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ss anne quest


Oscar

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i suggest to put a npc at the ss anne entrance saying the players that the captain is sick and he needs a medicine, and send us to search a doctor in the ss anne.

 

it is to put more coherence in the story because we search the medicine and dont know why have it until we came to the captain.

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I guess no one will have any diffculties through story as long as they read what npc says well. Specificaly in SS Anne, it just a quite narrow map, players need to be more curious, just check anything 'suspicious', and get the key to finish a quest or also find some useful items. And just like that Pluto guy said, the quest is no different from the original game. However, if the players can't find the way out, still there are so many guides to help :Smile:

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