Harlequin Posted January 11, 2016 Share Posted January 11, 2016 Introduce a machine that would serve as a third party in a trade or monetary transaction. At this point in time prices are in the air and all over the place. We should implement a system that dictates the max and min price for certain items/Pokemon based on variations in stats for Pokemon and use for items. I've played two different mmos in the past one had a free flowing system, no max no min and because of this the prices of items have multiplied 9 times over. Generally due to the player induced inflation. On the other hand, on another mmo i've played they implemented a price threshold system which helps sustain Its economy . I would like to hear your thoughts. Oh and another thing also clothing prices in the ingame shops aren't reasonable at the moment. Its hard to come by 75k, then to spend it on a hat. To fix that there would have to either by a price cut or much more plausible methods of making money. I have some suggestions. No pun intended. Maybe...... :Cool: :y: Link to comment https://pokemonrevolution.net/forum/topic/11285-pokemon-exchange/ Share on other sites More sharing options...
Zero Posted January 11, 2016 Share Posted January 11, 2016 Yea, we won't be making mandatory the price of specific items. Clothing prices most likely won't change either. It'd be very unfair to the people who purchased previously. Thanks for the suggestion though. Link to comment https://pokemonrevolution.net/forum/topic/11285-pokemon-exchange/#findComment-90969 Share on other sites More sharing options...
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