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Brandt

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About Brandt

  • Birthday 01/10/1997

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    Brandt

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  1. PRO Username: Brandt Have you looked at the FAQ to solve your issue?: No On which server issue happened: BLUE What have you done before the problem was there? Nothing. What have you already tried to solve the problem? There is nothing. Description and Message On my Samsung Galaxy S6 I can't change the resolution at all from it's pre-set and it's really aggravating, don't wanna play w zoom bc it limits vision. Fix for S6 pls?
  2. Everyone's chill, thanks for clarifiying this though. I think if it'd be made to where the chances of encountering a legendary anywhere in the world would be like shinies (which is what, 1 in 8192 or something?), it wouldn't be that bad. Not many people would have them. Maybe buff the rate to like 1 in 15000, too. But it'd suck if the person didn't have pokeballs to at least attempt to catch the given legendary, so there'd have to be some type of workaround.
  3. Think it'd be cool if they were incorporated into PVP, but with the limitation of 1 legendary's usage, per battle. This wouldn't really harm anything if you think about it.. Since Mew is already catchable and usable.
  4. Dp on accident, requesting delete.
  5. Or.. Make it to where once the Pokemon is traded over, it loses it's nickname and the name reverts to normal. Also, possibly a toggable option to where other players could see your Pokemon's nickname when they'd hover over their real name? I understand that many nicknames would be offensive and such, but that's why it'd be toggable.. If you don't wanna see such nicknames or any at all, don't toggle the option, simple.
  6. From what I understand, the only catchable legendary at the moment is Mew, correct? Has their been discussion of how other legendaries could be caught in the future? I think it kinda sucks that you can't catch them because their base stats are over 600. I understand why it was done this way, although.. I truly don't think it was the best alternative, I'm sure someone in the community could think of a more reasonable and better ultimatum. If the game's run off of community happiness and input, why not let the community decide how this could be handled? It seems very illogical for it not to be this way and to make such a decision because this is how the staff thinks it'd be best (although I can't say this with absolute certainty because I don't know how or what was decided regarding this). Discuss it with everyone in a thread or poll, someone's bound to come up with a viable solution. Segregating legendaries from regular Pokemon is kinda absurd, especially if a work-around has never even been considered. It just doesn't feel right phrasing the nostalgic saying "gotta catch 'em all," if in this game you really can't; although all 721 are in the dex. As an aside.. If someone were to have a full team of pseudo-legendaries with base stats all equal to 600, comparable to someone that wouldn't.. It'd obviously be a winning battle for that person, in which sense this really doesn't seem too much different. Pseudo-legendaries are available to everyone, but not everyone has them; just as regular legendaries would be. Thoughts?
  7. It's only pointless to you because you're not really infatuated w/ the suggestion. Of course it isn't necessary, but small tweaks like this would make gameplay "better" for certain people. Support.
  8. Nice to make your acquaintance, Zefoh! I'm quite new to PRO, but I have a vast general knowledge of Pokèmon. Need any help, shoot me a pm. :Cool:
  9. Easter's tomorrow and I haven't heard or seen a single thing about an event being hosted. Will there be one this year?
  10. Ohh yeah, but I don't really mind. Figured it worked how you explained it though, thanks again muffin. Resolved, requesting closure.
  11. Forgot to specify what server I'm playing on, my b guys. Thanks for the speedy responses, though! Resolved, requesting thread closure.
  12. Why is the afk timer so short? I'll be watching TV with my laptop in my lap, not paying direct attention and before I know it I'm considered afk by the system. I figure it's because of how many people already have to wait in the queue. Basically a way to get people logged out faster, while others can log in faster? Other than that, I really wouldn't know. Can someone clarify how this works? :P
  13. Title^ On average.. How much would they be ingame? I understand prices differentiate among players but I'm only looking for a good approximation. Also, is a membership permanent or on a timed basis?
  14. Hey Lehnwa, nice to see a new player around such as myself! Hope to see you around sometime.
  15. Thanks for all the warm welcomes, everyone! I started on red, but I was talking to someone last night and he changed my mind.. I want to capitalize in the blue economy while it's still fresh, so that later on I'll be well off. I could do the same on red, but I suppose on blue it'd be more effective? Hope to see you all ingame, as well; add me guys!
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