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Crimefridge

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Posts posted by Crimefridge

  1. Re: Equivalent Exchange - Epic Competitive, Shinies, and all Synchronize Natus

     

    <r><QUOTE author="Chris211"><s>

    </s>Auction for gligar was supposed to end tonight, so how much hours still?<e>
    </e></QUOTE>

     

    I wont be fully paying attention for my shop this week due to family emergency circumstances.<br/>

    <br/>

    The Careful Immunity Gligar was already sold for 1 million.<br/>

    <br/>

    Unless you are bidding for the new one I put up.<br/>

    <br/>

    Thank you for your patience</r>

  2. Re: Equivalent Exchange - Epic Competitive, Shinies, and all Synchronize Natus

     

    <r>Yes, I accept epic pokes, depending on which ones it is. MS I can accept but I'd only do so for at least a mild profit (110k instead of market value 120k-130k)<br/>

    <br/>

    Current pokemon I am looking for:<br/>

    >>> Kabutops <<<<br/>

    Salamence<br/>

    <br/>

    They don't need to be leveled or EV trained. I actually <B><s></s>prefer<e></e></B> them raw myself, which is why I sell them that way.\<br/>

    <br/>

    Obviously if you have an epic Swift Swim Kabutops we're talking multiple of my pokemon for that, but one can hope someone gets one and is willing to sell <E>:Cool:</E></r>

  3. [highlight=yellow]We're back[/highlight]. Finals coming up, sporadic activity.

    jxk8krH.jpg?1

     

    Welcome to my shop! Please leave an offer with the pokemon you want. We also carry the entire natu synchronize line, all 20 out out the 25 non-neutrals! They are all Kanto-based, level 40+. Limited time offer; we're selling Natus for 9.5k, under market price! (Orders must be above 10k to deliver from Johto to Kanto)

    Front Counter

    Omega Marill offered at 200k by Snowbull!

    Gligar was B.O.ed for 1 million by Walrosskastanie

    1rp15sc.png?1k0vx1Yi.png?1

    b1k8eXR.png?1

     

    Near-Epic Pokemon

     

    TWm8Lwa.png?1J0LYbs0.png?1

     

    Shinys - All About Bling

     

    FfAt7n5.png?1qtXywkj.png?1lVmi6IG.png?1

     

    3z9H1jJ.png?1X7du4Fq.png?17vVboGI.png?1ewBrHLx.png?1

     

    Junker Johto Sweepers

     

    resEo4T.png?1k1iNnYx.png?1

     

     

    Lapras - Random Acts of Lapras

     

    Why Lapras? - People on trade chat wanted random Lapras, so here are what I have (the 31 Speed Timid is not price the same as the others)

     

    CbLWUjv.png?1fHflb8K.png?1IVQxlkM.png?1bZEwJBc.png?18m1VDWA.png?1P1OBSOi.png?1dhTtryw.png?16Qf08F0.png?1eARESjJ.png?1

     

    Decent-Enough Magikarps

     

    uqZZAbk.png?1HWlS8nf.png?1iBnf4yx.png?1

     

    </COLOR>

    We Have Natus... ALL Natus

    <i></i><COLOR color="#00FF00">

    Every single nature is up for grabs!

     

    Except for neutral; we had to lay them off.

     

    These are the Kanto-variety Natus, all at least level 40

     

    Currently 9.5k each; under market value! (Orders must be above 10k to be delivered to Johto to Kanto)

     

    SOLD

     

    24v7mwq.png?1

    by Walrosskastanie for 1 million :thanks:

     

    9rKQG7v.png?1

    by Sirkappa for 100k :)

     

    rzedwKf.png?1

    by Ifooledyou for 60k :)

     

    exu8Uw7.png?1

    by for 60k (I wish it sold for more but it's a Golem that needs a berry reset :(

     

    kTqPsLF.png?1

    lexluther11 for 70k :(

     

    VxzV7Ak.png?1

    Smokedz for 60k

  4. They're pretending like this didn't happen again? Oh my god.

     

    It's so depressing because even if they didn't expand the game at all and just fixed the moves, the game would be fine

     

    But... not having a mechanism to restart the server when the ONE TIME ZONE the admin and friends are on are all asleep is beyond frustrating.

     

    And not having basic things that should be in the game because of PVP (Focus Blast), fixing dumb glitches like Haunter being unable relearn Hypnosis at move relearner, implementing abilities that are relatively simple to fix (Arena Trap when Magnet Pull is in the game) really really really really frustrates me.

  5. Talk about your server issues in this thread, since I've heard people say the Complaint section isn't visible enough.

     

    No sub-GMs / GMs / Admins on for hours at a time with a server crash, what's the deal?

     

    Blue - currently 4 hours, looking to be much more

    Red - freezing off trainer battles / berry bushes / etc

     

    nobody online to do anything about it

  6. Re: Rare poke shop. (updated 3/24/2016)

     

    <t>Other than your Grimer, I can't tell what is shiny. I would suggest setting your most likely to sell in the front, like have the first three on the top that are likely to sell and removing the things not likely to sell.<br/>

    <br/>

    I would see the Dragonair, Shiny Grimer, and Salamence in the front because they are the most likely to sell (even if their stats aren't the best), and remove the things nobody is likely to buy that clutter your list like Arcanine, Shinx, Corphish, and Kingler, for a start.</t>

  7. Kanto is the first place right? I beat it in 17 hours 30 minutes with level 100 Gengar and level 100 Blastoise on Blue server just yesterday. Time was when I talked to Professor Oak in Pallet Town after beating Gary.

     

    I even screwed up and didn't pick up the hidden items, went back to go get them (and Ice Beam from Seafoam Cave), detoured for useless Headbutt, Headbutted trees, leveled a Gyarados and abandoned it, grinded a Magnemite, grinded a Growlithe, defeated every trainer, picked every berry, got every visible item (may have skipped a couple in Seafoam / Safari zone), etc. I could have cut hours upon hours from my time, not including the time I spent idle or talking in General / All.

     

    God forbid the idea of buying a level 100 sweeper from Trade chat at the 4th gym or something ridiculous like that.

  8. Sr, the priority of membership queue has been suggestion and declined. PRO is F2P not P2P/P2W

     

    AHAHAHAHA, oh man that's a good one.

     

    Membership allowing you to get through queue faster (without kicking players out) would be less P2W than what we have right now, lol.

  9. I've gotten used to the terribly made exp system.

     

    I guess this is how it starts:

     

    Rejection

    Adjustment

    Apathy

    Acceptance

    Support

     

    It's basically Stockholm Syndrome.

     

    I can see why people who have invested time in this illogical system come to its defense.

  10. Currently, evolving gives you a significant experience penalty. Catching an evolved pokemon will have the same issue.

     

    If you have one evolution, you can put it off until when you reach level 100. If you have two evolutions, you can put it off until you reach 99, evolve, then reach 100, evolve.

     

    Certain pokemon, like Eevee, can't learn moves without evolving. However, if you are willing to pay for the move relearner you can learn all those moves later and wait to evolve Eevee on 100 or after 100 depending on which evolution.

     

    This effectively neuters the exp of certain pokemon that you need to evolve to make use out of them, like Magikarp, Eevee, and to some degree Abra.

     

    Especially with Magikarp, because Magikarp is listed as "Slow" at gaining exp which means it requires a lot of EXP to begin with compared to others.

  11. PRO's EXP is based on GEN 5 EXP.

    the GEN 5 rate of EXP feels slower and thats always more practical in an MMO setting xD

     

    Again, we need a source, because bulbapedia, which I've heard other GMs saying the same exact thing, does not say anything about this system nor does it have "base exp rates" (except for the 6 group system), only the exp gained from KOing them.

     

    ONE LINK. One single link would make this whole discussion go away. One source. But we've gotten nothing."Look at bulbapedia" WE DID! Just give us something, And don't link to the Bulbapedia exp page, because that had nothing to support it either!

     

    Are you guys even going to change this if it's found out to not be from Gen V but some programming added in because they somehow thought "base exp yield = exp required for level 2" or something?

     

    Because whenever I ask for numbers they tell me to look at some page of bulbasaur and the only exp number is base exp yield, which is for when you KO them...

     

    As a matter of fact, the developer in charge of the exp rates very well seems to have followed "base exp yield" based on the exp required trends:

     

    Squirtle : 63

    Wartortle : 142

    Blastoise : 239

     

    Growlithe: 70

    Arcanine: 194

     

    Now while it would be hilarious to find out the developer in charge of exp thought exp yield meant something for the base exp of pokemon, it would also be horrifyingly disturbing in terms of wondering what other mechanics weren't implemented accurately.

  12. It is not 9x, LOL. It is just a little, like 1.3x I believe (not sure about this too, can be even less), which isn't a lot.

     

    I tested on Growlithe to Arcanine > 3x exp required.

     

    My level 54 Abra at one point has the exact same base exp as my level 43 Graveler. That isn't 1.3x. And before anybody says "exp groups", Abra and Graveler both belong to the exact same group: Medium-Slow. The level distance is only increasing, which is why I mentioned 20+ levels of difference with ONE evolve. Now think about how much I'd lose with two?

     

    If it was 1.3x exp, I would be still irritated but probably could deal with that. But it's clearly not.

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