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  1. Random Battle changelog: Changes to known sets: - Deactivated every Arceus and Silvally set except their regular Normal-type Forme due to their unusually high encounter rate because every type could be rolled with both of them. - Removed Diggersby's Agility set. - Removed Phione's Heal Bell/Toxic sets. - Removed Sceptile's Specs and Acrobatics sets. - Removed Hypno's Focus Blast sets. - Removed Mew's Nasty Plot sets except the Mewnium Z one. - Changed Mega Gengar's Disable set to a Toxic Spikes one. - Changed Dragonite's Lum Berry set so it holds Heavy-Duty Boots and was given Dual Wingbeat instead of Iron Head. - Changed Salamence's Lum Berry set so it holds Heavy-Duty Boots instead. - Changed Brambleghast's Spikes set so it gets Rapid Spin instead of Strength Sap. - Changed Kommo-o's Throat Spray sets so they get Boomburst instead of Iron Head. - Changed Raichu-Alolan's Volt Switch sets so they're guaranteed to hold a Specs. - Changed Electivire's Scarf set so it gets Supercell Slam instead of Earthquake. - Changed Tinkaton's Protect set so it gets Play Rough instead of Knock Off. - Changed Bronzong's, Chimecho's, Deoxys-Defense's, Exeggutor's, Hypno's, Lugia's, Baby Lugia's, and Male Meoswtic's sets so Psychic Noise replaces Psychic. - Changed Gothitelle's sets to include Focus Blast everywhere, and replaced Nasty Plot set to a Calm Mind one. - Changed Farigiraf's Hyper Voice + Future Sight set to Body Slam + Psychic Noise. - Changed Lugia's + Baby Lugia's sets so Defog replaces Whirlwind, and Aeroblast + Psychic Noise is possible with Calm Mind sets. - Changed Mesprit's Lefto and AV sets so Psychic Noise replaces Psychic, and replaced Psyshock to Psychic for Nasty Plot set. - Changed Mew's Roost sets so Psychic Noise replaces Psychic. - Changed Primarina's Calm Mind set so Psychic Noise replaces Psychic. - Changed Wyrdeer's Lefto set so Psychic Noise replaces Megahorn. - Changed Zoroark Hisui's Poltergeist set so Hyper Voice replaces U-turn. - Reworked Luxray's sets entirely, Assault Vest ones now always get Wild Charge, and Flame Orb sets no longer get Ice Fang. - Fixed Ferrothorn's Gyro Ball set Speed IVs and EVs that weren't set to 0. - Fixed Glastrier's Boots set so Icicle Crash replaces Icicle Spear. - Fixed Furfrou's Cotton Spore sets that were given Cotton Guard instead. - Lowered Poliwrath's level from 90 to 88. - Lowered Salamence's level from 80 to 76. - Lowered Kartana's level from 80 to 76. - Lowered Crystal Steelix's level from 88 to 86. - Lowered Mega Crystal Steelix's level from 86 to 84. - Lowered Smeargle's level from 100 to 90. - Increased Reshiram's level from 72 to 76. New rollable sets for Pokémon that were already rollable: - Added a HP Ice + Substitute Sceptile set. - Added Shed Tail Sceptile and Mega Sceptile sets. - Added a Stealth Rock Crystal Steelix set. - Added a 4 offensive moves Mega Diancie set. - Added 1 Calm Mind and 1 Heal Bell Diancie sets. - Added a Mimikium Z + Drain Punch Mimikyu set. - Added 2 Iron Head and 1 Toxic + Protect Bronzong sets. - Added more Substitute and Calm Mind Exeggutor sets. - Added 1 Calm Mind + Psychic and 1 Psychic Noise + Assault Vest Hatterene sets. - Added a Toxic + Knock Off Hypno set. - Added an Assault Vest Wyrdeer set. - Added Necrozma-Dusk-Mane sets. - Added a Baneful Bunker Toxapex set. - Added Berserk Drampa sets (Mega excluded.) - Added Bitter Malice Zoroark-Hisui sets. - Added a Court Change Cinderace set. - Added a Fillet Away Veluza set. - Added a Population Bomb Smeargle set. - Added a Bulk Up Tauros-Paldea-Aqua set. - Added a Revival Blessing Rabsca set. - Added Rocky Payload Bombirdier sets. New rollable Pokémon: - Glimmora (but not the Mega.) - Darmanitan-Galar. - Minior. - Ogerpon, Ogerpon-Wellspring, Ogerpon-Hearthflame, and Ogerpon-Cornerstone. - Cyclizar. - Orthworm. - Okidogi. - Munkidori. - Fezandipiti. - Chi-Yu. - Moltres-Galar. - Dracozolt. - Arctozolt. - Pawmot. - Regidrago. - Bellibolt. - Golisopod. - Dracovish. - Arctovish. - Gholdengo. - Rillaboom. - Frosmoth. - Stunfisk-Galar. - Toedscruel. - Maushold. - Ting-Lu - Hydrapple. - Slowbro-Galar. - Marshadow. - Calyrex-Shadow and Calyrex-Ice. - Mega Clefable at lvl 80. - Mega Starmie at lvl 76. - Mega Dragonite at lvl 76. - Mega Skarmory at lvl 76. - Mega Froslass at lvl 80. - Mega Emboar at lvl 82. - Mega Chandelure at lvl 80. - Mega Hawlucha at lvl 76.
    12 points
  2. Welcome We currently have 3 guild ECHELON ECHLOEN ECHLEON All 3 guilds are part of the same family and community. The only difference is the focus of each guild. ECHELON → more focused on PvP and competitive players ECHLOEN & ECHLEON → chill guilds focused on both PvP and PvE with a relaxed environment You can join according to your interest and playstyle. Guild Requirements Able to communicate in English Active on Discord and willing to interact with the community Respectful and mature behavior toward guild members Full region unlocks preferred with around 150+ play hours Good players only — we value consistency and participation Trying for around 150+ Ranked rating monthly (or showing effort toward improvement) What We Offer Friendly and active community PvP team and lending service PvP & PvE support Experienced players to help you Events, tournaments, and giveaways Relaxed and fun atmosphere Guild growth and teamwork Whether you are competitive or just want a chill place to enjoy the game, there’s a spot for you in the ECLN family. If you’re interested in joining, submit your account/application and tell us which guild fits your playstyle best. How to Join Interested in becoming part of the Ecln family? Post your application below with: In-Game Name: Country: Age: Screenshot of your Pokémon ID: What do you enjoy doing most in PRO? Which guild fits your playstyle best? (ECHELON / ECHLOEN / ECHLEON) Why join us ? We’re more than just a guild — we’re a family built around friendship, teamwork, and enjoying the game together. Whether you’re a competitive grinder, a casual player, or someone looking to improve, the Ecln community has a place for you. We also value loyalty and long-term members. For us, all three guilds are equally important. No matter which one you join, you’re part of the same community and treated the same way. We’re not the type of guild that removes people just because they become inactive for a while. Once you become part of the Ecln family, we try our best to keep that bond alive.
    9 points
  3. Wanted to share my luck song with u 1st Song: S1lverh4wk Luck Silverhawk Luck(2).mp3 2nd Song: Holydoof's the Key Holydoof's the key.mp3 3rd Song: Hunters Hunters.mp3 4th Song: Never Me Never Me.mp3 5th Song: Silver Server All chats.mp3 Youtube version: https://www.youtube.com/watch?v=NQSpqSQoZA4
    6 points
  4. @Drakloak Sorry to interupt the flow but i got something to say on the behalf of @Qwertyqwerty08 The Bid of "1.2m" was clearly understood by all participants to refer to tangrowth because: The active bidding war at that moment was only for Tangrowth Previous bids were already shortened " 900k tang", "1m tang" , "1.1m tang" The auctioneer did not reject or question it, and another participants immediately continued with bidding with 1.3m tang, clearly shows that meaning of 1.2m bid was understood Rules requiring accurate bids are intended to prevent confusion during the auction itself. In this case, no confusion occurred, the auction continued normally, and all participants acted as though the bid was valid in real time. If the bid was genuinely considered invalid, the correct procedure would have been to stop and reject it immediately before further bids occurred. I don't have a personal problem with the outcome or any other player but its just unfair for the player who have participated in the auction thinking their bid is valid i am just curious what would the staff do in this situation or just follow the original trade rules Thankyouu (Again no offence) Gracee
    6 points
  5. I posted long ago 2 suggestion with the idea the game and market to stay alive because we know the current rate of the game . I will post the 2 topic so i can update the idea and hopefully be implemented some day : https://pokemonrevolution.net/forum/topic/211228-farmer-jack/#comment-1223442 - for farmer Jack https://pokemonrevolution.net/forum/topic/216408-happy-hour/#comment-1270822 - for Happy hour The total ourcome from both idea is : NPC named Farmer Jack who collects usable pokemons from any lvl that cant be sold on the market, but they are still usable. He can accept any lvl pokemon. If the pokemons are trained and lvl up or only one of the mentioned , he can extra drop random one time used items suck : rare candy, focus sash, pp up, red card or any one time used item. But the main goal is to reward the hard working our hunting people in this game. How this will happen ? - By donating pokemons ( the method will be the same as the mysterious cultist ) you gain exp points of progress untill you reach the max points. Once you did it you will recive an item called Lucky Medalion. He will allow you to boost the shiny chance by 10% for 10 hours of use . Once you obtain that item , the NPC reset itself and you start again . How this can be healty / unhealty for the game: - up the shiny chance slightly - ik some of you might be afraid that the market will collapse even more but that can be easly avoided. The staff team can limit the shiny chance to certain pokemons :example is like shiny drop of the month can be Scyther, Gligar or Dedene. Our you can give the boost to uncommon pokemons as Shroomish or Gleymeow. That way the abuse will be limited to the minimum and people will have more desire to spend hours in this game. Also you can make the xp progress bigger so the paid effort to be equal to the needed effort for such tool. For example for each donated pokemon you gain 1 exp, and the total exp needed for such item can be 200 000 or even more. Some will say this number is too high , but if you hunt enough and get just usable pokemons , that number can be easly filled - More engage with the game - for sure this will up the number of players who will feel his hunt worthy - bigger activity - we know better how many people left the game because they felt upset of getting 0 in hours of wasted time in game, so this will feel kinda worthy and rewarding How the npc will determinate witch Pokemon is worthy to be accepted : -minimum 80 ivs - correct nature -correct abillity If trained or lvl up or both , the extra one time used rewards will drop as the BCC npc Ik that may be a lot of work for the developers but i hope this to gather the bot suggestions i made , and make it happen so we all enjoy the game.
    5 points
  6. The PvP Coordinator team has discussed some more changes to the Viability Rankings based on player suggestions and latest metagame trends and developments. Rises: Tyranitar: A- → A Annihilape: B+ → A- Gardevoir-Mega: B+ → A- Drops: Clefable: S → A+ Aegislash: A+ → A Kyurem: A+ → A Pinsir-Mega: B+ → B- Sableye-Mega: B+ → B Mandibuzz: B → B- Gastrodon: B- → C- Jellicent: C- → Unranked Additions: Registeel: Unranked → C- Samurott-Hisui: Unranked → A No change: Clodsire: A → A Corviknight: A → A Jirachi: B → B Seismitoad: C- → C- Barraskewda: Unranked → Unranked Toxtricity: Unranked → Unranked
    5 points
  7. Hello and welcome to my shop! Here you'll find special Pokémon, boss Pokémon, a boss guide, story teams, mounts and cosmetics Take a glance and have a good time! Everything is negotiable You can reach me via forum PMs or ingame: Sefanne Alternative payment methods Value Coin Capsule(CC) 500k IV Reroll Ticket 700k Nature Reroll Ticket 350k Rare Candy 6k Tip: If you browse these forums via pc, for a better experience; Click the button on the top right corner of your screen named 'Customizer'. Enable 'Fluid Width?' (You have to be in fullscreen). This makes the pokemon much more organized to scroll through. ------------------------------------------ YTDown_YouTube_Eterna-City_Media_hIboZixL9Ek_001_1080p.mp3 YTDown_YouTube_Littleroot-Town_Media_tD9x-0pLKAc_001_1080p.mp3 Pokemon Heart Gold & Soul Silver Remastered - Poke Mart.mp3 Latest addition SPECIAL OFFER! Story Teams Boss Pokémon Boss Guide Special Pokemon Pvp Pokemon Mounts & Cosmetics Regular items - Discontinued untill restock Say herro to my little fwiend
    4 points
  8. Auction Details: Start Price: 10m End Point: 72 hours (after start price is met) Insta Price: 30m Minimum Raise: 500k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) Important Reminders: This is a Cross Server auction. You may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    4 points
  9. !!!Sith Bazaar Decrees!!! (Rules of the Sith Marketplace) Once a deal is struck, it is bound by the Force. (An accepted offer cannot be changed, once location and price is set.) All sales are final. There is no mercy for regret. (No refunds or returns.) Prices are negotiable — make your offer. (Feel free to negotiate.) This is a Gold sector shop. Visitors from Silver are welcome, but server transfers are their responsibility. (Silver players cover the transfer costs themselves.) Deception and dishonor shall not be tolerated. False offers will be reported. (Fake offers and abusive behavior will be reported.) Remember, young apprentice: know and accept the Laws of the Bazaar before seeking to claim its wares. ------------------------------------------------------------------------------------------------------------------------------------------------- !!!Accepted Forms of Tribute!!! (Accepted Forms of Payment) Pokedollar Coin Capsule = 490k Reroll Ticket = 750k Nature Reroll Ticket = 350k Black MS = 250k Rare Candy = 6k ------------------------------------------------------------------------------------------------------------------------------------------------- !!!Whispers Through the Dark Side!!! (Contact Info) clastafight Mikalein Sarahsithqueen ------------------------------------------------------------------------------------------------------------------------------------------------- ☾☾TRAINED Mons☾☾ ⛧⛧UNTRAINED Mons⛧⛧ ✦✦SYNCH Mons✦✦ ☆☆𖤐Forms and Shinies☆☆𖤐 ⟡⟡"TRIED TO COOK BUT DIDNT" Mons (Synch/Ability Fails)⟡⟡
    3 points
  10. Basic Stuff: -Once an offer is made, you will not be able to back out. -Members of the Slytherins guild can claim a %10 discount capped at 100k on any purchases. -Prices may be negotiable in PM if purchasing many Pokémon/cosmetics together. -This shop is currently in the Gold server and will not transfer to Silver. -Official PRO Trading Rules & Overall Game Rules apply to this shop. -Once a trade is completed, no refunds or exchanges will be given. -Please be respectful and keep shop comments trade-related. -Fake or troll offers will be ignored/reported. -I reserve the right to decline any offer. -My timezone is GMT-5. Payment Methods: Pokedollar(s) Coin Capsule: 490k each IV RR: 680k ea. Contact Info: IGN: It4ch1 Discord: matj07 ༺━━━━━━━━━༺━━━━━━━━━━━━━━━━━━━━༻━━━━━━━━━━༻ FORMS COSMETICS & MOUNTS (prices/per) ITEMS (prices/per) BOSS TEAM MONS (untrained/trained/forms) SYNCS/ TRACERS (All sync pokes except Munnas & Non-Timid Ralts cost 15k each, Non-Timid Ralts & Munnas cost 25k ea.) SHOP UPDATES Thanks for browsing!
    3 points
  11. Start offer: 5 mil min bid: 500k insta price: 15mil auction ends 48 hours after the first bid
    3 points
  12. Currently, some rare PvP chest items have become a bit too common and uninteresting to find in chests because they are easily found in the trade. It would be interesting if these items were removed from the PvP chests and added to the PvP Tokens shop. After opening many chests, it's a bit disappointing to find some of these items that have become common and are easily found in the trade for very affordable prices. I believe that today they would fit better in the PvP Tokens shop. they are: * Walking Wake Mount * Gouging Fire Mount * Raging Bolt Mount * Koraidon Mount * Miraidon Mount * Poipole Mount * Naganadel Mount * Buzzwole Mount * Guzzlord Mount * Nihilego Mount * Celesteela Mount * Flutter Mane Mount * Going Merry * Mini Merry II * Minecraft Boat * Raft * Greymon normal, blue and geo * Ursaluna Mount Cosmetic Sets: * Ogerpon Teal (Mask, Clothes, Veil) * Ogerpon Wellspring (Mask, Clothes, Veil) * Ogerpon Hearthflame (Mask, Clothes, Veil) * Ogerpon Cornerstone (Mask, Clothes, Veil) * Tapu Koko (Wig, Eyes, Clothes) * Tapu Lele (Hat, Eyes, Clothes) * Tapu Bulu (Hat, Eyes, Clothes) * Tapu Fini (Hat, Eyes, Clothes) * Dragon Knight (Helmet, Clothes, Spear) * L (Wig, Eyes, Clothes). Regarding PvP chests, some items from the VERY RARE category that have also become somewhat common should be moved down to the RARE category: This way, only the truly rare and sought-after items would remain in the VERY RARE category. * S Walking Wake Mount * S Gouging Fire Mount * S Raging Bolt Mount * S Koraidon Mount * S Miraidon Mount * S Poipole Mount * S Naganadel Mount * S Buzzwole Mount * S Guzzlord Mount * S Nihilego Mount * S Celesteela Mount * S Flutter Mane Mount * Ultra Necrozma Mount * S Ursaluna Mount These changes would open up even more space for new items, preventing the area from becoming overcrowded with available items and making very rare items nearly impossible to obtain. For example: I've never seen anyone with the Spyro and Kaido mounts; there must have been very few of those released. I hope this was a good suggestion, or at least serves as inspiration for some changes.
    3 points
  13. Hello, I was thinking about a new mechanic the other day regarding hunting : The PokeRecycler Most of us probably have hundreds if not thousands of mons that need to be binned or have been binned already, but what if you could make your hours / days (weeks?) of hunting worth ? As the name may induce it, it would work pretty like the item recycler but for pokemons. I've had two ways of use in mind but I don't know which one would be the most fair without hurting the current market too much. Idea 1 : I'll use arbitrary numbers for examples, but let's say you have 1500 OT binnable gligars, which would represent maybe a month or two of hunt I assume (I INSIST on the OT thing) if you bin 1500 OT gligars you have to pick a reward between : gligar lock iv ticket / nature change ticket / ability change ticket you could add thresholds like 10k gligar would allow you to transform one into a form gligar ( let's say for example 5m option + you must own an OT form before just like chroma's discount) and 100k gligars would allow you to transform one into shiny for example (also paying option) Obviously transforming them would make them untradeable. The main issue I have with this is that it could affect staff rewards to some extent, especially on the long run after people start to get more and more cool mons staff rewards would get less interesting, though it would still be an achievement to bin that many mons. Also I don't know dev wise if that couldn't cause many issues since if they have to create tickets for each huntable mons item list would be too big And last point I don't know if this should be limited to rare tier encounters or not. The idea would be to find a decent number to not make this impossible to reach without making it more worth than spending a few millions on a pvpable one in trade chat / auctions Idea 2 : Much closer to Item recycler, releasing 6 or 10 times the same species give you a reward ranging from hunting items (normal balls / pvp items / repels of each tier / rare balls / rarest items being master ball etc) This could be developped with new items like Poke Specific nature ticket or ability ticket (though that would face dev issues just like idea 1) or even a consumable that makes you encounter more of the mon you already dedicated hours hunting (that's evil) I'd love to get community feedback about those ideas, which one you prefer, which sounds realistic or not (most importantly why!!) I only posted this as a suggestion to make hunting a bit more rewarding for those who are keen on getting OT mons or giving chance to players that dont have a lot of money or connections to get cool stuff This may have already been suggested before I didn't go through every topics, sorry if it has been suggested already I didn't mean to copy anything.
    3 points
  14. 3 points
  15. -1 to everything besides mini bases (without the teleport) and do more outbreaks the rest of the suggestions are just bad for the game
    3 points
  16. Black matte. Gold trim. Pure status! Starting Bid: 1,000 Minimum Bid Increment: 1,000 Accepted Payments: Pokedollars Insta Price: None Auction Duration: 24 Hours (after starting bid is met) Rules: This is a Gold Server auction. If you are on Silver, you must transfer to Gold upon winning. Please include the account name you will be using for the transaction if you are not purchasing with your main account. 15 Minute Rule: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid. This delay will repeat with each new bid until the current offer has stood for a full 15 minutes. Auction Ends: 24 hours after the starting bid is met.
    3 points
  17. Auction Details: Start Price: 10m End Point: 72 hours (after start price is met) Insta Price: n/a Minimum Raise: 500k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 750k) Important Reminders: This is a Gold Server auction. If bidding from an alternative server, state that you will transfer upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.
    3 points
  18. 3 points
  19. Alt account: Sumocal (Silver Server) Auction Details: Start Price: 4m End Point: 48 hours (after start price is met) Insta Price: 10m Minimum Raise: 200k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k) Important Reminders: This is a Cross Server auction. You may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    3 points
  20. auction end : 3:15 PM , 16/5/2026 , shellos u bid 10.1m , 4:56 PM 15/5/2026 GMT+7 muku bid 10.2m , 2:46 PM 16/5/2026 GMT +7 >>muku won auction
    3 points
  21. CO10m min bid 250k 72h insta price:30m this is only silver server discord:haze6558 ign:hazepf14
    3 points
  22. Alt account: Sumocal (Silver Server) Auction Details: Start Price: 5m End Point: 48 hours (after start price is met) Insta Price: 20m Minimum Raise: 500k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) Important Reminders: This is a Silver Server auction. However, you may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    3 points
  23. Hi there @Manhdz56 and @Hniz! Whilst @Hniz is correct about another player having bid higher, it is also important to note @Manhdz56 that your bid would've been invalid regardless due to you not specifying which amount is for which Pokemon. Especially since this is not a bundle auction. Please in the future do ensure you're commenting the exact price you'd like to bid for each Pokemon you are bidding for. Futhermore @Hniz please do not speak to those involved in your auction so rudely. Warmest regards, Auroraveil
    3 points
  24. Hello @Gracee Thank you for sharing your perspective, and we understand why some players may feel the bid was “obviously” referring to Tangrowth due to the bids coming in at the time. However, our decisions cannot be based on assumptions or interpretations, even when something appears clear in context. The post involves multiple Pokémon, and the bid “1.2m” did not explicitly specify which Pokémon it was placed on. Because of that, it does not meet the requirement of being clear and accurate ,therefore it is considered invalid. The main reason for this decision is consistency. If we were to allow ambiguous bids in one case because "all participants acted as though the bid was valid in real time.", then the same standard would need to be applied in future cases as well, which would create inconsistency and potential disputes over interpretation. While some later participants may have personally assumed the intended Pokémon, we must rely only on what is explicitly written and verifiable, not on implied meaning or the flow of the "bidding war". For this reason, our decision remains final and the bid from @Qwertyqwerty08 is considered invalid If you have anything further to add regarding the decision, please feel free to make a post in General Complaint Area Thank you for your understanding. Kind regards, Drakloak
    3 points
  25. Hello everyone, There seems to be an issue with how the auction was handled. I would like to remind everyone of Trade rules, especially Because of this reason, @Qwertyqwerty08's bid is invalid and the winner is @Hbkk2 Allow me to explain: The auction started on Tuesday 7:08 PM GMT +2 End time: Thursday 7:08 PM GMT +2 @Hbkk2 posted their bid on Thursday (today) 7:05PM GMT +2 --> 15 minute rule There was no valid bid until 7:20 PM GMT +2, which makes @Hbkk2 the winner. @Daftgenius please contact the winner and make sure to post proof of the trade. At last, I would like to advise everyone to carefully read our Trade Rules and Auction Rules Kind regards, Drakloak
    3 points
  26. Start 150 k each Min raise 50 k Accept cc 500 k Rr 700 k 48 hours after first bid for each mon
    2 points
  27. Here is an Halloween themed FORM design for Ditto Here is the Original 5G Sprites : Back View : Front View : Edited for Halloween : Back View : Front View : Size is 96x96 Big view : BACK FRONT Please give your comment down below
    2 points
  28. Alt Account: Sumocal (Silver Server) Auction Details: Start Price: 2m End Point: 48 hours (after start price is met) Insta Price: N/A Minimum Raise: 100k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 480k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) Important Reminders: This is a Silver Server auction. If bidding from an alternative server, state that you will transfer upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    2 points
  29. 2 points
  30. IGN: Mtmazhab007 Service Taken: Mawilite Feedback: "Fast, reliable, and completely hassle-free! They provided a smooth and secure service to get my Mawilite. Communication was top-notch throughout the entire process. I highly recommend them to anyone looking for trusted items or services in PRO. Would definitely deal with them again! A++"
    2 points
  31. Welcome to PRO !
    2 points
  32. Hello @Flushup @Justdaycare Please complete the trade within the next 48 hours, if you still need help after the deadline, let me know by using the report button. Do not forget to post trade evidence. Kind regards, Drakloak
    2 points
  33. c.o: 10m min raise: 500k insta: 40m ends: 2 days after start accept; rr (700k), cc (500k), pokedollar timer: https://www.tickcounter.com/countdown/10369361/my-countdown *ps: only the mount not the pvp token
    2 points
  34. I like the idea. I think slightly increasing shiny spawn rate won't have a huge impact (+10% of 1/8192 is still very low) and still it may encourage people to hunt knowing that at least there will be some reward even when you don't have luck to find what you're aiming for.
    2 points
  35. S.O : 5M MIN : 200K NO INSTA 48 HOUR LEFT ( AFTER FIRST BID ) ( CC = 500K, RR IV = 700K )
    2 points
  36. Alt account: Sumocal (Silver Server) Auction Details: Start Price: 5m End Point: 48 hours (after start price is met) Insta Price: 13m Minimum Raise: 500k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) Important Reminders: This is a Silver Server auction. However, you may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    2 points
  37. @Xihoi22222 did i won the auction?
    2 points
  38. 2 points
  39. How/why is the timer going when there has not been a starting bid?
    2 points
  40. Auction Details: * Starting Price : 2m * Min Raise : 200k * Insta 10m * Time Duration : 48 hours - The Auction will start when the starting price is met. * Accepted Payments : Pokedollars, Coin capsule (490k), IV Reroll Ticket (700k). Important Reminders: * This is a silver Server auction. You may bid from any server but you must transfer to silver Server upon winning the auction. * If you intend to purchase with an alternate account or from other server, please specify the account name and/or server name alongside your bid. * 15 minutes rule is applied. (If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes) * Please check the Trade Rules and Auction Rules if you are new to trading in PRO.
    2 points
  41. Follow Order of Pokémon and their Move(s) Order for Every Boss unless Stated Otherwise Boss Team: Whimsicott EV: 252 HP, Need 270 Speed, Rest Def Item: Lagging Tail - 1st Move Switcheroo - 2nd Move if Alive, Memento. Shuckle EV: 252 Def, 252 HP Item: Lum Berry - 1st Move Sweet Scent - 2nd Move Stealth Rock - 3rd Move Flash (up to 6x's if alive) - 4th Move Final Gambit (6x flash's complete, use to [Come here and let me hug you buddy]) Golduck EV: 252 Spd, 252 HP Item: Leftovers - Hypnosis (Always keep Slept) - Substitute (Always Stay Behind) - Simple Beam (Use 1 time, changes enemy ability to simple, flash 2x effective) - Flash 3x(Shuckle's flash count as 1, golduck after Simple Beam count as 2, you need 6 total) *When flash's are complete, let enemy wake up, and refresh sleep before switching to a baton passer* Ninjask EV: 252 Spd, 252 HP Item: Leftovers - Substitute (Always Stay Behind) - Sword Dance (3x total) - Baton pass to Pangoro (Make sure behind a substitute) * Protect - (Weave it in-between substitutes and sword dances to gain health if low) Gorebyss EV: 252 Spd, 252 HP Item: Leftovers - Substitute (Always Stay Behind) - Aqua Ring (Use once) - Shell Smash (Only need 2x total) - Baton pass to Pangoro (Make sure behind a substitute) *You will only use Gorebyss if Ninjask is killed Pangoro EV: 252 Atk, 252 Spd Item: Focus Sash - Power Trip to victory unless stated otherwise. - EQ (Use for Special Occasion) - RS (Use for Special Occasion) - Rock Smash (only for travel) Start in Vermillion 1. Xylos - Verm Eevee House (Requires all Eevee evolution data) 2. Brock - Verm Digletts Cave (Use Memento 1st move) 3. Cie - Verm Sailor Adam (Costs 3 rare candy, and requires Sinnoh Champ) 4. Officer Jen - Verm Pinkan Island Lighthouse 2F *Use EQ on Gengar* 5. Klohver - Verm Pinkan Island Forest 6. Shary & Shui - Verm Love Island (120 caught 38 volved data) 7. Chuck - Saffron Golds Gym 8. Koichi - Saffron Dojo *Test EQ on Pangoro* 9. Naero - Cerulean Cave 10. G. Entei - Cerulean North Cave 11. Urahara - Lavender Pokémon Tower *Use EQ on Volcarona* 12. Off. Shamac - Pewter Jail (Use Memento 1st move) 13. Prof. Oak - Fuchsia Cinnabar Lab 14. Terminator - Viridian MT. Silver Moltres Chamber *Need Waterfall, req Sinnoh Champ* *Boss's not on list : Erika - Viridian Forest Maze (Need Whims, Shuckle, Golduck, Klefki, Volcarona, Slowbro) George - Pewder City jail (Legendary Event Move Quest Completion) Jessie and James - Celadon City (need Pikachu) *not very good rewards* Pumpkin King - Lavender Town Graveyard (*Do it 1x to unlock berry vendor in Goldenrod*) Travel to Johto 15. Battle Bot - Olivine Dock Island (Req 200+ hrs, active MS) 16. Bugsy - Olivine Dock Island (Focus Sash on Whimsicott, Use Memento 1st move) *Use EQ on Volcarona* 17. Misty - Olivine Route 41 South East 18. Thor - Olivine Route 41 Inside North Caves (Req Sinnoh Champ) *Use Rockslide on Zapdos* 19. Pewdie & Diepy - Goldenrod Casino 20. Lorelei - Blackthorn Ice Cave 21. Lance - Blackthorn City Dragon's Den (150+ Evolved Data & Dragon in Party)test dragon only once 22. G. Suicune - Mahagony North of Lake of Rage (Req cut) *Bonus Lum berry farm right side* 23. Bruno - Ecutreak East Mt. Mortar (Use Memento 1st Move) *Use EQ on Scraggy* 24. Neroli - Azalea Ilex forest (Req. Cut) or Goldenrod City head South 25. Prof. ELM - Violet Ruins of Alph Research Center 26. Sage - Violet Sprout Tower Travel to Hoenn 27. Tigerous - Lilycove Sailor to Eumi Island (Use Memento 1st Move) 28. Morty - Mt. Pyre (Use Memento 1st Move) *Use EQ on Frostlass* 29. Toothless - Slateport South, West into Abandoned ship 30. G. Raikou - Slateport, North into Water a Hole in a Bush. 31. Lt. Surge - Mauville Powerplant *EQ on Raichu* 32. Nar/ Fanboy - Mauville North to Desert, Cave in South of Desert 33. Prof. Birch - Verdanturf House #2(Testing Use Memento 1st Move No Sash) *Boss's not in list Steven - Lavaridge Valley of Steel (need 2 steel types, one with Iron Defense & Steven Quest Completion) Gingery Jones - Lavaridge right Fiery Path Excavation (2400 Discoveries) Travel to Sinnoh 34. Link - Sandgem, West, South, Twinleaf Town 35. Spectify - Sandgem House (Use Memento 1st Move) 36. Letrix - Floaroma East to Valley Windworks, swim North to Secret Passage 37. Maribela - Floaroma, North Route 205, Swim West *Use EQ on Volcarona* 38. Medusa & Eldir - Oreburgh head West, Ore gate, North, Legends Cave 39. Prof. Rowan - Jibilife City West of PC (Req 50 caught Sinnoh) 40. Logan - Celestic head West, Route 210 North, Cave of Justice *Boss's not in list Ash Westbrook - Eterna right Meteor Cave (RNG with Roar) Saphirr - Survival Area - Right, North (Requires Rock climb, Heatran Quest Done, 1 Fire Type) *Use EQ on Volcarona*
    2 points
  42. Important. This guide assumes you already understand the Auction Rules. If you’re not fully familiar with them, please read the Auction Rules first and learn them in their entirety. Once you’ve done that, come back to this guide. The Auction Rules can be found here. This guide is still a work in progress. I plan to add more over time, so please bear with me. It’s written with both new and experienced players in mind. Some sections may feel obvious or not especially advanced to certain readers, but I’ve included my own thought processes throughout. It also may not look as polished or structured as I ultimately want it to be just yet (for now). I’ve outlined and created some of the sections below I want to comment on, and I’ll be gradually working through them and sharing my thoughts as they develop. If even small parts of it prove useful, then it’s done its job. Take what resonates, leave what doesn’t, and enjoy. 1. Foundations of Auctioneering. What auctions are (and aren’t), when to auction and when not to, balancing short term profit with long term value, and the principles of quality auctioneering. What an Auction Is (and Isn’t) An auction is a way to discover market value through competition. It works best when there is demand and enough interested buyers to create momentum. An auction is: A process where buyers compete in the forum (or in-game), a way to let the market, not the seller, set the price (in a sense) and best suited for Pokémon or items with desirable traits or appeal. An auction isn’t: A guaranteed way to get a high price, a replacement for private sales or direct offers, or a place for unrealistic expectations. If a Pokémon or item has weak demand, poor timing, unclear value, an auction may expose that. When You Should Auction Auctioning makes the most sense when: The Pokémon has strong PvP relevance or rarity, demand exists with multiple players, you’re unsure of the value and want the market to decide, timing is favourable (events, meta shifts, player activity etc). Auctions shine when competition is likely. Ideally, two or three serious bidders can push a Pokémon or item beyond what a private sale might achieve. This is especially true for quality PvP Pokémon, very rare or limited cosmetics or mounts with high appeal. When You Shouldn’t Auction Not everything benefits from an auction. You may want to avoid an auction when: Demand is low or highly niche, the Pokémon or item is easily found (Standard Pokémon from a hunt with below average stats and no exceptional traits), you need quick liquidity (if you’re unable to wait the standard 24 to 48 hours of an auction, it may be better not to auction at all...unless you intentionally run a short auction of 10 hours or less and are comfortable accepting the risks that come with a reduced timeframe), you already have a fair private offer on the table. In these cases, auctions can stall, underperform or damage perceived value. Knowing when NOT to auction is just as important as knowing when to run one. This won’t apply to most players, but on rare occasions a PvP shiny or form of truly exceptional value, may actually be better sold privately to one or two specific buyers. If you’re dealing with something in a higher tier, you’ll usually know it. In such situations, a public auction can sometimes underserve you, especially when there’s already strong interest from a very small pool of serious collectors or PvP players. If you find yourself holding a genuinely rare gem, take your time. Gather multiple opinions, do your own research, and be cautious...particularly if you’re inexperienced and suddenly receiving a flood of offers that feel unusual. Protect yourself, trust your instincts, and don’t sell yourself short when you’re in one of these unique situations. Short Term Profit vs Long Term Value Some Pokémon are quick flips. Others are long term holds. Short term profit focuses on immediate demand, meta relevance and fast turnover. This approach prioritises liquidity and quick results (for most players, this tends to be the default...playing and making decisions with shorter term profit in mind). Long term value, on the other hand, is about recognising what is unlikely to be easily replaced. This may justify waiting for the right buyer, especially if the Pokémon has timeless PvP utility, an exceptional stat spread (nature, ability and IVs) compared to what’s available, collector appeal or other future relevance. Future meta changes can also play a role. For example, a Pokémon that is moderately valued today may become more desirable if a new Mega Evolution or game update is introduced later. In these cases, holding can mean sacrificing some short term value in exchange for stronger long term upside. Selling a high potential Pokémon or item too early could cost you more in the long run than waiting for the right moment or buyer. Quality Auctioneering Quality auctioneering isn’t just about posting it. It’s about presentation, trust and judgement. A well run auction includes: Clear, complete and honest details, sensible starting prices, good timing, good treatment to your bidders, with chill and consistent communication. Create confidence. When bidders trust an auctioneer, they engage with your posts more freely. This can be as simple as just starting your auction or placing some early bids. A likability factor (for one reason or another), having supportive guildmates, or others that wish to support you or because you’ve supported them in the past. Over time, this creates a positive and beneficial environment built around reputation and trust, and that can benefit everyone involved. Reputation compounds with time. A clean and fair auction today can make the next one easier and hopefully more competitive. 2. Buyer Preferences. Evolution decisions, how training may affect value, and some considerations relating to PvP players, collectors, and those buying for utility. Evolution Decisions Whether to evolve a Pokémon before auctioning sometimes isn't a simple yes or no. Keeping a Pokémon unevolved preserves flexibility for the buyer. Some buyers may simply prefer a Pokémon in its lower evolutionary stage...particularly collectors, or in the case of shinies and special forms. Preserving this flexibility gives buyers a freedom of choice and can help retain or increase value, especially for baby Pokémon and starters. In other cases, evolving a Pokémon (and training it and showing off its Mega Evolution) can make its role and idea's to the buyer much clearer, relating to PvP ideas or builds. As a general rule, evolution should be done if it clearly adds value or removes uncertainty...not just because it’s available. Think before making this choice. In many cases it won’t matter, but in others it can have a real impact (this is entirely situational). Training: When It Adds Value (and When It Doesn’t) Training can increase value. For PvP Pokémon etc, completed EVs, level, and moveset can make an auction more attractive by reducing effort for the buyer. Essentially, it removes a cost the buyer would otherwise have to pay. This can matter when the price of levelling or EV training is close to the Pokémon’s overall value. In those cases, the difference can be significant. For higher value Pokémon, however, training costs tend to be minor in comparison and have far less impact. Once again, the importance of this depends on the situation. For collectors (for any number of reasons), untrained Pokémon can just be their preference. Overall, training should be a deliberate choice, than an automatic thing. Consider what you’ve got and whether training really adds value. In many cases maybe not, but it’s still worth being mindful. If you’re unsure, get advice from people you trust. PvP Players, Collectors, and Utility Not all buyers are looking for the same thing. PvP players value readiness and obvious competitive relevance. Collectors may care more about rarity, form...even the fact that it's old or untouched in a long time. Collectors may value a wide range of unique traits, such as older Pokémon with very low ID numbers, Pokémon with all IVs under 10 in each category, Original Trainer (OT) names can also have some value...belonging to well known players, long standing community members, former staff, or other "thing" that collectors recognise and appreciate, legacy quirks or historical bugs that may have existed on certain Pokémon, unusual or "fun" IV patterns or simply favourite Pokémon collected across multiple event forms. When building a collection, preferences can vary widely. The collector market is broad and highly individual. What may seem unremarkable or illogical to one player, can quite easily hold strong meaning and value to another. Utility buyers prioritise function over perfection (such as a Breloom or a Smeargle etc built for hunting). When IVs are average or bad, but the Pokémon’s role is clear, utility is often the defining factor, in this respect. Pokémon for hunting is just one example (there are more examples). One advantage is that the player base is often a blend of "all" of these things mentioned. Many players are part PvP player, part collector, part hunter...meaning multiple interests are frequently covered at once. As a result, the PRO community will offer a healthy pool of potential buyers. If something is genuinely desirable, there’s rarely a shortage of players willing to compete for it. To be continued. The sections below are just notes and outlines, and will be expanded on further. 3. Pricing. Setting the Right Starting Price/Details (good listings build trust...how poor starting details such as too vague, too high, too low can damage credibility, suppress bids, hurt outcomes in ways that aren’t always obvious), Finding the Insta Buy Sweet Spot, Understanding Market Demand, Price Decay (why waiting too long can cost you), Being First to Auction Something New (or one of the first) vs Being Late…and More 4. Payment Methods and Their Value. Pokedollars and Mixed Payments, Why Some Payment Methods Should Be Valued Differently (relating to timing, events, demand and seller preference affecting the value...how adjusting valuation can subtly guide bidder behaviour) 5. Timing. Best Times to Start an Auction, Duration: Too Short vs Too Long, The Ending, Bid Momentum 6. Promotion and Visibility. Where to Promote (and where not to), Different Promotion Methods Explained, Cross Server vs Single Server, Avoiding Spam, Maximising Reach 7. Finding. Identifying "The Right" Buyers, Using Discord Effectively, Tagging Without Being Annoying, Making the Right People Aware (subtly), Why Relationships Outperform Mass Pings 8. Presentation. Formatting That Gets Attention...Clear, Clean, Professional Listings, How to Improve Presentation Over Time, Learning From High Performing Auctions, Misleading and “Half Misleading” Auction Titles: Why clear, accurate titles outperform exaggerated or those that are carefully framed…how the appearance of being misleading can damage trust, credibility and outcomes. Understanding “Epic”, “Godly” and Other Hype Terms…an honest look at popular buzzwords used to attract attention…what they should mean, how PvP players perceive them, where exaggeration starts to undermine credibility (in my opinion…since I use them often). Understanding “20+” and “25+”…and other similar labels. Why phrases like “25+ Bulk” or “25+ Except Attack” (and similar workarounds that aren’t a full and true 25+ because another stat may be a fail) can weaken your auction…even when the wording is technically honest and well intentioned. Deeper reasoning behind that, from my perspective. 9. Reputation. Why Reputation Matters, How to Avoid Being Ignored, Engagement (hearts, ticks and acknowledgement to bidders posts so they feel seen and valued), Consistency, Fairness, Follow Through 10. Service. When Offering an Auction Service Makes Sense, What Value You’re Actually Providing, Fair Percentages, Protecting Yourself, Why Trust Beats Fees 11. Organisation. Tracking Auctions with Discord Notes, Managing Multiple Listings, Follow Ups and Closing Loops, Staying Organised Without Burning Out (or getting into trouble with trade moderators) 12. Guilds, Servers (and the Effects). Why Guild Servers Matter, How to Join Without Being "That Guy", Building Presence Over Time, Effects in Auctioning 13. Price Checks. Sharing Price Checks Responsibly, Avoiding Bias, When to Give A Price Check and When Not To, Protect Your Credibility 14. Judgement. Should You Auction This at All?, Private Sale vs Public (explained in detail to support your own decision making) 15. Final Thoughts. Providing Real Value to the Community, Why Long Term Thinking (relating to your actions in the game) Pays More, Earn Lasting Trust
    2 points
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