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Currently in the Rival's Team panel (left side of the battle windows/ also in replay), the color showing the fainted mon and the alived mon with damaged HP is not clear enough to distinguish the 2 states.

I suggest reworking the color of the alived mon to green (as their HP color), showing the remaining HP in green with White as the lost HP for better display. Meanwhile, the fainted one in complete dark red remains unchanged. (see attachment below)

image.png.0ac0721f88b59ef9e39821f7e6a86674.png

Edited by Mingrenpro
  • Like 3

20220513_183329.jpg

  • Mingrenpro changed the title to Rival Team Panel's Color Rework

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