instead of 24h it would be possible to have the fights in my daily shedules, even half an hour can help.
It would also fix that one mistake during a fight delays you forever as long as you want to do them on cooldown.
Imo cutting one hour off the cd wont bring any profits to players, if you can do them on CD consistently it would mean 1 extra round in 24 days, which I think is quite unlikely to happen.
Let me know what you think about this.
Cheers
Capri
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I like the idea, but I would suggest to limit the annoucement to the Guild chat, or have a setting to choose who gets notified (all, guild, friends, none)
When I post some forms or shinies I almost instantly get dms with terrible offers, new players without experience might get scammed really hard and miss out on millions.
For me its very important that the setting is either turned "off" for everyone, or turned to "friends" or "guild" before "all". I dont want new players who didnt activate this to run into this trap.
I am voting no for now, but with necessary improvement and privacy settings its a yes from me aswell.
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Bump
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Bump
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Bump
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On 2/11/2023 at 4:54 AM, Crypticsoldier said:
What is your in game name?
CrypticSoldier
How old are you?
31
How many gameplay hours and badges do you have?
34.5 hours and 6 badges
Do you use discord?
Yes
What is your ingame hobby(farming, selling, pvp, collecting etc)?
Still playing through the story. I started in 2016 when it was red and blue servers, but didn't stick with it. Getting back into the game on a casual basis and having fun with it
Why would you like to be in team magma?
I like team magma from the main game series, and I like that this guild isn't solely pvp focused as I am not a someone who partakes in pvp (mainly because I'm bad at it), and geard towards more pve related things.
Hey, I have sent you a DM, please check and add me on discord.
On 2/11/2023 at 12:34 PM, Sarcasticbunny said:What is your in game name?
Sarcasticbunny
How old are you?
20
How many gameplay hours and badges do you have?
753 hours
Do you use discord?
yes
moony#9966What is your ingame hobby(farming, selling, pvp, collecting etc)?
just having fun hunting some of my favorite pokemons
Why would you like to be in team magma?
to have people i can ask on some stuffs and i could rely on
Hello, I have added you on discord, please accept me and I will add you.
Bump. :3
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Bump! We are looking for more active members who love PVE content
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29 minutes ago, Legendshu17 said:
Sry but I don't know where I comment so I do here
I don't know or get information about
Amenia move?
Where its tutor get?
Hello,
Amnesia has no TM or Tutor, you can only learn it by Level up, Move relearner or via the Daycare (Breeding).
Check here which Pokemon learns the move: https://bulbapedia.bulbagarden.net/wiki/Amnesia_(move)
Please keep in mind PRO follows Gen7, Ultrasun, Ultramoon learnset.
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Kanto (finished)
Spoiler1st gym:
SpoilerBefore 1st gym
After 1st Gym:
2nd Gym:
SpoilerBefore 2nd Gym:
After 2nd Gym:
3rd Gym:
SpoilerBefore:
After:
4th Gym
SpoilerBefore:
After:
5th gym
SpoilerBefore (Note: Venomoth was actually lvl 48 when entering, I cleared the first 3 trainers before taking the ss on accident, sorry):
After:
6th Gym
SpoilerBefore:
After (I skipped all trainers):
7th Gym
SpoilerBefore: (I accidently beat 4 trainers inside already)
After:
8th gym
SpoilerBefore:
After:
After Victory Road: (also before Lorelei)
SpoilerBefore Bruno:
SpoilerBefore Agatha:
SpoilerBefore Lance:
SpoilerBefore Champion:
SpoilerHall of Fame:
SpoilerFeedback (Kanto):
SpoilerThe Exp rework makes the early game (till gym 5) a lot easier.
Gym 6 was very hard, I had to stall out psychics with Moo Moo Milks and setup my Venomoth with Quiver Dance.Gym 7 was easy because I had a Blastoise, but even there I missed some KOs (f.e. Arcanine) and got hit back quite hard (I assume I was lower level).
I was leveling Blastoise, EXP. Shared my snubull to a Granbull to get my 10 Dex Entries for flash, and after that leveled Blastoise solo until I caught Venomoth (after 3rd gym).
Blastoise and Venomoth were leveled equally (Exp. share on either one) and were my tag team.
I used Sturdy twave magnemite and 2 intimidate users to help my Moth setup.
Without these strategies it would not have been possible to beat the elite 4.
I did no grinding on wilds for the whole run, but killed wild encounters I got during necessary story walks.
Conclusion:
In the late game the exp gain is very low. The lvl. 50+ in victory road only gave 1,4k exp, the grind would have taken a decent amount of time.
it is however, possible to beat the elite 4 with no grind at all, my final playtime on champin was 7h and 35min, which is quite fast imo.
The current setup requires the player to think ahead and have a good setup to win in order to do so. A more casual approach would have to grind before 8th gym or in the victory road to beat the region.
The EXP. Share is a great addition to the game. Thanks to it I was able to switch the items on my Duo whenever the other mon was better suited for the upcomming fights and still raise them equally. The item works really well and helps a lot to raise a team equally.
Feel free to DM me if you have any questions.
Johto (finished)
Spoiler1st Gym
SpoilerBefore:
After:
2nd Gym
SpoilerBefore:
After:
3rd Gym
SpoilerBefore:
After:
4th gym
SpoilerBefore:
After:
5th Gym
SpoilerBefore:
After:
6th Gym
SpoilerBefore:
After:
7th Gym
SpoilerBefore:
After:
8th Gym
SpoilerBefore:
After:
Before Will:
SpoilerBefore Koga:
SpoilerBefore Bruno:
SpoilerBefore Karen:
SpoilerBefore Lance:
SpoilerHall of Fame:
SpoilerFeedback:
SpoilerThe start into the Johto Regions was very easy due to the amount of items I took with me from Kanto (leftover, Surf, Icebeam). Totodile made quick work of the first gym, we picked up a Hoppip which will be a great utility mon in the future fights of this playthrough.
The second (ice beam + surf), third (leech seed and surf) and the fourth gym (Crunch) were all very easy with my totodile starter. I was raising my Hoppip with the EXP. Share for the whole playthrough.
The 5th and 6th Gym were by far the hardest of the game for me. I tried to level train before the 6th gym but the Exp. gain was too little to make it worth my time.
I ended up using a FEAR strategie with Leech Seed + low level sturdy Geodude to beat the 6th gym.
Even tho there is no good training areas between the 6th and 7th gym, all the trainer fights gave me a good amount of EXP and made the 7th Gym a lot easier than the 6th.
The new Dragons Den spawn is really good. I caught a Clefairy there, taught it some Moves for 4k and it swept the 8th gym for me, after defeating her lead with Leech Seed + Geodude.
The Difficulty on the 5+6th gym was a bit too high, this is an area where I would recommend to add more trainers or higher level wilds.
Hoenn:
Spoiler1st Gym
Spoiler2nd Gym
SpoilerBefore:
Note: I lost this fight aswell and had to grind my Ralts to lvl. 20 to evolve it to have a chance in this fight. Even with the lvl. 20 Kirlia the fight was very hard and I was forced to use items.
After:
3rd Gym
SpoilerBefore:
After:
4th Gym
SpoilerBefore:
After:
5th Gym
SpoilerBefore: I forgot to take Screenshot before the gym and did the trainers inside, however the levels were the same as After 4th gym above, since there isnt much to do between the gyms.
After:
6th Gym
SpoilerBefore:
My Gardevoir was level 54 on this Gym, I tried to fight it but I had no chance whatsoever.
I have used 14 RC on my Gardevoir for the sake of finishing this region, so it was lvl. 68, no exp. rest of the team was the same. I took the Screenshot 2 days ago but deleted it as I saw no reason to move on as I was super underleveled and had zero chance in the battle. I came back on thr 26. to use the RCs and just finish the region for the reroll, not for Data.
After:
7th Gym
SpoilerBefore:
After:
8th Gym
SpoilerBefore:
After:
Hoenn Elite 4:
SpoilerSidney:
SpoilerBefore:
Phoebe:
SpoilerBefore:
Glacia:
SpoilerBefore:
Drake:
SpoilerBefore:
Steven:
SpoilerBefore:
Hall of Fame:
SpoilerFeedback:
SpoilerHoenn was by far the worst region compared to Kanto and Johto.
Choosing Torchic as my starter was a bit mistake. I had to grind a lot of levels before the first gym to even have a chance. I caught a very good Ralts early:
SpoilerAnd thought I would be good for the 2nd Gym. However I had to grind there again and evolve it to have a chance. Imo the first and second gym need a nerf, they were way too strong for me. 3rd, 4th and 5th gym were all fine and easy fights. 6th Gym was a huge roadblock and I used 14 RC on my Gardevoir, just to finish story fast and be done with it for the reroll.
I am sure I would have struggled in the 6th, 7th and 8th gym aswell if I didnt use 14RC.
I did the water routes below Slateport to level up before the 6th gym, however my level was only 54, which was way too low. This region needs some work still, as it is too hard imo.
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Total time spend in PokeCenter Cerulean please
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Hello PRO-Players,
We all know that feeling, especially now during easter event, you have a party line up like this:
To hunt with every Synch avaible and trace ur encounters.
You eventually run out of PP on False Swipe/Spore or, especially during easter event cause Brushes exist, Thief PP on your Gardevoir.
You go to the nearest Pokecenter and, to prevent all your Synchronise Pokemon from reviving, box all of them and heal ur Trace + Swiper, then take out all your Synchs again.
This is where the game could be improved, sometimes you dont want to heal a Pokemon from your party and it is very annoying to use the PC to prevent this from happening.
A held Item that you could give to a Pokemon and that would prevent it from being healed (at all or just in a PC) would imo be a big Quality of Life change.
While it is not necessary me and I think many other would appreciate an item like this being added to the game, if its not too much effort to code and implement.
Maybe someone can come up with a name for the Item too, cause I cant figure one out rn.
Cheers
CapriFame
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Change my pro email
in General Support
Posted
Please make a post here: https://pokemonrevolution.net/forum/forum/221-2fa-email-recover-assistance/
And wait for an admin to help you. There is a lot of open issues in this forum so you will have to wait for some time sadly.