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I made a little tool to determine the Pokemon trade prices. The Pokemon price is determined based on the following factors:

  • - Rarity

  • - IV' s

  • - Nature

  • - Level

  • - Ability

  • - Popularity

  • - Ev's

 

The math is based on feedback from a few players plus my own interpretation.

So for I only have a version made for windows x64 bit.

Feel free to advice any changes to be made for the program.

 

Download link:

 

 

 

Virustotal:

 

 

 

I hope people find this usefull, if not I'll just use it myself. :kiss:

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https://pokemonrevolution.net/forum/topic/4001-pokemon-trade-value/
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36873 You should add the " shiny or not " option

I considered adding a shiny option, but I think there is no correct way to calculate a shiny value. If anyone could come up with a decent formula for that Ill be sure to add it in. But I can't think of one right now.

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36840 Tested it dude, was expecting something close to a calculator where I will just insert the stats and IV and nature and base it on a Stat that it focuses and it will calculate the rank and price

It would require allot of diff formulas to be able to calculate a set price based on every nature. For example, someone uses the same pokemon but he uses it with tank nature ivs instead. a pogram like that would tell you its a very bad pokemon based on the ivs/nature. But in reality it might actually be a really good bulky pokemon. There is no way to efficiently implement the current meta into a program without it needing tons of updates. So thats why I just used words such as " good' ,'Bad'. By using those words it always applies to the current meta.

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