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Warp Attribute Bug [Cerulean City]


Erladino

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Alright, so I'm basically reporting a bug that I witnessed, while transitioning from one map to another; Cerulean City to Route 24, basically. What happened was, the first time I warped, I landed on an axis, whose cords were ahead of the bug catcher. The second time (and all other times) I tried, I moved to the correct coordinates, that is - before the Bug Catcher. It is noteworthy listing that this is probably not intentional, since I got a friend to test it, and they warped to the correct coordinates on their first try. So, there's that.

 

A bit of visual representation:

 

This is the warp attribute I'm talking about:

ddb1e87f9ead46fe9cb8ce679b138885.png

And this is the place I warped to:

d95f7387b4854a4e96d96e36161decdb.png

Key:

The '1' marks the assumed incorrect coordinates that I warped to the first time.

The '2' marks the assumed correct coordinates.

 

 

The issue basically allowed me to skip the Bug Catcher.

 

tl;dr: incorrect placement of attributes, nothing much.

This isn't a huge issue, just thought I'd report it. :Grin:

 

Thanks. :Exclam:

(I just realized, this post is much larger than I expected. Thanks, OCD. >.>)



Changelog

 

[This is for personal use] ^^;

  • Added Screenshots
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[glow=red]Tumblr: Erladino | dA: Erladino | Steam: Erladino | Skype: Erladino | PMU: Erladino[/glow]

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Credit to Ren for the signature.

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