I see that the PRO PvP rules state :
I would like clarification on what is reasonable usage of PP stalling.
Say for example that a blissey is facing a gengar, and that this blissey cannot harm the gengar but only heal, and that the gengar cannot do much to the blissey. Eventually, gengar will run out of PP, presumably before blissey does. Is that reasonable? Is it reasonable if gengar has a life orb? Does is depend on the rest of the team? Is making the opponent go to struggle banned because it takes too long, or being annoying for no purpose banned?
If either a mod could tell us, or if a player knows how this would be ruled by a mod, I would be grateful.
Thanks