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Ykhtsu

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About Ykhtsu

  • Birthday 07/24/2004

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    yuji#2407
  • Career
    Lawyer
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    Male

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  1. @Mysticwind congrats you won, dm me on discord when u re free to take it ykhtsu
  2. CURRENT OFFER: 600K MIN BID: 50K AUCTION ENDS 48HR AFTER LAST BID
  3. Lugario, I think you misunderstood my point, let me clarify: when I said that Showdown would be used for practice, I wasn't referring to practicing gameplay or testing teams, I meant the practicality of hosting and organizing the tournament due to reliable replays, automatic record of details, no server lock issues, etc.The focus here is to ensure matches are conducted correctly and verifiably and bringing up the argument that "Showdown is just for practice" completely misses the context, since the point was never about gameplay, but about tournament infrastructure. About "legit" Pokémon, that’s entirely relative... what exactly defines legitimacy? Someone could spend 90 days hunting for a perfect IV Pokémon, while another person could generate the same one with PKSM in 5 minutes, as long as the Pokémon is possible to obtain, both are technically legit, even if you disagree. That's a discussion that has long been settled in official VGC tournaments, and also in PRO, since there's a lot of generated Pokemon's that were given for the Ladder Tournaments winners, in the end, players are allowed to bring Pokémon that were generated or modified, provided they are legal and possible within the game. But, how exactly is obtaining high IVs a skill? IVs are determined by RNG, the process is mostly about repetition and patience until the right spread appears, that doesn't really reflect player skill, but rather time investment and luck, that's all. I couldn't disagree more about Showdown being a place that needs less PvP skill, you can use all the resources you mentioned in PRO aswell. Suggesting that a mere screenshot from both players is sufficient is highly unreliable, since screenshots can easily be manipulated or falsified, so depending on players to self-verify matches is not a robust solution, and saying that any suspected rule violations can simply be resolved by asking staff is, frankly, unrealistic. If it were truly simple, we wouldn’t even need a staff review process. Finally, about servers, I agree that organizing brackets by server could mitigate some issues, though it doesn’t fully solve the underlying logistical challenges
  4. that's just optimal for people dont get forced to transfer between servers to play the tournament...
  5. This could be also extended to Gligar, which is Night Only too
  6. start 2
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