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Leppa

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Everything posted by Leppa

  1. @Jematthie you have won the auction. Please message me in game or here to arrange the trade.
  2. Auction started and will end 29th@06:12 (GMT+1)
  3. Duration: 48 hrs (2 days) after start offer is met Start offer: 50k Min bid: 50k Insta: 1.5m Accepted payments: - Pokedollars - CC @ 400k each - IV reroll @ 500k each - Nature reroll @ 250k each - Rare Candy @ 6k each 15 minute rule applies: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.
  4. Thanks all for participating. Auction completed.
  5. Auction started and will end 27th @ 04:25 (GMT+1)
  6. Duration: 48 hrs (2 days) after start offer is met Start offer: 50k Min bid: 50k Insta: None Accepted payments: - Pokedollars - CC @ 400k each - IV reroll @ 500k each - Rare Candy @ 6k each 15 minute rule applies: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.
  7. Grats @Twistedsouls, you've won the auction. Please reach out in game or via pm here to arrange a trade.
  8. Auction started and will end 25/04 @ 03:28 (GMT+1)
  9. Duration: 48 hrs (2 days) after first bid Start offer: 50k Min bid: 50k Insta: None Accepted payments: - Pokedollars - CC @ 400k each - IV reroll @ 500k each - Rare Candy @ 6k each 15 minute rule applies: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.
  10. Hi, can you explain how this would wreck the economy? Perhaps I should have clarified some more. But my suggestion doesn't involve pausing the MS, simply giving the player an option to turn it on or off for the duration it's active. As such MS will still be consumed in the same manner while giving the players a QoL change.
  11. I feel like this is something already been suggested but I found no mentions of it on the to-do-list. My suggestion is to simply give us the option to toggle both MS and BMS to be on or off for the duration of it being active. Reason: currently once we have activated MS, only way to turn it off is to wait it out. So if you used a BMS to hunt for a h.a mon, but find it sooner than 3 days, you can't really hunt for a normal ability as well, and feel obligated to keep hunting for another h.a. So this would be a nice quality of life change for players. As for cons, I'm not really sure what would be a downside to this, please feel to point it out. Thanks. Edit; reason provided.
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