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Utsu

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Posts posted by Utsu

  1. I really don't get it when I see these people saying team preview is bad

     

    In my opinion, team preview is not bad. It's just different.

     

    I think the metagame on PRO is fine without team preview, and kinda unique. That's why I don't really want this mechanic to be implemented.

     

    But I clearly understand why a lot of ppl want to add this feature.

     

    The only point I disagree is that the PvP is not or less competitive without team preview.

     

    Cheers!

  2. Team preview is absolutely essential. It can't be stressed enough how much of a fundamental part it is in competitive pokemon. For anyone making the argument of "Oh it ruins the surprise", well, the surprise was never ment to be there to begin with. It's ment to be COMPETITIVE not "fun surprises". You have a casual , none-ranked ladder if you do not wish to be competitive. You are completely ignorant to how competitive pokemon works if you for a second think no team preview is better, this isn't a case of opinion.

     

    When it's impossible to know what threats or walls your opponent has in the back, your play becomes guesswork. You have nothing to base your sacrifice decisions off of, you have no way of knowing which wall of yours is important and which is expendable etc. The list goes on, i could literally write a book on this.

     

    BAD FOR THE META: I also believe this is why the meta tends to be extremely stally and slow on PRO (This is definitely the trend on higher ratings); You have no way of knowing what your opponent has, so you need to try and cover all of your bases with tanks and walls as best as you can to be successful. This is damaging to the meta and makes a lot of archetypes much less viable.

     

    As for "it's not possible to code" I highly doubt this is actually the case, it sounds more like a lazy excuse. I'm sure there's some kind of workaround or magic that could be done to implement it, even if it took a bit of work. If not, i'd like to hear from someone who'd know and give the technicalities.

     

    I really like PRO and pvp is my thing, and I hope this wont just get shrugged off as "yeah whatever maybe" cause it truly is a huge part of pvp.

     

    You must be fun at parties.

     

    "It's ment to be COMPETITIVE not "fun surprises"

     

    > I don't get it. Surprises doesn't mean uncompetitive. When someone uses a move you didn't expect, it's a surprise, right? When someone set-up when you expected a switch, it's a surprise, right?

     

    "You have a casual , none-ranked ladder if you do not wish to be competitive. You are completely ignorant to how competitive pokemon works if you for a second think no team preview is better, this isn't a case of opinion."

     

    > Team viewer is not better or worst, it's just different. Please respect other ppl, it's a case of opinion.

     

    "When it's impossible to know what threats or walls your opponent has in the back, your play becomes guesswork. You have nothing to base your sacrifice decisions off of, you have no way of knowing which wall of yours is important and which is expendable etc."

     

    > With team viewer you don't know what threats or walls your opponent before the battle start, so it's just a question of building a good team in my opinion.

     

    TL;DR : Metagame with team preview is not better or worst than metagame without it, it's just different. You don't have to tell ppl they're bad at PvP if they don't agree with you.

  3. Interesting yet uncompetitive

     

    ????????????????

    It's unprofessional and just flat out sloppy to mix generation mechanics

     

    It's your opinion, respect others.

    And he's not being condescending at all' date=' just talking facts.[/quote']

     

    What? Assuming that I haven't even play competitive without knowing me at all is "talking facts" and "not condescending at all"? Excuse me? Is this discussion real? Please, just, please. When you don't know someone, you don't assume thing, that's all.

     

    Allow me to clarify since you responded with "????????????????". You said the generation 4 metagame was interesting and I am agreeing with you but I am also saying it is not competitive without team preview. If you are confused by that then I don't know what else to say.

     

    "It's your opinion, respect others." It my opinion along with many others and I believe you should respect it as well. I haven't expressed any disrespect towards any other opinions, I am just simply refuting them. Disrespect and refutation are two different things sir.

     

    And regarding your last comment. Nobody assumed that you know nothing about competitive Pokemon. He claimed that it is a possibility that you have little to none experience. He didn't openly say "You have no experience with competitive mons". This discussion is very real and you seem to be bothered by the fact that you're one of the only people who disagree with adding a mechanic to PRO that will revolutionize PvP.

     

    Cheers...

     

    You mean that 4G wasn't competitive because team preview didn't exist? Tell me if I'm wrong. I disagree but I can understand.

     

    I respect every opinions, it was not my point.

     

    "He claimed that it is a possibility that you have little to none experience." Without knowing me at all, kinda disrespectful in my opinion. But as I said, he probably didn't want to mean that.

     

    Anyway, I'm not saying that team preview is a good or bad thing, it would for sure revolutionize PvP, but I prefer to play without it because it's a part of the unique PRO meta.

     

    Cheers!

  4.  

    This will not be as u say copy pasta. For one many many mons abilities and items r not coded and we don't have a page of teams we can just copy and paste. U need to buy or hunt. The fact of the matter is that if you don't want team view then you probably haven't played much of competive play ever. Showdown and handheld started team view as of gen 5? This is mainly to nerf some mons abilities and and game sweeping from a mon u didn't know exsisted. But for real if there was team view it would bing so much hype to pvp and the pvp w would be full as hell xD. Like I said there is no sub form on forums where we can copy and paste pro teams from and there won't be xD

     

    "For one many many mons abilities and items r not coded"

    > Things will be coded, this argument is irrelevant.

     

    "The fact of the matter is that if you don't want team view then you probably haven't played much of competive play ever."

    > You know nothing about me. Contributor banner doesn't mean you have the right to be condescending. I'll kindly ask you to do some research before trying to taunt ppl.

     

    "This is mainly to nerf some mons abilities and and game sweeping from a mon u didn't know exsisted"

    > What about "anticipation" ? 4G was a really interesting metagame in my opinion.

    They knew about anticipation it was part of the game once you hit their whole team anyway lol. Hello being a contributor means nothing to anyone and it doesn't show any type of authority.... I been playing competitive pvp for years now and been around a lot of talk with the game *not pro* and being in this game based off of a 6th gen style and not having tp is a bit triggering. About the mons items and [Censored] and being coded this effects team building very very much and was only pointed toward team build not to the game itself and how hard it would be to properly team build. A lot of stuff won't be coded tbh so yeah...

     

    I've also been playing competitive PvP for years, that's why you shouldn't assume that I don't know how competitive metagame works like you did in your first post.

     

    But it's fine, you probably didn't want to mean that, I'm just triggered haha.

     

    I know that the metagame is actually different because there is things that are not coded. But I've faith that they will. That's why I think it shouldn't be discussed here.

     

    Cheers :Grin:

  5. Interesting yet uncompetitive

     

    ????????????????

    It's unprofessional and just flat out sloppy to mix generation mechanics

     

    It's your opinion, respect others.

    And he's not being condescending at all' date=' just talking facts.[/quote']

     

    What? Assuming that I haven't even play competitive without knowing me at all is "talking facts" and "not condescending at all"? Excuse me? Is this discussion real? Please, just, please. When you don't know someone, you don't assume thing, that's all.

  6. Thats a no from me. If I wanted team viewer I would just play showdown or a handheld

     

    I agree.

     

    -1, PRO metagame is unique because there is no team viewer. I don't want a copypasta of Showdown/Cartridge metagame.

    This will not be as u say copy pasta. For one many many mons abilities and items r not coded and we don't have a page of teams we can just copy and paste. U need to buy or hunt. The fact of the matter is that if you don't want team view then you probably haven't played much of competive play ever. Showdown and handheld started team view as of gen 5? This is mainly to nerf some mons abilities and and game sweeping from a mon u didn't know exsisted. But for real if there was team view it would bing so much hype to pvp and the pvp w would be full as hell xD. Like I said there is no sub form on forums where we can copy and paste pro teams from and there won't be xD

     

    "For one many many mons abilities and items r not coded"

    > Things will be coded, this argument is irrelevant.

     

    "The fact of the matter is that if you don't want team view then you probably haven't played much of competive play ever."

    > You know nothing about me. Contributor banner doesn't mean you have the right to be condescending. I'll kindly ask you to do some research before trying to taunt ppl.

     

    "This is mainly to nerf some mons abilities and and game sweeping from a mon u didn't know exsisted"

    > What about "anticipation" ? 4G was a really interesting metagame in my opinion.

  7. Nothing To Declare To This Guy...

     

    Wanting To Break Up PRO PvP Only Because He Does Not Know How To Counter Pokémon...

     

    PLS Man Stop It, Learn To Play And Counter A Pokémon... Make A Good Team And Stop To Cry !!!

     

    I REFFERENCER, DONT AGREE CRAWDAUNT BAN !!!

     

    Could you please stop using uppercase on every words ?? It's pretty annoying to read.

  8. Well eitger eay in the case of tangrowth if you are relaxed full def hp you deal ez with it...also have an alomomola it tanks it pretty well

    Or a hydreigon it cant touch and you are faster

    I really dont see the reason to bann it...i personally have never used it but its not that hard to deal with

     

    These Pokémon still take more than 50% HP on Knock off or Crabhammer. Tangrowth and Alomomola checks it pretty well tho, but they don't like to switch on Knock off. Hydreigon has no recovery so it's pretty hard to really check Crawdaunt with it, he can just RK it.

     

    I don't see the reason to bann it aswell because he has a lot of :

    it has many counters

     

    CHECKS*

  9. There are many counters to Crawdaunt that fit on stall. For example:

    Clefable: Clefable can easily exploit the fact that Crawdaunt will be choiced, coming in on a choiced knock off gives it free opportunities to spread status, lay down rocks, or set up.

    252 Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 252+ Def Clefable: 131-155 (33.2 - 39.3%) -- 16.1% chance to 3HKO after Leftovers recovery

    252 Atk Choice Band Adaptability Crawdaunt Knock Off vs. 252 HP / 252+ Def Clefable: 89-105 (22.5 - 26.6%) -- 22.7% chance to 4HKO

    Skarmory: While the initial knock off looks scary, you can outheal it with roost after lefties are knocked off. Plus, attacking a Skarmory that has counter in its moveset is a death sentence for Crawdaunt

    252 Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 248 HP / 252+ Def Skarmory: 170-202 (51 - 60.6%) -- guaranteed 2HKO

    252 Atk Choice Band Adaptability Crawdaunt Knock Off vs. 248 HP / 252+ Def Skarmory: 114-136 (34.2 - 40.8%) -- guaranteed 3HKO

    Ferrothorn: Knock off does a hefty chunk to Ferrothorn and knocks off a part of its recovery, which isn't nice, but Ferrothorn ohkos Crawdaunt back with power whip.

    252 Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 88+ Def Ferrothorn: 202-238 (57.3 - 67.6%) -- guaranteed 2HKO after Leftovers recovery

    Status: Paralyze and especially burn cripple Crawdaunt. I've seen people switch Crawdaunt into Slowbro (a big no-no), since a scald burn basically turns Crawdaunt into dead weight on a team.

     

    252 Atk Choice Band Adaptability Crawdaunt Crabhammer vs. 252 HP / 252+ Def Clefable: 272-320 (69 - 81.2%) -- guaranteed 2HKO after Leftovers recovery

     

    252 Atk Choice Band Adaptability Crawdaunt Crabhammer vs. 248 HP / 252+ Def Skarmory: 176-208 (52.8 - 62.4%) -- 99.6% chance to 2HKO after Leftovers recovery

     

    Pretty much a coin flip on the switch, Skarmory and Clefable are not a counter, they just check Crawdaunt.

     

    (I don't want Crawdaunt to be banned btw)

  10. Re: wts ferrothorn

     

    <r><QUOTE author="Dawtz" post_id="462975" time="1509717942" user_id="1135162"><s>

    </s>

    Hey thanks, I'm online right now and will be for a few more hours message me in game when you can.

    <e>

    </e></QUOTE>

     

    Will be online in like 4 hours~. I can't log in right now cause I'm working, sorry!</r>

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