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Hey guys,

 

I am sure this is no new thought nor discussion, but in my eyes implementing a Double or even Multi Fight System is a great, also complex and game changing thing.

I totaly could see this as an islandish NPC Map leading to a Area/Building, where Double Fights are possible in a Duel Tower kind vs NPC, later being upgradable with PvP content maybe.

Surely i don't realy have to mention the benefits/changes coming along with Double Fight, reaching from a fun perspective over balance changes/ team building challenges to changing the evaluation of certain pokemons usability in total.

I also like the idea if a Duel Tower experementing with balance, stability etc. first before releasing it PvP. Also a Duel Tower is expandable for other ideas like team battling etc. or rolling/trying out new benefit/reward ideas and also giving (maybe) another possibility to use your legendary pokes.

 

Just curious on yout thoughts on complexity and practicability since i can't grasp that at all.

 

Thanks for reading would appreciate any kind of answer or discussion ;)

 

Best regards

Emdet

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