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  1. Just to display the pc without being able to use it
  2. Befor modification : takes a lot of time to find a specific item, search could be extended to the lore so if we are looking for an action we can find all related items After : just add lore to the search, for exemple i'm looking for the berry that wake up my poke i would like to search "sleep" in my bag but it's not possible
  3. Hello. Many other players and I have been complaining that Absol's only spawns All require Membership, except for the 2 that don't, which are both Night Only. It would be nice if Absol could get an event map spawn that doesn't require MS. Also, it feels like Absol is tier 9. Maybe tone it down to 8 if it is. Though I have no idea if there are different rarities in the "rare" category. Since I guess tiers were removed. It's just that other rare pokemon I can find in way less than 200 encounters, frequently. But when I hunt for Absol, I've gone 400 encounters for 0 absol twice already in cave of justice. Maybe I'm just having bad luck with Absol. Anyway, feel free to share your thoughts on this topic. Every day I see someone in all chat mention they wish howling woods didn't require ms for Absol. lol Thanks for reading! ♥
  4. Yo I thought it would be cool if the first person who did over 1000 rounds at the Susbot had a npc? or get something else ?:D
  5. add an item to make the mone die instantely when we want to use repel trick or make the syncro faint
  6. Hello, I believe that being able to retrieve a pokemon's information in the clipboard in whatever format (as long as it's standardized), as seen in the example below, would be beneficial for the game and the involvement of people creating discord bots,third party tool/software. PRO is a game revolving around it's community so it would be nice to have tools to allow this community to make the most out of this game. I honestly can't see any inconvenient to this feature and think it would not be time consuming to implement such a feature. Example : Tyranitar 100 Hoenn 452489954 Jolly Sand Stream Neozeeeen Choice Band 31+252 21+0 28+252 5+0 21+0 18+6 That's my suggestion, thanks for your time.
  7. i know there was a few days ago a vote for z moves and some other things as additions to the game recently and as i can remember there were more votes for something else than z moves.But i would like to suggest to have z moves since they really help in pvp etc. Showdown already has them and i think lack of z moves is one major things which makes showdown slightly better than ranked pvp.I'm not sure if staff is already working on them but just made this thread anyway to suggest to add them soon
  8. yea, this is a random suggestion with no connection to pokemon but it would be better if it had it, i just think it's pretty cool seeing pro on my activity status with a logo but it doesn't matter if you can't. It is what it is
  9. This game is already a gam game to make it more exciting if z moves comes it would make the game more fun to play
  10. Self explanatory, so people could directly see that they are close to a friend
  11. This is something i have been very vocal about for a while, but have never made a thread about it. So here it is I find this "mechanic" to be very unhealthy for the game, not only by how it makes pvp less fun, but it also encourages pvpers to not play multiple games in a row, or change their teams after every match to avoid getting either counter teamed/getting the same (bad) matchup again. The latter is especially annoying, its not a matter of just playing it better, some matchups are just polarizing to the point of *forcing you* to change teams. Changing teams after a match is NOT something thats very plausible in an MMO setting, this is especially true for newer players who have just finished their only team and are trying to get their foot in the door of the pvp scene. In some cases, this could be a "good thing" allowing you to "farm" a new player over and over for free rating and coins, this may be a "good" thing for one person, but the person on the receiving end is almost certainly not having fun. I would suspect some new players have given up on pvp solely because they queue up into the same ladder player over and over For someone like me, this mechanic is just HORRIBLE for content creation. I was trying to record a 45 minute video the other day and got the same person 4 times in a row. Obviously fighting the same person 4x in a row isnt something a lot of people would like to watch, so I always only include 1 battle. This 45 minute recording session turned into a 3 hour session of boring hell, and completely ruined my mood for the rest of the video. Now, since i bring this up a lot i hear these 2 arguments against changing this mechanic. First is usually "this is a thing in many other games too" I dont find this to be a good argument at all, mostly for the reasons i stated above. It encourages you to play a different team every game, which is not a viable way to get around this in an MMO setting like ours, hunting/buying/preparing full teams takes a long time, its not something you can do overnight. And "it would make queue times too long" I do not think this would have an impact on the ladder queue at all, again for the reason i stated above. The current system encourages you to only play few games per day, at peak hours to ensure you get the most diversity possible. And even if this does impact the pvp queue times, theres a very simple solution. Make finding the same person 2x in a row an optional setting. Also something i didnt even think of, this would help stop boosters. Thanks for reading, have a nice day, let me know your thoughts on this.
  12. pls add an item to make the first mone fint & die directly without going on the wild to make it faint in case we want to repel trick or hunt for a mone (especialy if the pokemon is on high level its a pain to make him faint ) for example this pic
  13. Hi, I'd like to suggest to add a NPC who can raise happiness of pokemon level 100 only, for money of course. I find it hard to raise happiness to pokemon level 100 already. No other solution except to hold soothe bell and fight low levels pokemon. Or using ev reducing berries, but that means to train again the reduced stats... Maybe like in Sinnoh, or any advanced map? I've played a game where you could get a massage for pokemon, that raise directly to max happiness. So maybe not raise full happiness at once, but maybe paying per happiness points. Maybe 1k for 10 pts?
  14. Why mental herbs are much harder to get than other herbs? We can't buy them for PvP/PvE coins, even herb sellers offers white and power herbs but not mental one in the stock. The idea is simple - to add Mental herb to PvP and PvE Coin Master, like the other herbs.
  15. hey guys is it possible to add a cancel button to pvp like when u misclicked or forgot to mega u can go back until the enemy made his move ?
  16. Hey , I'd like to suggest to add a option when we use escape rope. e.g - Are you sure you want to use escape rope ? It directly sends user to pokemon-centre , so its annoying if it was a misclick.
  17. Not sure if this has been suggested in the past but can we allow the use of mounts in New Mauville please. It would make things alot eaiser when going to the Lt. Surge boss. As well as making Blitzle World Quests easier for players. Just for that extra movement speed. You might counter argue that its indoors etc. However the usage of mounts was allowed in Cinnabar Mansion so why not this?
  18. Hello, Can skill description have adjustment like side to pop or so, i'm playing on super low res (800x600) and having issues to read skills descriptions since its swallowed outside game window:
  19. I've been trying to enjoy the different map themes while playing but seems impossible since battle theme interrupts on every encounter, so, i'd like to suggest the creation of an option to mute battle music so the map theme keeps playing on the background of the battle.
  20. Hi , id like to suggest making porygon from silver discs have good or at least usable natures upon (same with the pikachu trade change that was recently made , which makes the pikachu traded for electrode at cinnabar lab usually have a good nature) The reasons for that is: 1- There is no effective way to hunt and actually synch porygon , the only sources are a few bosses which porygon can be a third win reward and excavation in wonderous site which is tier 9. 2- There arent that many ways to obtain silver discs , the main method is usually getting it at the 7th day of helping the news reporter , and there is a 50% (presumably) to get either silver disc or reroll ticket , and let's be honest , silver disc currently is a VERY lackluster reward compared to a reroll ticket. It can be very furstrating getting silver discs weeks in a row 3- The only thing i can compare silver discs to is fossils , which have can be synched through the fossil machine at the historical site after passing a certain excavation rank . Why do fossils get this privilege but not porygon? I would understand if porygon was a pokemon that would break the current pvp meta , but it's not. Silver disc is even much rarer than fossils. An alternate solution would be to somehow give porygon the fossil treatment and make a way to pay a cost ( if you verify some requirements) to be able to synch porygon. That concludes my ted talk.
  21. I wanted to suggest this because I get tired of bringing one pokemon in my team every time that lets me climb waterfalls, if there are locations more related to diving and waterfalls in the new regions you should create a "scuba dive kit" for diving and a "water jetpack" or "water boots" for climbing those. For example an annoying thing that led to this suggestion, is the boss Terminator, I can't bring my full boss team to counter him because I need a pokemon for climbing the waterfall, this is just an example but for the future regions, this problem should be kept in mind. Another alternative is...to let water mounts have that function. +1 this if you agree.
  22. Most of the times during pvp battle we forget that our pokemon is holding choice item and we chose a different move which result in system automatically using the previously used moved and thats why we loose an important part of team! So why not make it like when using a move with pp is fully used then the system says no pp use different move so we either use a different move or switch to other pokemon. It is my suggestion hope to be approved.
  23. Hi, I would suggest adding a shortcut to the dig spots on Mt. Coronet Summit or increasing the rewards at those dig spots. At the moment the way is hardly worth it, if you use repel, the costs for the repel for the way are higher than what you get there. I would prefer the shortcut. I hope that it is possible and that other players also find it helpful. Thank You. Possible place for the shortcut:
  24. CLOSE THIS THREAD I'M DUMB AND I JUST DISCOVERED IT'S ALREADY IMPLEMENTED BUT NOT IN REBORN BOT SO I DIDN'T KNOW OOPSIES.
  25. Dear Pro Staff Members, PvP nowadays is rewarding in no way for the players except for the ones who actually aim/hit ladder. This makes pvp more competitive but at the same time more punishing for the new trainers hoping to prevail on pvp. My idea of bringing more people on PvP , except for guild leader constant spamming to their members to hit Top 3 in guild ladder as it happens in most cases, is to add PvP quests. Not something extravagant but something small like PvP 5-10 times daily quest or win 3-5 PvP daily quest again. You could add as reward either some more PvP coins or even item that the chance of it being most expensive item rises the more you stack the quest in row. It's just a small act per player with some reward that will bring life back to pvp area. I know you are busy with other stuff but bringing a change to PvP is something missing for long time now. I hope you will like and try to adapt my idea in the way you think its more fair. PEACE!
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