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Patisaur

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Everything posted by Patisaur

  1. English: welcome to PRO, MS is in the coin shop located on the top right, the icon is a shopping bag, Korean: PRO에 오신 것을 환영합니다. MS는 오른쪽 상단에있는 동전 가게에 있으며, 아이콘은 쇼핑백입니다. Chinese: 歡迎來到PRO,MS在硬幣店位於右上角,圖標是購物袋
  2. Re: GLISCOR 4.5m <t>free bump</t>
  3. Re: Epic Blissey AUCTION <r><QUOTE author="TzRekJad" post_id="376161" time="1492631138" user_id="873741"><s> </e></QUOTE><br/> <br/> it has ur ot?</r>
  4. i Bidded for the conk and NGfeng bidded for the ferro please fix your posts
  5. god tier to me: h.a dragonite can take any hit/E killer/DDance to sweep, h.a talonflame good for revenge killing 120bp+stab priority brave bird, sandrush excadrill 604 speed in sand/fastest thing in the game/good coverage/SD for sweep. Good offensive fast pokemon a.k.a glass cannons: Jolteon 394 speed Weavile 383 speed Starmie 361 speed Gengar 350 speed Good offensive pokemon with some bulk Tyranitar Conkeldurr Volcarona Gliscor Azumarill Garchomp Hax > Skill to win Machamp Togekiss Good Supports Blissey party status heal Ferrothorn Klefki screens Hippowdon Sand Trappers Magnezone Gothitelle Niche: Bisharp Defiant Spunch Breloom 100% sleep Politoed Rain Ninetales Sun Slowbro
  6. sylveon and greninja is a more accurate depiction of how the pokemon really looks like. Others are just eye candy.
  7. Slyveon Greninja Charizard Dragonite Scizor Dusknoir Ferrothorn Kingdra Weavile Lucario
  8. closing in 2 hours.
  9. and then u will be sick about giving 5m on something that can be outspeed for 1 speed again :devil: Thank god its only 4m then right?
  10. 600 speed in sand, excadrill is the best sweeper in PVP right now, had these offers before: 3.2m, 3.5m, and 5m (from sitzei), unfortunately at the time i was using this in PVP i would have sold it for 5m if i didnt. I've gotten a new one for PVP now for 6.5m. So now im selling this bad boy. If your sick of your 25 speed drill being outsped by 1 speed then sell it and buy this one. All moves ready for PVP, EV's ready for PVP Outspeed any drill 28 Ivs and below No auction, Insta is 4m. ends in 24 hours. First come first serve.
  11. You would need to predict that to happen though vs excadrill and thats taking the thread to a whole another level because any poke can beat things if they predict everything correctly, magnet rise is still there as an option for people that want to use it, but like i said personally i dont use it, Tbolt is still better than discharge that 10 extra base power sometimes is more necessary than parahax, you are meant to trap and kill asap not trap and stall/cripple speed, if you do run discharge you wont be able to two shot certain pokes, anything you are designed to kill as a magnezone is already slower than you, and most of your threats are ground so you cant para to cripple their speed. Scald is a different story burn is necessary to completely shut down physical attackers, it also provides residual damage where as para does not (most scald users are walls as well) mag is not meant for walling & stalling, even though this is not smogon thats why smogon chooses Tbolt over discharge and being on PRO doesnt change the fact that Tbolt vs Discharge is any different here on PRO.
  12. I agree with your points about modestzone with the speed and hp distributions, thanks for the contribution, investing speed till 177 is an option, even metagross has 176 speed and you can get a tbolt off before you get killed by EQ. I do think Timidzone is a different story, if the person does invest speed into a scizor a life orb superpower can one shot your zone. Zone is meant to be countered by Excadrill, Chomp & Gliscor, and sadly theres nothing you can do to stop them from SDing when they come in after a fainted poke. But that is apart of the game pokes have hard counters, it's 6 on a team for a reason, so you just have to have an answer for what counters your pokes. Reflect is there against Forretress, Bronzong Earthquakes, even though they aren't as popular you can still beat them. I agree with your points of magnet rise and volt switch, believe me i've tried both those moves in PVP and i do not like either one. They are just options for people who want to try something different based on their team, i put reflect first because personally it helped me alot more than the other moves did, you can use reflect to stall out klefki screens, the only down side is that you are going to get 3 layers of spikes. If you have a better option to get rid of klefki i suggest to go into that because i do not think magnezone is 100% the best solution. I never had trouble living a Flare Blitz from talonflame at full hp either. Revised: Nature: Modest Item: Magnet Ability: Magnet Pull Efforts: 168HP 252SPA 88SPE (177 Speed with HP fire) Hidden Power: Fire P.S i think i may have the best zone on the server.
  13. Nice thanks for the feedback, i agree with superpower it can be an option too id say over xspeed Icebeam Thunderbolt/Thunder Hurricane Superpower/Extremespeed life orb is just an option you dont have to use it, you can still use leftys
  14. Magnezone Standard Set Nature: Modest Item: Magnet Ability: Magnet Pull Efforts: 168HP 252SPA 88SPE (177 Total Speed, invest until reached) Hidden Power: Fire Moveset: Thunderbolt Flash Cannon Hidden Power Fire Reflect/Magnet Rise/Volt Switch/Charge Beam/Metal Sound While it may be difficult to obtain with HP fire and epic IVs Magnezone can get rid of pesky annoyances in the Meta such as Ferrothorn and Skarm, Sometimes even offensive threats such as Scizor. What makes Mag so great is its ability Magnet Pull The ability to trap and get rid of a steel type without even breaking a sweat. However there are some steel types who aren't afraid of getting locked in, one in particular is Excadrill, Outspeeds Mag no matter what nature and carries a stab EQ. Metagross being bulky and also access to EQ is also something that Mag should not switch into and uncommonly a Steelix can OHKO your Mag despite it being faster it will take 2 Hits of HP fire to try take it out. Lucario is another poke to avoid. Despite being x4 weak to ground Magnezone has some great bulk/resistances allowing it to switch in on almost anything. But one thing to keep in mind is that once Mag has gotten rid that annoying steel type wall then its done its job and its job is to free up your physical sweeper from being walled off, enabling it to sweep your opponents entire team with a set up move. The difference between a Modest vs Timid Magnezone is that an adamant scizor with 219 speed/212 EVS with 31 IVs in speed can move before a modest magnezone with a maximum of 218 speed with HP fire. Meaning that Scizor with Brick Break will deal 56%-67% of your Magnezones health, whilst Superpower has a 43% chance to OHKO throw on a Life Orb and its 100% chance to knock out your Mag in one shot, an uninvested scizor will have 166 speed with 88 speed invested in your magnezone you will go before it as well as politoeds with 176. So that's something to keep in mind when using a Modestzone. Benefits of Modestzone is that it can Guarantee a OHKO on a Scizor and with a magnet it can OHKO a Skarm 68% of the time where as Timidzone cannot. Bronzong is a poke that may be unlikely to carry EQ, but if so it can OHKO your Mag if it does not have max IVS in def & HP dealing 82%-97% and only a 3% chance to 2HKO if you aren't running a Modestzone. Some other threats that may lure you into an attack is togekiss, being immune to T-wave and being a steel type you might think its a good idea to go in and flash Cannon, However a timid Togekiss can outspeed you and can carry moves like flamethrower. Against Ferro/Klefki/Skarm or Forretress you have nothing to fear the worst they can do against you is set up hazards, a screen or whirlwind you out. That is why reflect can be a good 4th filler over magnet rise, to give your next poke some bulk to set up maybe an SD for a sweep or just provide a good switch in. Below is a list of pokemon you can easily trap and take out. Scizor is the only pokemon below that you might be better off bringing in on full hp after one of your pokes had fainted. MODEST Magnezone HP Fire vs. 252 HP / 168 SpD Ferrothorn: (62.5 - 73.8%) After Leftovers recovery HP Fire vs. 252 HP / 0 SpD Scizor: (101.1 - 119.7%) HP Fire vs. 4 HP / 0 SpD Magnezone: (56 - 65.9%) HP Fire vs. 252 HP / 4 SpD Forretress: (122 - 144.6%) Without Magnet Thunderbolt vs. 252 HP / 252+ SpD Skarmory: (86.8 - 102.9%) 18.8% chance to OHKO With Magnet Thunderbolt vs. 252 HP / 252+ SpD Skarmory: (104.7 - 123.9%) With Magnet Thunderbolt vs. 252 HP / 252+ SpD Klefki: (48.1 - 56.6%) 34.4% chance to 2HKO after Leftovers recovery With Magnet Thunderbolt vs. 252 HP / 4 SpD Bronzong: (50 - 59.4%) 78.5% chance to 2HKO after Leftovers recovery TIMID Magnezone HP Fire vs. 252 HP / 168 SpD Ferrothorn: (57.9 - 68.1%) After Leftovers recovery HP Fire vs. 252 HP / 0 SpD Scizor: (91.8 - 109.3%) 56.3% chance to OHKO HP Fire vs. 4 HP / 0 SpD Magnezone: (56 - 65.9%) HP Fire vs. 252 HP / 4 SpD Forretress: (111.8 - 132.2%) Without Magnet Thunderbolt vs. 252 HP / 252+ SpD Skarmory: (79.6 - 94%) After Leftovers recovery With Magnet Thunderbolt vs. 252 HP / 252+ SpD Skarmory: (95.2 - 111.9%) 68.8% chance to OHKO With Magnet Thunderbolt vs. 252 HP / 252+ SpD Klefki: (43.7 - 51.8%) guaranteed 3HKO after Leftovers recovery With Magnet Thunderbolt vs. 252 HP / 4 SpD Bronzong: 154-183 (45.5 - 54.1%) 3.1% chance to 2HKO after Leftovers recovery
  15. Hi guys, I will be doing these guides because alot of people that PVP normally don't share their strats with others and alot of people are clueless on how to build their pokes especially for first timers. It may be difficult to find guides on this because Smogon and Serebii is alot different to PRO, the fact that you cannnot get perfect IVS and Hidden Powers & the exclusion of Megas, Certain items and pokemon that aren't in the game make it that more different. If you found what a posted informational or helpful please post some nice feedback and ill be happy to do more. Dragonite Standard Set Nature: adamant Item: Lum Berry Ability: Multiscale Efforts: 252ATK 4DEF 252SPE Moveset: Dragon Dance Outrage/Dragon Claw/Roost Extremespeed Earthquake/Fire Punch The standard set for dragonite, you will need atleast 30 or 31 ivs in speed and with one DDance 259 speed reaches 388, outspeeding jolly talonflame 386 and Weavile 383 and Timid Starmie 361 and Gengar 350 respectively. The reason why jollynite is unecessary is because 284 speed with DDance would put Dnite to 426 Speed, when the fastest threat on PRO is a timid jolteon with 394 speed, Crobat and Aerodactyl have also 394 speed but they arent as big of a threat on PRO pvp, Electrode and Ninjask have higher speeds as well but you will never see them in PVP due to rocks and their usuability. Long story short you are sacrificing 46 attack stat to outspeed a Jolteon which isn't as common on PRO because of its difficulty to obtain it with HP ice. Even then at full HP Dnite can take a life orbed HP ice from Jolteon thanks to its scale and take it out with an EQ. Dragonite is the best xspeed users currently on PRO, outclassing both arcanine and lucario in both stats and movepool. Reason why xspeed is so important is that it is higher priority than Aqua Jet/Galewings, Even if Azumarill gets off a Belly Drum or a Talonflame manages to SD then you still will be able to revenge kill it with Extremespeed. Lum Berry is the counter for T-wave/Sleep/Will-o-Wisp-Scald Burn, which makes your Dnite completely useless if that ever happens. Earthquake and Fire Punch are your steel coverage, and DClaw is an option if you are afraid of getting fairy locked by Togekiss/Azumarill. Mixed Set/Anti-Rain Nature: Rash/Mild Item: Life Orb/Leftovers Ability: Multiscale Efforts: 252HP 4DEF 252SPA Moveset: Ice Beam Thunder/Thunderbolt Hurricane Extremespeed Mixed sets can catch anyone by suprise and suprise factors can win you a PVP. This set is made to counter rain or be used on a rain team, reason why Aqua tail isnt here is because Storm Drain Gastrodon can shut down half of the moves of this set. with Multiscale and HP investment Dnite can take any unboosted hit even from most ice attacks without dying, Life orb is for the extra damage or leftovers is a good option to regaining your scale. Ice Beam is for those x4 weak meta pokes, gliscor, garchomp's and other Dnites, Mence and Flygons if they ever see daylight on PRO. Hurricane is meant to counter Ludicolo, it can take an Ice Beam and dish back a STAB 100% Accuracy Hurricane to finish him off. Thunder is to get rid of Politoed to stop any further rain set up from happening, you can also use Tbolt as an option because its less risky running two 70% accuracy moves on the chance there is no rain. Extreme speed is there to hit those Talonflames like always, with 100 less attack stat than the standard set you might struggle to kill anything above 50% HP but it is still useful to revenge kill anything thats on 20% HP or less. With this set Blissey is a real enemy to you so make sure you dont waste time using any moves on it and just switch out. Special Support Set Nature: Modest Item: Leftovers Ability: Multiscale Efforts: 252HP 4DEF 252SPA Moveset: Flamethrower/Fire Blast Thunderbolt/Thunder Wave Roost Draco Meteor/Ice Beam Another set to deal with Ferrothorn's this time. Pretty much self-explanatory, roost is to get your scale back, Tbolt for water pokes and coverage ie. slowbros, Togekiss, Politoeds, Vaporeons, Azumarills. Draco Meteor for that 130 stab, you also have the option to run Ice Beam if you want to stay in and dont want that -2 SPA drop. Hurricane if you are afraid of Ludicolos.
  16. sold. ended.
  17. BUMP LAST CALL FOR EXCADRILL ITS ABOUT TO CLOSE
  18. new offer for excadrill 2.2m limewire123
  19. cash only
  20. excadrill 2m start. insta: 4m -STARTED: limewire123 2.2m B/O Offensive sasher roserade 2m start. insta: 4m 31 SPA SPD Flash fire Overheat chandelure 2.5m start. insta: 5m fair prices. roserade is hidden power 90 with technician its HA. other two pokes are extremely rare encounters. auction ends in 24hours Note: With chandelure the reason why its 192 ivs in speed is because i put just enough to outspeed a timid magnezone Remember: money always comes back dont be afraid to spend, good IV pokes come once in awhile.
  21. bump. added: looking for offers
  22. Re: Sell epic pvp pokemon <t>1.6m for conk. and does it come with flame orb?</t>
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