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I personally would like to implement Guild bases, but individual houses? probably not going to happen due to the sheer amount of people that will play.

even with our limited testing there has been 150+ players on constantly, its just not feasible to add that many buildings spare in towns

 

Like I said, there could be a limited amount of houses to avoid flooding the cities. Let's say 10 houses per city as an example. This way, earlier players would get a better chance of acquiring a house because, well, they've been here longer. It's almost like a reward for Beta players, of course if they're able to acquire a sufficient amount of currency to cover the cost of the house.

 

And if adding multiple buildings isn't an option, like I suggested up top, apartment buildings could be a thing instead. Where a certain amount of players has the option to buy an apartment inside one building, and there could be a couple of these buildings in each city.

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