Hulfrite
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Hulfrite last won the day on October 29
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I don't see how it can be "falsely insinuated" or "not fair" to say our opinion with the informations YOU decide to give us. You choose what informations you giving publicly, player have these information, and they base all their opinion on it. If you think their opinion are wrong, false assumptions or whatever, then it's because of a lack of communication, that you chose (or not) to do. As I just said, we do it with the accurate data, fact and truthful statements that you give us access to, if it's incomplete for some reasons, in this case, the problem isn't from the players. I never said that, so please don't make any false assumptions about our intentions Once again, Callmerengod never said that, she litteraly said "for anyone who works with a normal 9-5 job on the daily basis or has any responsibilities in life", you take a lot of our messages saying that we say false information, assumptions and that our suggestions are "one sided" but you literally take our messages and deflect them into something else Being a volunteer based project doesn't means that the content has to be rushed and served incomplete/with bad quality for your information. Once again, taking messages and deflect their sens, he was talking about a system similar to the nesting grounds, using random numbers just to illustrate the suggestion, never said to let access to everyone Same thing, never suggested to remove the grind, having access to the area already requires a big grind in the actual conditions, but winning the grind can still rewards you with nothing, which is, in my opinion, absurd As I said previously, literally not the subject of the post, just the name she gave to the png on the computer, probably never meant to be seen by anyone (correct me if I'm wrong of course @Callmerengod) Taking the risk to repeat myself, we suggest that you should improve on these points, and never said to "beg on your knees". If saying that the staff should apologize after they did something wrong means "all staff should beg on their knees for forgiveness" then yeah, maybe the problem is how you interpret every conversation, and that you maybe should let it to someone else then. It's a thing to take suggestions, to forward them and everything, but don't be on one-side view as you say, on our view, we don't have any feedback on most of what we say, there is a lot of things that should be announced clearly that aren't, don't say that there is no lack of communication (ex : on the previous client, there was people everyday on the bug report complaining about the music/sound crashes, but there was never an announcement or anything to say to the community that it was a thing, and how to correct the issue, people from the community were repeating it in bug report for months) That's a choice, and we didn't criticize it, but if lowering the hunting time is a problem, why reduce it from 24h to 12h in a first place? When pretexting it's to let people sleep even if now they have to be present during almost all the farm timing For my personal messages, we would have nothing to gain from my suggestions, as I said, we're already top 1 each week for now, and are guarantee to be able to farm the Dark Star, the only suggestion that could "benefit us" would be the last suggestion, about reducing rng in the reward after a grinding competition And btw, I don't think this thread wasn't "respectful/civil", moreover when the only exemple you give is about the png, we all gave our opinions, that you chose to answer with "you're wrong, don't make false assumptions" etc... by considering only your point of view here That being said, thanks for the few informations you chose to gave us in this post, I think I've said all I had to say, so good game to everyone and good evening
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I'll give my opinion based on the 3 last weeks. For context, me and my team have been in 1st place on gold server during these 3 weeks. I'll be direct, i agree with most of this post. - 12 hours hunt and weekdays farm : As I tried to say it on discord when the new rule was announced, I think it's the worst choice of this even, especially when taking in the context of this decision : "so players don't feel forced to hunt without sleep in order to reach ladder." --> With 24h hours, people were able to sleep, make pauses and everything, as we could see, the top scores during this period were around 50k points. (=2083iv per hour) Now, with 12h, the top scores are around 40k (=3333iv per hour), so clearly, this timer is way worse, as people need to be farming almost all the time to be in the top of the scoreboard. Let's not even talk about the fact that it's weekdays only, so all people who have a job get a big disadvantage for an event this long. As Callmerengod said, I think 6h would be way more fair for everyone, and way more pleasant to play, especially when there is no guarantee to obtain anything if you win the wq, that's a lot of time everyone has to invest for potentially nothing. - the 20% top contribution : Do I really need to say anything about it? It's just so random, so dumb in term of "competition" and the fact that it was hidden during 2 weeks for no reasons (at least, no official reason). That was just a bad choice, in the application, in the form, in everything. - no communication/accountability : Once again, what to add? This is something that multiple players have tried to talk about already, and nothing change, the communication in this game still sucks (ex : officials informations in random discord channels instead of announcement, hide informations for no apparent reasons... ) and nothing ever changes, we still have the same answers like "remember all staff members do this voluntary and don't get paid", or no answers at all. The simply fact that you're doing a post to try to improve a new feature, and the first staff's answer you receive is "the rules were clear, you just don't understood it" and criticize the name of a png that nobody cares about instead of trying to solve the issues say a lot about the actual communication. About the rules clear or not, I just think it's just pure nonsense to say that it was clear and people just didn't understand it, when we see how much people didn't understood the same thing, event answers from different staff member/former staff were sometimes different and the number of players who still had to ask for clarifications in the discord later, just admit it wasn't clear, apologize, make something more clear, and everyone will move on instantly. Btw, when you say that after a player does a post with the informations the staff gave to the community, maybe you should ask why players say that instead of blaming the post? To summarize my opinion, this WQ is a really good idea for an event, but the implementation is really bad, it looks like someone got the idea, but stopped thinking and put random numbers for conditions/rewards (24h of farm, 20% top scoreboard...) My suggestions to improve the feature : - Reduce the time of farm to 6h approximately - Being present for the launch of new events, to avoid situations like Blacephalon not being available during 8h30 at the start - Improve communication - Listen/ask players opinions, the players don't want to insult you, they want to see their game becoming better, and it's really sad when nothing changes despite the efforts - Suggestion of a different system for the WQ to allow people to rest, and do it after work : Using a specific map for the event, where you can stay a limited time (just like safaris) and you have all week to farm like 6-12h into for the WQ, and when you go out of the area, the timer is paused - Eventually making the event less random-dependant because of the ratio hours of farm/rewards, like boosting the chances of forms, or allow the transformation of an OT Blacephalon/Guzzlord but making it untradeable like Xmas Zorua
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Probably my last sentence too cause most of the people here don't understand the suggestion, or just try to say they're the stronger, which isn't the point of this post. We have nothing against randomness, it can be a really good feature, but right now, it makes no sense with the others dungeons that already exists, but is on the same ladder than the rest. We're absolutely not whining about everything right now, we're top 1 in global ladder almost every month, and at least top 3 since the opening of the hoopa dungeon. Our point is just that, right now, the dungeon doesn't seems coherent with the PVE ladder, maybe there should be a different ladder for that, or something else, we have absolutely no advantages to make the dungeon easier than it is. Raika was probably right on one point : the dungeon probably needs to be harder, but in this case, every dungeon needs to be too. But once again, a lot of people here don't seem to understand the topic, the goal is not to make anything easier, or trying to prove who is the strongest or anything like that, it's just to remove/find a solution to a random point that seems useless in a long-term competition, in a dungeon that already have a lot of random mechanics, and we're the first to say that a bonus like that would need an inconvenient in exchange, or that maybe the PVE ladder should be rethink.
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As I said, the only goal of a bonus like that would be competition, to remove random and to be more equal for everyone, so take off points would have no interest, but I agree that put an inconvenient in exchange of that could be a good thing You say rings doesn't matters but you use the argument of reroll shard farm, if you're able to farm rings, then this bonus won't have any influence on reroll shard farm, as doing this dungeon with one room only is really easy, and there is even some guide on youtube i believe And once again, even if it's still not pertinent, don't worry for our scores, we only do one run per month just to get a score, nothing more, and I don't even farm in this nesting grounds
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That's why i suggested it to be expensive in terms of rings, so only competitive players would use it, and not the people discovering it And as already said, there is already plenty of teams that already do the dungeon with 100% success if it's just to farm reroll shard And even if it's not pertinent, don't worry for us, we don't struggle at all to be in the top 3
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Then there would be no point? The only use for a bonus like that is to make competitive ladder less random, if you have -200, that's not competitive at all, and nobody would use it?
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He's talking about competition, so the goal wouldn't be to do only one room I guess, and if you just want to do one room (for dungeon service or any other reason), there is already plenty of teams able to do it with 100% success whatever the room is. As I just said, not really pertinent as the suggestion is in a competitive point of view I don't understand how you can think that remove a random parameter would make something less competitive, it's the opposite, the dungeon already has a loooot of things that are random, obviously remove them all would just ruin the goal of the dungeon, but his suggestion would remove a random parameter that don't really change anything in a competitive run, and would allow anyone to do it equally i think In the same way, of course you can think of teams that can handle the 4 rooms, as we already do, but if you do competitive runs, there will always be a room that you'll prefer begin with, or not end with, no matter the team Honestly, don't know if it's a "good" thing to add, but it's definitely not something that would make the ladder less competitive, so probably +1 for me, but if it's added, it should cost a lot of rings so people already know the dungeon at a certain point before being able to use it, so it's only used for competitive run
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As an impartial person I must say that justbillionaire is wrong btw good ot collection.
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Thanks for the Alakazite and the glalilite's check
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Hi, my alakazite dissapeared from my bag, don't know when it happened, or why, but it's not here anymore, i checked all the pokemons in the computer too. I think it happened with glalilite too, but not sure if I did it on gold server, would be nice if you could check it. IGN : Hulfrick Server : Gold
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Hey, don't look on leaderboard to see your score, check on the category "Personal Scores", you will see the score of your last run, and the best score you had this month. The npc will not give you anything if you have not done at least 1500 points, and will not give you any item, you'll have to bring him your legendary so he can reroll him