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Why not have the coin purse item from like silver and gold? (I'm a gen 2 scrubbie)

And enable gambling in Goldenrod and Celadon?

Players have to buy coins which cannot be returned. (Extort them right up in price)

Make it difficult to come out ahead on the gambling.

Offer rare"ish" pokemon (Raltz, Spirittomb, Snorlax, Abra etc) OR TM's which are hard to acquire otherwise. (Only 90 hrs and 6 badges in I havent really looked around to acquire tms yet)

Make the pokemon a random nature like a non synced encounter (1 in 20 something) Factor in the cost of the coins + time to play and win + number of times you lose = A non viable option for farming a good iv poke but maybe an option if you just really gotta have one of the pokemon it can take ages to acquire for your pokedex.

Money Sink = Win

 

Thoughts?

(Realize this is a very basic idea, feedback with lovely numbers would be nice)

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