Hackerstoeic Posted April 2, 2017 Share Posted April 2, 2017 1. Protect/Detect When you use Protect or Detect, If the opponent changes his pokemon at the same turn, Protect or Detect should be failed. So you can use Protect again on next turn without failure. This is how Protect/Detect works. But it doesn't work correctly. In PRO, You'll success to use Protect/Detect on opponents's change. and then it'll make you to fail to use Protect/Detect on next turn. It is totally reversed 2. Volt Switch / U-Turn / Baton Pass When you use those moves in PRO, it just goes first before select pokemon that want to change. it means, You can't check opponent's swap pokes, or move usages before i choose what poke goes next. This is the one of powerful reason to use Volt Switch / U-Turn. (Seeing opponent's behavior before choose a poke) It provides a bunch of momentum that makes you advantageous. It doesn't work correctly in PRO. 3. Life orb and hp recovery If oppoent has suicided with Life Orb when i used HP recovery moves like Softboil, it's just ignored. It should be healed with opponent's dying. Link to comment https://pokemonrevolution.net/forum/topic/60050-3-bugs-should-be-fixed/ Share on other sites More sharing options...
Halvoure Posted April 2, 2017 Share Posted April 2, 2017 I agree with you, totally agree with you Lets wait patiently and hope stafff will fix it soon instead of making some abilty worked :) Link to comment https://pokemonrevolution.net/forum/topic/60050-3-bugs-should-be-fixed/#findComment-364197 Share on other sites More sharing options...
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