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Kagegod

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  1. Kagegod's post in Letrix boss was marked as the answer   
    Hello @CyBeR54,
     
    I'm sorry for the inconvenience, the issue is known and was already reported internally. However, it is unknown when it will be fixed, considering its low priority.
     
    Thank you for reporting and have a nice day! 
  2. Kagegod's post in Lycanroc midnight Move Crisis was marked as the answer   
    Hello @iammeetdp,
     
    I'm sorry for the inconvenience. Lycanroc-Midnight currently has no learnset, meaning it cannot learn new moves, either leveling up, egg move or tutor move. The Developers have been informed of this issue, please be patient.
     
    Thank you for reporting and have a nice day!
  3. Kagegod's post in Oak Venusurite bug was marked as the answer   
    Hello @Tito017,
     
    I'm sorry for the inconvenience. Unfortunately, that's a consequence of the server transfer, since your Bulbasaur's ID changed and Oak no longer acknowledges it. You'll have to either catch a new Bulbasaur in Silver or go back to Gold and submit the one you've got (without saying to Oak you want to train another Pokemon). Up to you, there's nothing we can do for you. Hope this helped somehow.
     
    Have a nice day!
     
     
  4. Kagegod's post in I can't exchange silver disc for porygon was marked as the answer   
    Hello @Ventrue,
     
    I'm sorry for the inconvenience and the wait. Have you spoken with the NPC right of the table in Cinnabar Lab Room 1? He should check your Pokedex and give you a Silver Disc which then Davis in Cinnabar Lab Room 3 should restore into a Porygon. From that moment onward, he should accept additional Silver Discs. Let me know if this worked for you.
     
    Have a nice day!
  5. Kagegod's post in Bug leppa berries was marked as the answer   
    Hello @TheTeso,
     
    Thank you so much for reporting this. It has been fixed. Have a wonderful day!
  6. Kagegod's post in Possible bug with Lopunnite NPC was marked as the answer   
    Hello @munchin@Bolt18@Stormaniac@Nischup,
     
    We're sorry for the inconvenience. The bug you've experienced was due to submitting a Lopunny with a 0 score. It's been fixed.
     
    Thank you all for reporting and have a nice day!
  7. Kagegod's post in r226 npcs won't battle was marked as the answer   
    Hello @BotSpam,
     
    I'm sorry for the inconvenience. The trainers have been fixed and are now ready to battle.
     
    Thank you for the report and have a nice day!
  8. Kagegod's post in Knock off weakness policy was marked as the answer   
    Update: This bug was fixed and will be included in the upcoming changelog.
  9. Kagegod's post in Effect spore bug was marked as the answer   
    Hello @Tsuina,
     
    Just to inform you that this bug fix will be a part of the upcoming changelog. Have a nice day!
  10. Kagegod's post in Focus sash bugs was marked as the answer   
    Hello @Tsuina,
     
    I'm sorry for the inconvenience. The thread you read about not posting bugs was outdated, so was deleted. Thank you for bringing this to our attention, we do incentivise reporting every possible bug you come across.
     
    Regarding the bugs:
     
    1) We've checked in a handheld OG and confirmed the current interaction isn't the intended one. Only Sturdy should activate in that scenario and the Focus Sash should be intact. This was just reported to the Developers and was fixed swiftly.
    2) We were already aware of this bug and has been fixed.
     
    Keep in mind these fixes were done on the test server, they aren't live yet but will be when the upcoming changelog is announced.
    Thank you for taking the time to report, have a nice day!
     
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