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Yamisan

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  1. True but that doesnt speed up the battle scene Honestly i still don't really get why so many people are against this. Its just a simple shortcut. If you dont like it, you dont use it... right? What people here are now saying is that you need to buy repels JUST to skip the animations. Thats just stupid and actually not what repels are for. They are to not encounter any pokemon, which can also be higher levels where you can't run anyways... :P
  2. Hi there! I think, just like in the real pokemon games, the pokemon you catch should be healed before put into the PC. In my opinion it is quite weird to have to heal them yourself after you get your newly caught pokemon out of the PC. What do you think? Thanks for reading, YamiSan
  3. I really don't see why not. If someone doesn't like it, then they dont have to use it. And what if you dont have money for a repel? Or dont want to spend your money on a repel? Why would you have to wait for the 3 second animation to complete before you can press run in the first place? :D: Exactly as you said, it just takes 6 seconds, which isn't too long. That is true , but if you encounter 50 pokemon on the way somewhere those 6 seconds turn into 5 minutes!
  4. I really don't see why not. If someone doesn't like it, then they dont have to use it. And what if you dont have money for a repel? Or dont want to spend your money on a repel? Why would you have to wait for the 3 second animation to complete before you can press run in the first place? :D:
  5. Hey there everyone! So everyone knows the feeling. You're in a hurry to go somewhere, and you encounter tons of pokemon on the way getting there! In every battle you're running away anyway because theres no point in fighting them, but you have to wait for the battle scene animation to complete before you can click the run button. Here's where my idea comes in! The idea is to, while the battle scene is going, be able to click the run button. Then the game does its usual thing where it determines if your run is successful and stuff like that, and if it is, it will while the battle scene is still playing, just immediately close the battle window so you can continue on your way where you're going. If the run was not successful, because for example the pokemon you put out is a too low level, the battle scene will just normally continue and your fight will go on :) The best thing about this is that people who do not like the idea, which i would not understand why, will not have to use it or not even be influenced by it! I hope to see this implemented because i always get very annoyed by all the battles :P Thanks for reading this, YamiSan
  6. I didnt get it on my "YourNigthmar3" account (which i replied with earlier) which used my own domain's email. But when i made this account and used hotmail i got the email within 2 minutes. It was in my spam folder though so be sure to check there.
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