Benefits: Pokemon Revolution having accurate sounds will enhance the battle experience!
Resource: I've captured over 4500 SFX, covering every attack from Gen 1 to Gen 7, including Z-Moves.
Download on Dropbox: https://goo.gl/uhAxsg
Get on ItchIO or Google Drive: Bellblitzking.itch.io/pokemon-sound-collection/#download
Listen to each Gen on
Implementation: Adding the sounds as a download onto the client-side could reduce/avoid high server calls, to initiate sounds locally.
Risk: Revolution's animations may not be as long as their cart/game version, so some sounds might not fit perfectly to the animation timing.
Risk Mitigation: Accounted for by including parts of the sound as individual sfx alongside the full move.
For example, Absorb attack has three parts (Starting the move, then the Draining sound, then health boost shiny sparkling sound).
That means 4 effects total to adjust as needed: Full Move, Part 1, Part 2 and Part 3. Modify to fit Revolution's needs or constraints.
Each Gen's sfx have a different length. Team can picks whichever works within Revolution's animations. 7 Gens so multiple to pick from to fit the experience.