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Crimsondragonex

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Everything posted by Crimsondragonex

  1. now this is something I wanted to see just being an MMO doesn't instantly say that it's a harder version of the original games
  2. Re: ArceusKnights[Guilds Hispana/Latina] <r><QUOTE author="Barzul"><s> </e></QUOTE> En el juego puedes contactarte con los sub líderes: Akmasterknight, Alejo7 y ItzTeddys2<br/> Puedes enviarle una solicitud de amistad escribiendo / friend -Nombre del jugador-</r>
  3. well, I'll stick to my statement that the level balance is kinda weird and can be changed if that cannot be changed, I'd place Audinos as a rare spawn or a trainer on every route before a gym so emergency leveling becomes kind of easier I don't know if it would be good but it's worth a try also, if you like difficulty and challenge, make sure you play Pokemon Volt White/ Blze Black if you haven't already, it's challenging pokemon done extremely right
  4. in another words u just want a simple game with an easy way of leveling?? then u shouldn't play MMO sir.. no MMO simple in everything.. i pick pikachu for my starter.. that clearly a disadvantage for beating brock.. and i never complain about how hard pikachu beating brock.. there is a way if u want to find it.. Actually we're arguing that perhaps the game should be generally harder, to make it so that the bosses don't take us by such extreme surprise. What I want is better balance across the board, if that means making trainers harder and wilds higher level, or if that means making bosses easier, so be it. If you could, stop being so judgmental and immediately acting as if we're complaining or are wimps. he's just fishing for replies at this rate he would've gotten mine if he atleast put the effort of writing properly as for the topic at hand, yeah, more consistent levels would do it I believe
  5. Oh man is that a statement. That's definitely a statement... No one's complaining. It's a discussion. And as someone who knows the ins and outs of Pokemon, this game still throws curve-balls at pros at the very beginning and screws us over. Like as Willturner5 said. That freakin' Starmie and it's Ice move. Anyways, I feel like the game doesn't... prepare you well enough? The game doesn't really give you a feel for what the bosses are going to be like until you go to fight them. And this is a problem thoughout the game as well, most recently I struggled with this in the Game Corner and 5th Gym. All the goons were easy, Giovanni was an unexpected nightmare, even with a fighting and a water type. Then of course all the psychic Pokemon... and then the boss having Poison. Had no idea what to expect. yeah, exactly the ''boss trainers'' have good teams with good levels and movesets, but wild pokemon and average trainers around them don't have a good enough level or are the same level as in the official games I can appreciate a proper hard mode pokemon game, but this level difference is... weird
  6. well, I'd like to hear your thoughts about this is the game unwelcoming at lower levels, or better put, at the first two gyms? what would you do to change it?
  7. Now, you may be wondering ''just what is a trick room pokemon?'' a trick room team is a team that uses trick room so the pokemon with the least speed move first and vice versa I'm looking for any pokemon that has: base speed equal or lower than 80 25+ IVs in HP, Def AND Spdef 30+ in it's main offensive stat a speed lowering nature and/or 0 IVs in speed offer me up, I promise to check every offer you make
  8. well, I'd rather have Battle Factory, but hey, that's cool
  9. so... after that, what's on the list? finishing and fixing moves right? One priority at a time fair enough
  10. so... after that, what's on the list? finishing and fixing moves right?
  11. it's not like you can buy legends or something in pokemon, he who thinks 3 steps ahead wins
  12. For each month, ONE and only one facility of the Frontier opens up for being used and beating the frontier brain nets you a rare pokemon. if the above its too extreme, maybe make it as only the event facility gives the rare pokemon while the others, while still open, give only the usual BP or pokedollars how does that sound?
  13. bosses dont give exp anyways. its just a typical mmo thing, you lose exp in mostly all MMORPGs when you lose a battle in pve. they give EXP ONLY the first time you battle them after that they give no exp
  14. Re: ArceusKnights[Guilds Hispana/Latina] <t>en lo poco que he estado en la guild, se nota que son amigables y no el latino molesto promedio<br/> vale la pena unirse</t>
  15. does Hoenn have more Gen V pokemon?
  16. Re: MacCollin's Pokefarm (updated Anyarur's donations 20.01.16) <t>ok, finally got the Rainbow Badge<br/> I'd like that Exploud<br/> my IGN is Crimsondragonex</t>
  17. este foro es solo para los que hablan y entienden ingles, por favor procura escribir en ingles si quieres que te tomen en cuenta y los admin ya dijeron que no es posible otro servidor, no recuerdo si era problema monetario o cuestion de principios pero por el momento solo es uno y punto
  18. oohhh I see, didn't know that then, it would only be possible to insert still images? Yeah, they'd have to take each frame of that Nidorino gif, add it as an image, and then code it to cycle through the images. Say that animation has 30 frames, and they want to run it at 10 frames per second, they'd need to make the device update the image every tenth of a second, then after three seconds, loop back to the first image, which can cause a lot of strain on devices like android. That's unfortunately why it's not very feasible for them to add the 3D models, even as gifs, because it would stop running on most Androids easily. I suggested it as an option for the android users I didn't say ''PUT 3D SPRITES NAO'' I said that there should be an option to change between them if there's the chance and by still image I meant this one
  19. then... the file system doesn't supports gifs? No it doesn't, as far as I know there's not any core coding languages that support just inserting a gif and letting it run. You have to manually cycle the images to make the animation, which would cause unnecessary load on lower end devices. oohhh I see, didn't know that then, it would only be possible to insert still images?
  20. then... the file system doesn't supports gifs?
  21. then is it possible to make a patch for it?
  22. well, I don't think this needs any priority or anything, but I propose for there to be a way to change between the 2D and 3D, animated sprites from XY/ORAS, which Pokemon Showdown uses here's what I mean with 2D: and here's what I mean with the 3D animated version: is there a way for the 3D animated sprites to be implemented into the game, be it a patch or a toggle of sorts? if it comes down to replacing the Sprites, just teach me how and I'd do it myself
  23. Re: ArceusKnights[Guilds Hispana/Latina] <r><QUOTE author="Rivaille"><s> </e></QUOTE> Dime tu Nick Ingame.<e> </e></QUOTE> Crimsondragonex</r>
  24. Re: ArceusKnights[Guilds Hispana/Latina] <t>bueno, estaba buscando una guild y me topo con esto<br/> esta bien que me una a OmegaMagma?</t>
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