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Merry Xmas to the Pro community!

I just checked back on the game after a lil pause, you know how it goes.

And I happened to notice the guild ladders.

 

Is there a Guild vs Guild competition in the game now or do the ladders refer to the accumulated PvP duel rankings of the whole guild?

Hope everyone's having fun.

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https://pokemonrevolution.net/forum/topic/53420-about-that-guild-ladder/
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327064 accumulated PvP duel rankings of the whole guild

This. :Grin:

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And this is the problem actually, all u need to do is to recruits every members who play pvp in ladder with at least a decent level and who are very active, and then you're ranked.

Because its more of a "solo" ranking rather than a guild ranking if you look at the requiertments to be ranked.

Instead to profit to the guilds who have a teamspirit/ the best pvp players / the smartest recruitments, it profit to the ones who will be faster to recruit every decent pvper .

The problem with that way to do , is that it ruin what a guild is supposed to be

A guild in any game is composed of peoples who actually know each others in their respective team(s) , based between 10-20 players ( depending of the game ) simply because its way better to create a teamspirit/link and other stuffs like that when you're 20 rather than 80 ( untill there that's nothing but comonsense I hope for everyone ) .

Now the problem with that system is that it push the guilds who want to be ranked to recruits everything that move, and even the EXP boost profit to the guilds with a lot of members.

 

So where do I go with all of that ?

Simply to say if you've a guild that is based on teamspirit/link between members/20 members at max and EVEN if on thoses 20 members lets say 10 of them are in the top 25 and ranked from top 2 to top 12 , they'll never have their guild ranked as good as the guild full of peoples who doesnt care about their guild, but since they'll be 30 players ranked from top 30 to 60 then they'll have more points than the guild which have a limited amount of players / who take care of their recruitments and doesnt recruit ANY SINGLE RANDOM GUY WHO SPAWN IN A POKECENTER/ / who work'd hard to have a team spirit and anything like that.

But no, the system instead to profit to the best guild in term of quality of their players, it's based of on the quantity and that lead in having some guild with 75 members and 3/4 doesnt know each other.

 

The only way to do a ranking with guild based on a ladder , would be to do a ladder here on the forum, and that would be in 5 players vs 5 players, so each guild take their 5 best pvpers and then it doesnt mind anymore if you've 65665156 members in your list or not, all what will be judged here is the true skill and the true level of a group against another, That's how u do a ladder, its not by encouraging the guilds to recruits 464654161 members with average or at best decent level in PVP but nothing better.

I'm not blaming the guild who does that , since they just use of the fail system of this guild ranked ladder, but I met a lot of peoples from the guilds ranked between 1-5, some of them was good , maybe not godlike but good at least, but some of them was just total freewin , and that's not normal for a guild which is supposed to be the best guild of the server or one the top 5 guild of the server, that proof my point even more, the guilds are all about recruiting every members without even having any clue about them beside they play in PVP , and the guilds who will have 20 members with the half or not who are ones of the best pvpers of the server will always be behind the guild with mass members .

But I can put my hand to cut, if you change this useless/sucky ladder for a REAL ladder in 5 players vs 5 players ,there you can trust me the ranking will totally change, and will at least be representative based on the quality and not the quantity.

Imo the whole guilds thing is tourned into a firm and not guild(team)

PCznf1X.png?1
327123 And this is the problem actually, all u need to do is to recruits every members who play pvp in ladder with at least a decent level and who are very active, and then you're ranked.

Because its more of a "solo" ranking rather than a guild ranking if you look at the requiertments to be ranked.

Instead to profit to the guilds who have a teamspirit/ the best pvp players / the smartest recruitments, it profit to the ones who will be faster to recruit every decent pvper .

The problem with that way to do , is that it ruin what a guild is supposed to be

A guild in any game is composed of peoples who actually know each others in their respective team(s) , based between 10-20 players ( depending of the game ) simply because its way better to create a teamspirit/link and other stuffs like that when you're 20 rather than 80 ( untill there that's nothing but comonsense I hope for everyone ) .

Now the problem with that system is that it push the guilds who want to be ranked to recruits everything that move, and even the EXP boost profit to the guilds with a lot of members.

 

So where do I go with all of that ?

Simply to say if you've a guild that is based on teamspirit/link between members/20 members at max and EVEN if on thoses 20 members lets say 10 of them are in the top 25 and ranked from top 2 to top 12 , they'll never have their guild ranked as good as the guild full of peoples who doesnt care about their guild, but since they'll be 30 players ranked from top 30 to 60 then they'll have more points than the guild which have a limited amount of players / who take care of their recruitments and doesnt recruit ANY SINGLE RANDOM GUY WHO SPAWN IN A POKECENTER/ / who work'd hard to have a team spirit and anything like that.

But no, the system instead to profit to the best guild in term of quality of their players, it's based of on the quantity and that lead in having some guild with 75 members and 3/4 doesnt know each other.

 

The only way to do a ranking with guild based on a ladder , would be to do a ladder here on the forum, and that would be in 5 players vs 5 players, so each guild take their 5 best pvpers and then it doesnt mind anymore if you've 65665156 members in your list or not, all what will be judged here is the true skill and the true level of a group against another, That's how u do a ladder, its not by encouraging the guilds to recruits 464654161 members with average or at best decent level in PVP but nothing better.

I'm not blaming the guild who does that , since they just use of the fail system of this guild ranked ladder, but I met a lot of peoples from the guilds ranked between 1-5, some of them was good , maybe not godlike but good at least, but some of them was just total freewin , and that's not normal for a guild which is supposed to be the best guild of the server or one the top 5 guild of the server, that proof my point even more, the guilds are all about recruiting every members without even having any clue about them beside they play in PVP , and the guilds who will have 20 members with the half or not who are ones of the best pvpers of the server will always be behind the guild with mass members .

But I can put my hand to cut, if you change this useless/sucky ladder for a REAL ladder in 5 players vs 5 players ,there you can trust me the ranking will totally change, and will at least be representative based on the quality and not the quantity.

Imo the whole guilds thing is tourned into a firm and not guild(team)

 

This post has some merit. Agree that this is an issue (not an immediate one but oh well), for the reasons that you exposed. The only bit I don't agree is your proposition to solve this. If there is a guild ladder, the system must go fetch the data somewhere to display the ranking, and it surely isn't gonna fetch that data to the forum where we say "x beated y so x is better than y". My suggestion would be this: Instead of adding the points of ALL members of the guild, it would just add the points of the top5 (or whatever number you seem fair) of each guild.

 

I think it's easier to execute from the developers point of view, and quality would be more rewarded and displayed than quantity.

"it would just add the points of the top5 (or whatever number you seem fair) of each guild."

 

^I rly like this idea tbh , top 10 players of each guilds it would be imo a good start.

Guild vs Guild 5vs5 could still do office of a special event on the forum( in a future more or less long ) , the same way the admins organised one in solo . That being said, for sure if X beat Y it doesnt mean anything , its only one match and its actually what we want to see in anything like clanwars/guildwars ; We want to have surprise, and its what happens in thoses kinds of competition.But then if X beat Z W A B C and only lose to Y in the same season and finish first, it cant be a luck factor only I guess , for me its enough representative :D

PCznf1X.png?1
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