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2 Player Nuzlocke Pokemon Revolution Online

*Players name's: 2pNuzlocke00 :Ambivalent: (P2) & 2pNuzlocke01 :Sleeping: (P1)

General Rules:

 

*A player has 12 lives, when one Pokemon faints a life is deducted. (Does not count for Real Rival Battles)

*Any Pokémon that faints is considered dead, and must be put in the pc. (starter is worth 2 lives)

*A shiny is worth 3 lives, it can faint 3 times before it's dead.

*Player 1 goes first at all times, unless Player 2 has less Pokemon in his party.

*Before you encounter a gym you have to battle your rival.

*You can only trade with your Real Rival or NPC's.

*You may only evolve at level 97+ unless your pokemon have more evolutions.

*Pokemon's between Real Rivals must be equally matched in levels.

*Player 1 and Player 2 must be sync in storyline, and must be done together. (A player cannot leave a area the other player is in, until both leave)

*Your party is level cap based on gym badges, so for example first gym is 1x10+10, second gym 2x10+10 etc.

*Your Party Pokemon must have a level difference of 2 minimum. (in minus, and order plays no role)

*Instead of releasing a fainted Pokemon, leave it in the pc and you can use rewards to wish it back to life.

*Real Rival battles take place before every gym and do not deduct anything.

 

 

 

Catch rules:

 

*The player may only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances.

*You cannot catch a Pokémon you already have, the first-encounter rule is not applied.

*If you encounter a shiny Pokémon, you are allowed to catch it regardless of whether it's your first encounter or not.

*Both players cant catch a type wich the other already has ( starters don't apply to this rule)

*Disallow fleeing.

 

 

 

City rules:

 

*Allowed to buy up to 6 items each city.

*Allowed to heal up to 5 times each centre.

 

 

 

Item Rules:

 

*You may use 5 items in battle. (Does not count for Real Rival Battles)

*Rare candies are not allowed to be used.

*Items like berries can be stacked/used and do not follow the item rules.

Party Rules:

 

 

*Party Bond: both players party's are binded for example if player1's slot 3 faints player 2 has to box it as well for 1 gym. Fainting player will lose a life. (does not count for Real Rival battles)

*Your party Pokémon can only carry three objects. (rewards don't count)

*No Switcheroni: players can't switch/move pokemons in their party. what's caught on slot 3 stays on slot 3.

 

 

 

 

 

Battle Rules:

While battling a REAL Rival: the same rules apply when battling a Gym Leader.

: The winner can choose one of the following rewards: More Life Please: 2 lives, Transfer: a trade, Resurrect: revive a Pokemon, Switcheroni: put a Pokemon back into party, Money!: $5,000.

: The loser gains 1 life.

 

While battling a Gym Leader/Boss/E4(Per)/Rival(Not Real Rival):

:Maximum item's usage is 5.

:Battle acording to party order

 

Elite 4:

When you have defeated a Elite 4 (Johto or Kanto)and after every 8th gym badge you collect, you're granted 1 additional life.

And you may choose one of the following rewards; (rewards are not stackable.)

 

 

Rewards:

Refill: 2 selected Pokemon are back alive and switched into party only when you have less then 6.

Too Greedy: $15,000.

Sweet Tooth: Ability to use rare candies.

Rotate: Switch your party order once.

Pokemarkt Member: Buy 2 more items each visit.

Pokecenter Member: 1 extra heals at a Pokecenter.

Disbond A Slot: This slot no longer faints if your Real rival's slot faints.

Trainer Bond: This pokemon can't be traded.

 

 

Area's & Cities:

 

Cities are considered where you can heal, buy items or where you can fight a gym, it's not considered a place of catching Pokemon.

These include:

 

Kanto:

Pallet Town, Viridian City, Pewter City, Cerulean City, Vermillion City, Celadon City, Lavender Town, Fuschia City, Saffron City, Cinnabar Island, Elite 4.

Johto:

New Bark Town, Cherrygrove City, Violet City, Azalea Town, Goldenrod City, Ecruteak City, Olivine City, Cianwood City, Mahogany Town, Blackthorn City, Elite 4.

Hoenn:

Littleroot Town, Oldale Town, Petalburg City, Rustboro, Dewford, Slateport, Mauville, Verdanturf, Lavaridge, Fallabor, Fortree, Lilycove, Mossdeep, Sootopolis, Ever Grande, Pacifidlog Town.

 

All routes, forrests and other places left like Safari can be used to train and catch Pokemon.

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