Mrninyos Posted 7 hours ago Share Posted 7 hours ago (edited) Hello everyone, thank you for taking the team to read this. As someone who has tried putting 5 Pokemon fans into this game I've heard their "complaints" with the game as their guide in a way, and this suggestion was mutually agreed on between them and actually sounded pretty feasible (to someone with minimal programming knowledge ). I want to go over the after-battle text (the text that follows after the last Pokemon of a fight faints). Three of my friends started playing the Kanto storyline while streaming it to me and as of right now with EXP share active, after ending a fight, they have to wait about 7,5 seconds just for the console to tell them the EXP each of their 6 Pokemon gained on max dialogue speed and that's without accounting for when a Pokemon also levels up with that EXP. No weaknesses with this I feel like and truly just a QOL change that everyone would appreciate. And I know that you might say that this only affects people doing story and mostly while EXP share is active, but I genuinely feel like it's really important because all this time after every trainer fight really adds up, especially for the people trying to beat the story normally without borrowing a level 100 to speedrun it. And again, it's another change that doesn't sound too tough to code. I am just asking for maybe like a 200% increase? Is it too much? If you could please look into how time-consuming it is, I am sure you can deem the right % increase. To all the people working on this game, thank you for your time, hope I didn't tire you out while reading and that you think about implementing my suggestions. To the rest of the PRO community, please reply to this post. I want to hear your thoughts. Have you ever thought of this as something that bothered you? Would you like to see this implemented into the game? Have a nice rest of your day or night. Edited 6 hours ago by Mrninyos *edit: i didnt know about GUI scaling so I yapped about fight window size so sorry (EMBARASSING) Link to comment https://pokemonrevolution.net/forum/topic/261918-faster-after-battle-text/ Share on other sites More sharing options...
Mysticwind Posted 6 hours ago Share Posted 6 hours ago You can change battle Window from settings (GUI scale setting) if you want. Also I see about the EXP for 6 pokemon I will say +1 to make it fast but -1 at same time cuz it's purpose to see Shared EXP share during event. Link to comment https://pokemonrevolution.net/forum/topic/261918-faster-after-battle-text/#findComment-1611088 Share on other sites More sharing options...
Mrninyos Posted 6 hours ago Author Share Posted 6 hours ago 5 minutes ago, Mysticwind said: You can change battle Window from settings (GUI scale setting) if you want. Also I see about the EXP for 6 pokemon I will say +1 to make it fast but -1 at same time cuz it's purpose to see Shared EXP share during event. I had no clue about GUI. So half of my yapping for nothing .... But ill stand on the faster text. Link to comment https://pokemonrevolution.net/forum/topic/261918-faster-after-battle-text/#findComment-1611092 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now