Jhaydenite Posted January 15, 2020 Share Posted January 15, 2020 The issue gets triggered when server lags, then gets delayed, the lag is not noticeable in the first few moments, til you interact with something hence between interacting something; between those moments, you encounter a wild poke, thats how it will trigger and ends up being stuck, the issue cant be resolved with resync and this will have to force the user to relog. This matter is related to the codings where a trainer waits for you to finish a battle when you encounter wild pokes as they noticed you. Also this issue can even cross the borders like in bcc. The coding of this current feature seems to messed up the former battle style and the other one. Plz if you guys are reading this, try to check this. Ty Link to comment Share on other sites More sharing options...
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