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Pokedex/Server


Greatorex

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I'm pretty sure like in other games online the price of doing so will be ridiculously high, also I've just read there is no breeding aspect which means things like pichu and magbi etc are going to be from what I'm guessing members only to catch/encounter is there a full list of members only Pokemon and if as stated in the "no breeding post" that I've just read u wanted to make the game fair and give everyone the chance rather than breeding the perfect Pokemon (which I. Agree with to an extent) why would you then make members only encounterable Pokemon it kinda contradicts the "fairness" of the game

Well, you won't be able to afford a membership the very first day you'll be playing the game, but, if you browse the Game Guide subforums thoroughly, you can find ways to get enough money to get a month of membership in a week or so, if you play regularly; then, with the money from battles doubled due to active membership, you'll be able to afford more in less time, etc.

 

Regarding breeding ‒and more about Membership being accessible to anyone, as well as answering your second question, below‒, you will find a wholly detailed answer in the Read this before making a suggestion topic:

Breeding

The breeding has been removed as a way of converting a predominantly single player game into an MMO.

Pokemon is a game based on effort, the handhelds had many ways of removing effort that when put into an MMO removes part of the experience, having to use time, effort and knowledge to catch and start training a pokemon with the stats and nature you desire is part of the effort so when you achieve your goal, the time and effort pays off, in the handhelds this is easier since it has to be easy and fast enough appeal to a larger and often younger market to achieve as much profit as possible.

Removing effort cheapens any PVP win or rank too when compared to someone spending their time and effort to achieve their goals, not just based on their move-sets, showing their ability as a trainer overall instead of just a battler, the difference in pokemon is even shown in the anime, compare Ash's krabby to Gary's for example, Gary's was the better catch, naturally stronger, there was no sign of him farming for it, purely luck, yet if both were lvl 100 and Ash had trained his and Gary didn't, Ash would still win, so the effort to find the right one is worthwhile and form more of an attachment to you're favorite pokemon when you finally get the one you wanted.

 

Your opinions are valid, but unfortunately they don't go in line with what PRO is accomplishing. PRO has chosen to go for a more social, unperfect pokemon approach. Breeding unfortunately would make everyone self-sufficient, walking around with eggs and have no need to rely on other people. The current hunting system prioritizes hunting and selling. This has created a healthy economy that is very evident on the red server where a lot of money is out and about with the veteran players. You hunt an epic rare/epic sought after poke, you could make yourself rich and so the cycle goes. Breeding just does not fit into this equation. Breeding would also ruin the rarity system and economy since, dratini for example, extremely rare, they're valuable, yet if every breeds and sells 10 each, they would be worth less than 10k within days and no one would be farming, so other pokemon wouldn't be caught, or items added to the players bag.

 

Although some pokemon are only in MS areas, the MS medallion is available to buy from other players, with the money you can afford to purchase at least 1 medallionship medallion and be able to use the perks of membership, farming for the pokemon you want, whilst collecting other pokemon you yourself could sell to people who don't want to put in the effort, which essentially you could use the money from that for more MS medallions, constant MS without you paying.

All the money from the donations for coins goes into maintaining and running the servers which the game is running on, it's non-profit, and the fact that all items bought with coins are trade able in game would also demonstrate that the idea is NOT to get as much money from players as possible but just incentives to donate towards the running of the game so that it can continue without the incentives giving too much of an advantage.

 

As to your opinions towards the game, it has to be understood that not all games will be right for everyone, PRO has been adapted as much as possible to keep the idea of pokemon and the game basis whilst making it suitable to be an MMO, PRO is under constant development and so is always being improved and added to, by a staff full of pokemon fans using their own time to work on it, the reward they receive is the game itself and people enjoying playing it.

 

Thank you for taking the time to express your concerns, by the way, we appreciate it :Grin:

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