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Ipow

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About Ipow

  • Birthday 11/29/1989

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  • Career
    Clinical Administration
  • IGN
    iPow
  • Occupation
    Clinical Administration

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  1. You have to understand we bought/donated to this knowing it is in BETA stages still. You should expect the game to be offline at any given moment to be honest.
  2. Hey there! :) Thanks for a more in-depth view on it than the previous. As mentioned before on my introduction to this forum, I am relatively new and still learning when it comes to the newer editions of Pokemon. I think a point I'm trying to make is that it could help slow down gameplay rather than just having people power level through everything. What people dislike about this type of thing though is just that fact, it is "harder" or a little more time consuming. Pair this with peoples different play styles and knowledge of the general gameplay and I think it wouldn't be too bad of an idea to implement once again. Even if not now it could be something to consider in the future. So far this game has incredible potential to be a superb Pokemon MMORPG. Here is a quote from around a year ago which I have read surrounding something similar to this: I don't intend to suddenly disown the game because a suggestion is swept aside. I think the constructive criticism surrounding it makes for good conversation. :)
  3. Hey there! Not a bad idea at all. A simple addition of highlighting the date/time of a recent update link would solve any confusion as to which client they have downloaded. In regards to the downtime I don't think we can be too judgemental about it. We are normally given fair warning when scheduled maintenance or downtime takes place. Remember we are playing on a BETA platform/client so unexpected downtimes may occur.
  4. Hey bud! I'm from the UK as well! Feel free to add me in-game :)
  5. Ipow

    server down

    I'm sure it'll be up soon fellas :)
  6. Hey there! If that is how you wish to play the game then sure? I'm thinking more from an economical point of view, if anything. The simple things can make a big difference. I'm not saying this should definitely happen, it is a suggestion. I'm yet to venture too much further into the game just yet and I'm still catching up quite a bit with modern times but for a game with player to player interaction, being able to have different variables of trade/wealth/items revolving around different statuses in the game helps drive a player driven economy.
  7. Hey guys! :) I know that in the earlier versions of the Pokemon games if a Pokemon in your party was poisoned it would take damage when walking around and eventually faint once hitting 0 health, thus making the game a little more difficult for such a simple feature. Now before criticizing immediately because I've mentioned it makes a game harder/more time consuming please remember that this is a MMORPG based Pokemon game and longevity should be factored in. I've done a little research myself online and wondered if this still existed but apparently it doesn't in the newer Pokemon games which has surprised me a little bit to be honest. Surely a simple feature like the above would aid the economy and make it stronger in the game? People will be wanting to make use of berries and pour more money into antidotes and other means of healing rather than running back and forth to Pokemon Centres. My apologies if this has already been suggested or written about but I'd like to hear other peoples thoughts on it as well. tl;dr My suggestion is to bring back walking poison damage to Pokemon in your party which have the poison de-buff applied to them. (perhaps even burn to?)
  8. Caught this in the Safari. Shame about the nature. Offer
  9. Hey guys! A friend of mine discovered this game about a week ago and decided to let our small community know about it. It has been a great hit with us and there are around 10 of us who have all given it a go with around 8 actively playing it. Hopefully we'll see a rise in numbers soon. I've already donated towards the cause, just awaiting for it to be processed to give me the member perks :). I am 26 years old and I'm located in England. I have been playing Pokemon games throughout the years (Red, Blue, Yellow, Silver, Gold, Crystal) but relatively uneducated when it comes to the newer stuff. This specific game has already captivated me for around 20 hours of my time with thousands of more yet to steal :P. Looking forward to see where development goes and just how far a game of this nature can go. See you all on Forums and in-game!
  10. Same problem here at the moment. Will update if any change.
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