
Wreck
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Everything posted by Wreck
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Re: Equivalent Exchange - Epic Competitive, Shinies, and all Synchronize Natus <t>400k for gligar.</t>
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Wreck's Shop - Comp 100s, Shinies, and More
Wreck replied to Wreck's topic in Pokémon Shops - Silver
Re: Wreck's Shop - Added Shiny Growlithe and Cleffa Farm <r><QUOTE author="Trigga"><s> </e></QUOTE> 80k</r> -
Wreck's Shop - Comp 100s, Shinies, and More
Wreck replied to Wreck's topic in Pokémon Shops - Silver
Re: Wreck's Shop - Items, Shinies, Comps, Lvl 100s - Added Cleffa Farm <t>Added shinies (including growlithe), as well as numerous comps and items.</t> -
I would like to know if a battle preview (such as the one in your screenshot) will ever be implemented for pvp. Personally I think it makes lead match ups less luck based and allows players to make more accurate predictions.
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Re: Shiny Bronzor <t>Sold in game this can be closed</t>
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Best offer is 100k + 2 rare candies in game
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I'll trade 150k on red for 100k on blue if you're interested.
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The problem is that if you catch mew and it has bad ivs, then someone who catches a mew with good ivs will have an edge in pvp. There is nothing you can do beyond get lucky to obtain a good mew. It isn't like this for any other pokemon in the game, because you can trade for better ones or farm them yourself. There should be a way for everyone to have a competitive mew if they are willing to spend enough time. It shouldn't be easy, but it should be possible. Mew isnt even that OP. I never said it was. Regardless of the scale, it is still a problem. Not to mention the legendaries that have yet to be added that might only be catchable in the same way. Do you have a link to where this was said?
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The problem is that if you catch mew and it has bad ivs, then someone who catches a mew with good ivs will have an edge in pvp. There is nothing you can do beyond get lucky to obtain a good mew. It isn't like this for any other pokemon in the game, because you can trade for better ones or farm them yourself. There should be a way for everyone to have a competitive mew if they are willing to spend enough time. It shouldn't be easy, but it should be possible.
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High-jacking his suggestions, but would some kind of mailing system be remotely possible? Like being able to send a pokemon/item to another player with an option to request money that the person would have to pay before receiving the pokemon/item? I like the idea. It removes the need to bike for 5 minutes to make a trade. Edit: I should also mention that when I say legendaries should be tradable, that is only one way of solving the problem. As long as some way to obtain a competitive legendary exists outside of a one time event, players are on an even playing field.
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That's why species clause exists. Less skill is required because one player can have an advantage that the other player cannot obtain. If they are tradable, then you can at least grind out money and trade for one that is suitable for competitive. Well, actually not have any clause in pvp now. And I don't think people base on legend for pvp also (only legend below stat 600 can be obtain). But as you have some point, I will not said that you totally wrong - but not good enough... I'm not entirely sure what you were saying to be completely honest. I'm aware that no clauses currently exist, but as far as I know they will be added in the future. I accept that the game is incomplete, but that doesn't mean that it won't be someday. Also it should probably be mentioned that mew isn't even the best pokemon in the game right now, and a team of 6 would be trash.
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The only major problem I have is with #5. While the others only make the game more tedious, the inability to obtain a competitive legendary really detracts from the game. Pvp becomes less about skill and more about who got lucky on the iv and nature roll when they caught their legendary. I don't see this as beneficial or necessary. Please reconsider and thanks for the response. Why Pvp less about skill? What your point in there? Pvp all about pokemon and suitable skill... P/s: I don't wanna met the team have 6 Mew =,= That's why species clause exists. Less skill is required because one player can have an advantage that the other player cannot obtain. If they are tradable, then you can at least grind out money and trade for one that is suitable for competitive.
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The only major problem I have is with #5. While the others only make the game more tedious, the inability to obtain a competitive legendary really detracts from the game. Pvp becomes less about skill and more about who got lucky on the iv and nature roll when they caught their legendary. I don't see this as beneficial or necessary. Please reconsider and thanks for the response.
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I should mention that a few of these proposals may have been suggested before. That being said, I think the implementation of some of these ideas could improve an already excellent game. 1. Allow external website links (including screenshots) in guild chat and private messages. This could possibly be toggled off by the guild leader or by individuals in the options menu. 2. Allow pokemon to be linked in private messages, and include evs, moves, and region. 3. Create a pop-up that contains the information for a pokemon that was just caught and sent to the pc. 4. Allow pokemon that are not placed first in the party to be chosen as the follower. Also make the follower sprite optional. 5. Make legendaries such as mew tradable so that pvp is fair for those that were unlucky with their catch. 6. Allow specific hidden power types to be taught via tutors or tms. As it stands, finding an acceptable comp with the right hidden power is far too difficult. 7. Fly/the subway system needs to be reworked. Currently it is too time consuming or costly to travel across the regions. If this mechanic is in its current state because of its value as a money sink, then I think it could still be changed. Pokemon could use fly to travel between regions, but a fee is paid once you select your destination. Currently, you are required to pay a fee to travel to the train station, then pay again to change regions, then pay again to go to the correct city in the new region. 8. If this is possible, I would like to see some way for tournaments to be automated and for players on the blue server to play competitive matches versus players on the red server. This could be done via a new npc in the upstairs area of the pokecenter.
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My friend made a mistake with my pokemon ...
Wreck replied to Johntrololo's topic in Resolved General Support
Man this is tragic. That thing would've been incredible. -
Wreck's Shop - Comp 100s, Shinies, and More
Wreck replied to Wreck's topic in Pokémon Shops - Silver
Re: Wreck's Shop - Items, Shinies, Comps, Lvl 100s <r><QUOTE author="ercis"><s> </e></QUOTE> Messaged. <QUOTE author="c4ssius"><s> </e></QUOTE> 100k for chansey.</r> -
Wreck's Shop - Comp 100s, Shinies, and More
Wreck replied to Wreck's topic in Pokémon Shops - Silver
Re: Wreck's Shop - Items, Shinies, Comps, Lvl 100s <r><QUOTE author="OnePiece"><s> </e></QUOTE> I'm waiting for the server to age a bit before I set a price. It is significantly more than the others. <QUOTE author="ercis"><s> </e></QUOTE> 80k <QUOTE author="c4ssius"><s> </e></QUOTE> No razor fang unfortunately.</r> -
Wreck's Shop - Comp 100s, Shinies, and More
Wreck replied to Wreck's topic in Pokémon Shops - Silver
Re: Wreck's Shop - Items, Shinies, Comps, Lvl 100s <r><QUOTE author="DrewSenpai"><s> </e></QUOTE> 80k</r> -
Wreck's Shop - Comp 100s, Shinies, and More
Wreck replied to Wreck's topic in Pokémon Shops - Silver
Re: Wreck's Shop - Items, Shinies, Comps, Lvl 100s <r><QUOTE author="Spacemuffin"><s> </e></QUOTE> No best offer and I can access either region.</r> -
Please do not ask for prices offer only. I use some of these pokemon myself and I reserve the right to decline any offers that don't meet my expectations, even if they might be fair. Trained 100s Untrained comps Shinies Items
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Pretty nice time saver thanks.
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WTB Epic Pokemons/ Reaper Cloth (see thread)
Wreck replied to Chris211's topic in Buying Pokémon - Silver
Re: WTB Epic Pokemons (see thread) <t>Why not magnet pull magnemite?</t> -
Sold this can be closed.
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I think I would like slightly more.
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Re: PRO Viability Rankings(PVP) <t>I was looking for something like this as a new player. Thanks.</t>