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  1. Hellow , I was thinking to make a new theme for vermilion port. It is the most visited port . Will be great if changed theme. Like change in path , ships etc... Also it would be great if vermilion port is changed to new map OR make vermilion port like lilycove like a stop house ( We will go in all ships will appear line by line ).
  2. Bonjour, j'ai repris a jouer très peu a votre jeu Pokemon Revolution Online, mais je voudrais si possible le temps qu'il vous faudra pour traduire le jeu en français, je dit cela au nom de tout la communauté Français. Je sais que traduire un jeu prend énormément de temps, mais vous avez une grande communauté française et tout le monde voudrais le jeu traduit en français s'il vous plait. Je connait un autre jeu qui était comme le votre, il y a encore 7 ans et depuis il on traduit leur jeu en français parce que la communauté l'on demandé, il ont réfléchit et depuis tout la communauté française est repartie en très grande hausse depuis qu'il on traduit leur jeu Pokemon. Je veut pas vous dire le jeu mais c'est aussi un jeu Pokemon en MMO sur pc, comme le votre mais depuis il on fait un patch fr et d'autres langues, ils ont gagné plus de 3 Millions de personnes sur leur jeu, juste parce que leur jeu a été traduit en français et d'autres langues, pourquoi votre site est en français c'est ça la question, cela vous rapporterai plus de joueurs du monde a vous aussi. Je vous remercie pour votre réponse Cordialement Rimechot
  3. I purpose to make reroll ticket untradable. Legendairy pokemon are used especially for PvP and not PvE except 2-3 legendairies pokemon. So i think it s not normal that guys who have a lot of reroll tickets thanks to PvE like reporter ; suspicious bot ; boss have more chance to have a good legendairy pokemon in comparaison with PvP player. Furthermore a lot of people complaining about mass account abuser, i think it s a good option for stop this. In a same time, it will influence economy of server because there are less money in movement. My second purpose is about price of reroll ticket. 150 pvp coins it s too much, if you consider that each game during 15 minutes in average and you will all matchs it takes around 38 hours for having only one reroll ticket which is totally rng based. So i think it s better to decrease price of reroll ticket or reward better the individual PvP. Another purpose is about rng of reroll ticket. Actually a reroll ticket is full rng, hard to have a good ivs of hidden power that we want. I purpose that ivs reroll enable to lock ivs one one stat I know that a lot of people are not agree with my suggestion, but i think it s more fair/balanced and benefic for the economy. Best regards, Cosanostra
  4. Hello! First I want to say I like this new idea of pvping weekly which hypes players to pvp more even non pvpers. Although, I also would like to make a suggestion. Would you consider making 1 pvp win = 2 pvp coins, instead of just 1? I think logically this would hype more people in general to do more PvP games, being them pvprs or non pvprs and not just win 5 games a week and then wait next week. Also would be helpful, considering the new shiny mounts that will cost 2000 pvp coins. Thanks in anticipation! Hace a nice day!
  5. Let us use up to a certain amount of repels at a time to reduce clicks to apply another. Even simply allowing us to use up to 10 repels to get up to 2000 steps would save a lot of clicks, especially since we can't keybind the yes/no menu to anything. There is risk involved with this, as obviously if the server drops when you have a big stack of repels up you would lose them. I think this is a small QoL change that would greatly benefit a lot of users, especially with the summer event now out.
  6. Hello friends, since we are all hunting gibles rn, the idea came to me that we should be able to stack repels, just make them add steps to your repel counter, so you can stack up 10000 steps if you want, and like to life on edge with these server crashes, or like 1000. It would increase the quality of life on repelling a lot imo.
  7. Hello fellow pokefans, some of you probably heared of the "pokemon unity" project, that aimed to create a tool for pokemon fangames (like pokemon essentials) within unity. To my great sorrow it got abandoned half way trough. Pokemon Fangames are still beeing made within RPG Maker XP. They could be so much better if there were based of unity. To my knowledge Pkmn Revolution Online was created with unity. So i was wondering if you plan on releasing the project or parts of it as a preset for the community to create fangames with. A preset for creating Pkmn games in Unity could finally replace the old RPG Maker Xp with Pkmn-Essentials! Having a working base in unity would be a milestone in pkmn fangame developing! Have a nice day and thank you for the replay! :D
  8. Hi my nickname is Brandonlee1 and my name is Brandon Lee I'm an old pokemon revolution player and I come here to make a suggestion that should have been made a long time ago about the "rules" the rules that sometimes work for some but not for others... but this is not the "point" here, let's talk about "provocations" when i say provocation soon we already think about pvp right? yes obvious because the pvp you want to beat and sometimes provokes that opponent you don't like and of course many take advantage of the staff's flaws and use this to their advantage I really want a reformulation of these rules, to be banned for simply saying "noob" or "gg easy" is irrelevant in all games we have provocation, it doesn't make sense for you to ban someone for 20 days because of that. I'm talking about my case at the moment, but I know many other players who are angry with this... Of course, I’m also not asking for the game to be a toxic community, I just want these little things not to be so relevant, they are normal provocations in any game you deal with luck... it makes the game more competitive too, we all like it when we are challenged I ask you not to delete the post, this is not an offense to the team, just a player's indignation I also want to see the opinion of other players ... Edit1:the rules hardly work for both sides, that's why I'm asking for reformulation, not everyone takes SS out of things thinking about protecting themselves Edit2:about the reformulation I'm not asking anyone to be immune, just to think, a mute ban is more than fair Sorry for my bad english, i use translate ^^
  9. hi all; i see that kanto starter have no repel trick i suggest to add repel trick to charmander & bulbasur & squirtle in safari kanto or just add another spawn location without repel trick best regards algerie31;
  10. Well, we got some cool new mount and cosmetics for both PvE and Coin Shop. Sadly PvP cosmetics looks so boring right now, same clothes with just different colors. and think a hundreds time before purchasing PvP mounts that can't be traded. and recycling it for half price not really a big deal. So, i would like to suggest same cases for PvP cosmetics/mount to be able for trade, at least its change monthly like tz clothes etc. thank you
  11. Hello, I'm new to Pokemon and still using THIS CHART to determine which attack element should i use vs opponents Its not that complicated but before using the chart i have to determ which element my opponent are and to do so i have to use database site https://pokemondb.net/ right now, in combat when you mouse-over on your or opponents name you get this pop up box: Can these boxes have better use and have Type + weaknesses, for example: Or another visual improvment to my suggestion by @SainteBaguette and the pop box can show the weaknesses Also idea by @KyloRen :
  12. For repel trick on snivy on Easter had froakie, or lower the snivy tier a bit tier 7 deal I could do this for all the initials, also to be fair
  13. My suggestion is that you may have an option to disable a level animation in the general option > this would make players who didn't like the animation to be able to play with it disabled
  14. hi staff; i have a suggestion to make items and money tradable to own self by mailbox between server as coins are
  15. please; add an option in menu grafic game to change the view instead of writing the command "staffview 1" in chat each time we Best Wishes Algerie31 :)
  16. lease add a digway on cianwood city to lead in route 48 (johto safari) as well because we have some difuculty to go there so please make this short cut cianwood
  17. A small improvement to make WQ viable for some players who already got all legendaries and rest who were not lucky enough to find it on the Island. -not legendary pokemon holding a reroll ticket (rng: 50% nature, 25% iv, 25% ability capsule) -legends could hold a decent value item like master ball, choice, orb too. I'm sure you would like it.
  18. Hi Staff, I want to make a suggestion. As you know, many people had some difficulties to get to the pokemon tower underground maze which There are 29 Floors before the Underground if ppl plan on hunting there. so i suggest you to make a dig way please
  19. PvP gets less enjoyable every day... everyone using the same 10 pokes and theres no space for cool pokés. Why we have to fight chansey gengar rotomwash tangrowth ferrothorn azumarill togekiss conkeldurr clefable weavile etc every single game... By using this stuff they all literally force each other to use more lame pokes, just to counter other boring tryhard stuff and it just gets worse and worse. If there can be an unranked queue and if its possible to prevent players from entering the ranked queue with banned move combos etc, it should be possible to invent different tiers of pvp queues, such as UnderUsed NeverUsed RarelyUsed etc. plsss.. the situation is so horrible right now
  20. Costs 25k/level to remove. Personally I'd like it to be able to delevel to any level, but you can also code it to only work on Lvl 100 pokemon. Frees up staff time. Is money sink. Frees up player time also. Edit: Should be easily accessable, ie. one in every region, mabye inside a building in the ports?
  21. Hello, my suggestion is simple, it consists of accepting up to 3 - 4 capital letters in a nickname For example: Before : Withnewrules After : WithNewRules Advantages: these much more aesthetic, for my part I refused to change my nickname because my new nickname was ugly without capital letters. I also propose if this suggestion is accepted to offer 1 change of nickname only valid once per account, or reduce the price of the first change of nickname, these really very expensive ( for first time ) Thank you for reading
  22. disabling staffview command is a real mistake please put it back
  23. hey id like to suggest this once again since i didnt get any anser last time please please remove the 10min queue timer for disconnects or at least remove it for the preview timeout I JUST WANNA SKIP THE LAME TEAMS but everytime i have to wait a decade or what would be even better add a queue for the cool trainers only UU pokes or NU and below
  24. Hello there! I saw that rating of guilds is the sum of every player in the guild(asked to a mod in discord), i think this is a littlle hard, this is why: I create a guild with my friends, we have for now, 3 pvp players, and the quality of our guild should be only considered by it quality, not quantity, top1 guild today has 8k of pvp points, top1 player has +- 450 points, so to our guild dream to be top1 both 3 players have to be 2,4k rating xD, i agree that 3 players is to low to represent a guild, but why not they should represent? So if i recruit 10 players to do pvp, they must have 800 of rating...twice as the top1. And then if i have 20 players, all need to be as the top1... that is to much, isn't? I play this game since 2015 (with many comings and goings), i started with a lot of new players from brazil, a lot of friends, but all of them is sad because we can achieve top10 guild because of the numer of our players in the guild. I hope the sistem changes, i have some ideias, but for now i'll just leave my suggestion here. Thanks for your attention!
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