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Frickit

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Everything posted by Frickit

  1. Error Text System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object ) --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body) at ClientPatcher.Form1.Stage1() at ClientPatcher.Form1.ExceptionWrapper() ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'. File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- ---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'. File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- ---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'. File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- One or more errors occurred. mscorlib at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body) at ClientPatcher.Form1.Stage1() at ClientPatcher.Form1.ExceptionWrapper() System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object ) --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body) at ClientPatcher.Form1.Stage1() at ClientPatcher.Form1.ExceptionWrapper() ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'. File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- ---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'. File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- ---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'. File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- One or more errors occurred. mscorlib at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body) at ClientPatcher.Form1.Stage1() at ClientPatcher.Form1.ExceptionWrapper()
  2. As stated in the title the game crashed as I tried to download the patch for the first time here is what the error text said System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Desktop\PROClient_86\GameAssembly.dll.new'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object ) --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body) at ClientPatcher.Form1.Stage1() at ClientPatcher.Form1.ExceptionWrapper() ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Desktop\PROClient_86\GameAssembly.dll.new'. File name: 'C:\Users\Keaton\Desktop\PROClient_86\GameAssembly.dll.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- ---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Desktop\PROClient_86\PROClient_Data\data.unity3d.new'. File name: 'C:\Users\Keaton\Desktop\PROClient_86\PROClient_Data\data.unity3d.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- ---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Desktop\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'. File name: 'C:\Users\Keaton\Desktop\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state) at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<--- One or more errors occurred. mscorlib at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body) at ClientPatcher.Form1.Stage1() at ClientPatcher.Form1.ExceptionWrapper()

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