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I wanted to start off by stating that I think wherever the devs go with PRO, it will continue to be a triumphant game for die hard fans and new comers to the Pokémon series alike. With that in mind, I had a few ideas that I, on a personal level, would be interested in seeing within the game. Whether these ideas are received as highly by others, I honestly don't know. These are just a few ideas that don't really focus on core gameplay, but perhaps a sort of, -to be implemented after everything else-, type of thing.

 

1) Poke Follower adjustments.

The option to prevent your Pokémon from visually following you, as well as the option to select a different Pokémon within your current team of six as a follower.

 

2) Alternative EV training.

Now, I know this can be perceived various ways. And it may fully be the staff's intentions to keep EV training in as is with no other means of receiving EVs. (As is, EV training = more gameplay time invested in the server = more players active = profit???) But, instead of mindlessly grinding Pokémon, I do think it would be a lot more fun to have perhaps, in addition to the traditional EV training, sidequests or minigames (even if they cost money)that grant EV points.

 

3) Auction House

I'm sure it's been mentioned before, but one big Auction House per region, that allows for players to Auction their Pokémon and Items. (Though, another cool feature to this would be daily Auctions done automatically by an NPC Auctioneer: Example, once a day the NPC Auctioneer will auction off a very decent IV'd Pokémon for players to bid on.)

 

4) Increased Player Idle Time

Increase the time before the server kicks due to being AFK just a tad? Please?? As it stands, it seems if you go to use the restroom, wash your hands, grab a snack, you come back the main menu. I understand the purpose behind this, but instead of it being AFK for 3-5 mins, could it be adjusted to say, 6-8 mins?

 

5) A "No XP Gain" option

Understanding PRO's reasoning in everything they implement is something I've been doing my best to hold in regard, and this idea may not be something they want to mess with due to that. But lets say I have some level 50 Pokémon I want to keep 50 to do the berry towers 50 and below challenge, but I want to change their EVs a bit. Well, I pretty much cant without the highly likely chance of leveling them. If we had an accessory or an option to disable certain Pokémon's XP gain (but not EV gain) it would make this a lot less stressful.

 

 

I'm sure I have other thoughts, but am feeling a bit scatterbrained tonight.

 

And as I said, I'm sure these may or may no appeal to some, there all just things I'd like to see personally.

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Hey, thanks for the suggestions.

2.There may be a possibility of mini games in the future.

3.Planned

4.7 minutes is a decent idle time, we have very many players and can't afford to have someone idle if there is someone else wanting to join the server.

5. It sounds like you could use some vitamins and berries.

nlNkl1e.png

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75690 Hey, thanks for the suggestions.

2.There may be a possibility of mini games in the future.

3.Planned

4.7 minutes is a decent idle time, we have very many players and can't afford to have someone idle if there is someone else wanting to join the server.

5. It sounds like you could use some vitamins and berries.

 

I'm hoping for that auction house to be in game soon :Smile:

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75690 Hey, thanks for the suggestions.

2.There may be a possibility of mini games in the future.

3.Planned

4.7 minutes is a decent idle time, we have very many players and can't afford to have someone idle if there is someone else wanting to join the server.

5. It sounds like you could use some vitamins and berries.

Thanks for the response! :) Perhaps the idle time just feels shorter than it really is to me.

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