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move bugs

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disable: never disables moves

stored power: does a lot of dmg without stat changes

smack down: does not work on pokemon with levitate.**

 

** I know that in the game the detail for "smack down" explains that it works on flying types, implying it does not work on pokemon with levitate. However, the move is supposed to work on levitate pokemon as well, as explained in bulbapedia.

246200 disable: never disables moves

stored power: does a lot of dmg without stat changes

smack down: does not work on pokemon with levitate.**

 

** I know that in the game the detail for "smack down" explains that it works on flying types, implying it does not work on pokemon with levitate. However, the move is supposed to work on levitate pokemon as well, as explained in bulbapedia.

Hi there. Disable and Smack Down are moves that are already known to have issues at the moment - you can check through this list of bugged/uncoded moves for more information on both.

 

As for Stored Power, could you try testing whether the damage stays the same when you have no stat changes versus when you've already set up a few?

PIquvgo.png

 

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is bide a known issue?? its suppose to take 2 turns but every time i select it it just hits the enemy for 1 hp

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Thank you Pixiu! How do I add to the details of the known bugs? For example: Fake out goes first even when quick attack was used by the faster target pokemon.

247147 is bide a known issue?? its suppose to take 2 turns but every time i select it it just hits the enemy for 1 hp

Yes, this is a known issue. Bide is not yet coded. It's been added to the list of bugged or uncoded moves/abilities/etc.

250440 Thank you Pixiu! How do I add to the details of the known bugs? For example: Fake out goes first even when quick attack was used by the faster target pokemon.

I would recommend first searching up the move in question on a site like Bulbapedia so that you're familiar with its mechanics, then test it on PRO to see if it's working correctly. In this case, that is how Fake Out is intended to work - the move has +3 priority, whereas Quick Attack only has +1 priority. That means that Fake Out will always go before Quick Attack if Fake Out is used at the start of the battle.

 

If you've tested the move out and have verified it's not working properly, you can fill out the Report Form shown on this thread to add further information about the move in question.

PIquvgo.png

 

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