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Lurkermin

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Everything posted by Lurkermin

  1. Well, the thing about that is ((keep in mind I haven't played this game since mid last year)) it was shocking to try to login to the red server and meet a queue, then swap to the blue server, log in immediately, and have all my progress wiped. If this game actually was concerned about queues and server loads they *could* offer an item that many many mmos offer via cash transaction called a "server transfer" that was everyone doesn't have to flood into the red server and wait 40 minutes to play if they don't want to. unless this is all some scheme to sell premium membership with the promise of priority queues (if this is even being offered). so there are two options now stated to help the servers out a tad for the players: consistent servers, or a simple transfer of character between said servers And this, "economical reasons", this games economy is brokenly pricey by design if you haven't noticed. moving past nothing being "impossible" online I would like to point to one of the most horrid examples of what a broken economy in an mmo actually looks like, Maplestory, and yet that game offers server transfers and is quite clear that they want to keep the individual server economies in tact, that meaning they limit the money you can bring and the items you can take with you.
  2. So it probably is more difficult to do than it sounds but, how about making it so a character on the red server will have the same things if they were to log into the blue server. Like I logged in for the first time in months and thought I lost all my hard work, so why can't progress be the same on both servers?
  3. Just a couple things for simplicity sake Things like the berry tower, trainer rematches, or dig spots should be reset based on server time not the time that the player beat it previously e.g. berry tower is doable once a day and that once a day could be based on server time not a 24 hour cooldown based on the last time the player accessed it One other thing would be making some sort of visual notifier of which trainers you can have a rematch with, that way it isn't a "has it been exactly a week at this very second since I last fought this guy?"
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