Xkakuna
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Posts posted by Xkakuna
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10 hours ago, Qeight said:
This entire post is super disingenuous as it doesn't speak for the people you are trying to portray as "victims" of this change.
We held public XP testing and did lots of interntal testing to adjust the story to the current XP system, making it much easier for story players/new players to actually get started in the game. Our Scripters changed Trainer levels and XP gains while our Spawn Editors did over 100+ map changes to adjust levels and make the game much more comfortable for story players.
Your entire post is there to portray the "poor new story" players as victims of this change but in reality you are upset for your own sake because you can not skip the entire leveling process with cheap strats in Cerulean cave that earned you 50 levels a fight. Take care.Just to kind of piggyback on this comment. I am a new player. My brother and I started playing about 3 weeks ago. We have been having a ton of fun. We just made it to the Hoenn region and have been playing a ton after work. We logged in a few days ago and noticed it was much slower to level our mons. While it may be a skill or knowledge thing as we are pretty new, the slower leveling has been pretty discouraging. I only have so much time to play and have not been able to progress as quickly as before. If this is the intention of the change, that is fine. I assumed my game was bugged, which brought me to this forum. Just kind of looking for a little clarity.
The game became more stressful than an office job.
in General Game Talk
Posted
Thank you for providing clarity on the change.