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Hi,

 

I just ran a Forlorn with myself and I couldn't help but notice two obvious game design flaws that are as follows

- When you enter, the game first asks you to use your nightmare invitation, and only then, if you answer no, it lets you enter for free

         - Is the point just to punish people who are not paying attention at something so silly ? I have never in my entire life seen something like this. Who in their right mind would ask "hey do you want to pay for something ?" "no" "ok then you can get it for free, but next time you'll pay"

         - I understand that this isn't a huge flaw in the game as it has a very limited impact (no impact at all actually) on 99% of the player base, but it is still pretty frustrating to lose a nightmare invitation just because you don't expect such a design flaw in the game, and I don't think it is extremely difficult to change this

 

- At the end, since Shadow Gardevoir and Shadow Gallade were removed from the dex, they just don't appear any more. I don't know exactly why they were removed from the dex (my guess is that it was to let everyone know that Ralts doesn't have a shadow form in hoopa's ng, but it doesn't matter anyway), but in that case maybe just show normal Gardevoir and Gallade in the final fight ?

 

Thank you for reading. 

  • Checked/Done 1

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