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PVP chest in PVP random

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Hello, I would like to see the number of wins needed to win a chest in random PvP reduced.
I know that in normal ranked PvP, you win 1 chest for every two wins, but I personally like it and do better only in random PvP.
Currently, it takes 4 wins in random PvP to win 1 PvP chest, considering that rare items are really rare, it becomes a lot of effort accompanied by a lot of frustration.
For example: I opened about 70 chests and got 68 TMS and 2 rerolls, that is, even if you reduce the number of wins to win a chest, it doesn't mean that we will get rare items easily, it will just be less frustrating.
Reducing the chest gain for every 3 wins would already be very good.

I honestly feel like 4 wins for 1 chest is fair already, considering anyone could just queue and play for free rewards. You don't require a team, any time investment, you could just straight up queue and fight random people, win and potentially get a reward worth millions. And you want to make it faster or easier?

 

Regular PvP requires you to have good Pokemon, actual strategy, and the knowledge to use your team properly, as well as knowing how to play against your opponents teams.

 

In Random PvP, I could get a random Dunsparce with Serene Grace and start destroying an opponent because they were unlucky with their Pokemon. Alot can get frustrated, and even you could be the frustated one, but that's all what Random is about. You're either lucky or unlucky.

 

 

Overall, in my opinion Random is way easier and doesn't require any changes to it. 

Edited by Bfgo

Discord: Ishuuuuuart

 

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  • Author
Just now, Bfgo said:

I honestly feel like 4 wins for 1 chest is fair already, considering anyone could just queue and play for free rewards. You don't require a team, any time investment, you could just straight up queue and fight random people, win and potentially get a reward worth millions. And you want to make it faster or easier?

 

Regular PvP requires you to have good Pokemon, actual strategy, and the knowledge to use your team properly, as well as knowing how to play against your opponents teams.

 

In Random PvP, I could get a random Dunsparce with Serene Grace and start destroying an opponent because they were unlucky with their Pokemon. Alot can get frustrated, and even you could be the frustated one, but that's all what Random is about. You're either lucky or unlucky.

 

 

Overall, in my opinion Random is way easier and doesn't require any changes to it. 

 

Yes, I agree. But for these reasons, normal ranked PVP is much more rewarded with:
* 1 PVP coin for every 1 victory
* Top 25 wins a lot of PVP coins (top 1 wins 600 PVP coins)
* 1 chest for every 2 victories
* Top 25 wins a golden chest with a higher chance of getting rare items.

The rewards for random PVP are much smaller than normal PVP, so it wouldn't be unfair to those who do normal ranked PVP since they are already 3x better rewarded.

Remember that reducing the number of victories to get 1 chest in random PVP doesn't mean that we will win many rare items because we will still have to rely on the main thing for this, which is being very lucky.

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