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Xeenon

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  1. ask them to swap the NPC blocking the path for a Rock Smash rock.
  2. s.o 250k min raise 50k insta 5m auction ends 24 hours after accepted payement cash cc=500
  3. bump in route 40 many mones block the way wtf
  4. hi, I am suggesting that the Trainer Tower Pass be updated to include complimentary free healing services on each floor. removing the small "healing fee" won't break the game's economy, but it will significantly improve the "user experience" for those dedicated to the tower, you make the gameplay loop much smoother and more enjoyable for the community.
  5. hi, Currently, Dragonspiral Tower has 7 floors, but we only have a direct shortcut to the 7th floor. While this is great for reaching the top, it makes it very time-consuming to reach the middle floors if you are hunting specific Pokémon or training. I suggest adding a shortcut system—like an NPC, a lift, or interactable ropes—that allows players to access each specific floor more easily once they have been unlocked. this should reduces repetitive "travel time" for players who spend a lot of time in the tower & Makes hunting for rare spawns on middle floors less frustrating. Thank you for taking the time to read my suggestion and for all the hard work you put into the game!
  6. Hello all, I am writing to propose a simple yet impactful improvement to the in-game trading system. I suggest adding the in-game name of the player you were trading with to the trade window. (once trade was done) The Problem Currently, the trade interface does not display the name of the person you were trading with. This poses a couple of significant problems if we don't remember his name: - Scamming: Malicious players can take advantage of this by changing their character's appearance to mimic someone else, leading to scams where players might trade valuable Pokémon or items to the wrong person. - Forgetfulness: For players who engage in frequent trades, it can be easy to lose track of who you are trading with, what was offered, and what was agreed upon. This can lead to confusion and disputes. The Solution My suggestion is to add the other player's in-game name to the trade window. This would be a clear and visible addition that would instantly let you confirm the identity of the person you were trading with. Benefits of this Addition: - Enhanced Security: This would be a major deterrent to scammers and would provide players with a crucial piece of information to verify the identity of their trading partner. - Improved Clarity: It would eliminate any confusion about who you are trading with, making the trading process smoother and more transparent. - Better Record-Keeping: In the unfortunate event of a scam or a dispute, having the player's name in the trade window would provide clear additional evidence for any reports made to the game's staff. Conclusion Adding the player's name to the trade window is a small change that would have a huge positive impact on the trading experience in Pokemon Revolution Online. It would make trading safer, more transparent, and more user-friendly for everyone. Thank you for your time and consideration. I look forward to hearing the community's thoughts on this suggestion. It should look like this;
  7. -1 I think it might not be a good idea for the game's overall design. It could diminish the rewarding feeling of the 'hunt' for a perfect Pokémon. Plus, that spoil the mystery and discovery of a new catch. The market would be flooded with "perfect nature" Pokémon, as anyone could easily acquire them. When supply skyrockets, value plummets. The once-coveted Pokémon would become commonplace and lose nearly all of their trade value, undermining a major aspect of the player-to-player metagame.
  8. Problem The current process for reviving fossils is time-consuming and tedious. Players have to revive each fossil, then manually check the Pokémon's stats, IVs, and nature in their party or PC box. This is especially cumbersome when reviving a large number of fossils, as players often have to delete many unwanted Pokémon. Solution Implement a "Pokémon Preview" screen that appears immediately after a fossil is revived. This screen would be similar to the one that appears after catching a Pokémon, displaying the Pokémon's summary, including its stats, IVs, and nature. From this screen, players should have the option to either keep the Pokémon (add it to their party or PC box) or delete it directly. This would significantly streamline the process of obtaining a fossil Pokémon with desired characteristics. Thank you for taking the time to read my suggestion and for all the hard work you put into the game!
  9. Imagine a dedicated space where customers can truly experience and personalize their stuff before making a purchase. This innovative testing ground would allow enthusiasts to try on various land/surf mounts, headgear, face and accessories in a simulated environment. By offering a hands-on trial of how different items feel, fit, and function, we can ensure ultimate customer satisfaction and confidence in their choices. Thank you for taking the time to read my suggestion and for all the hard work you put into the game!
  10. Problem: Players who have accounts on multiple servers (e.g., Silver and Gold) often have different mounts available on each. When switching between accounts, it's inconvenient to have to manually search for and select the appropriate land or surf mount each time. For example, a player might have a special mount on one server but only the basic bicycle on another. Proposed Solution: I suggest implementing a "smart" or "context-aware" mount shortcut icon. The logic would work like this: When a player clicks the land or surf mount shortcut, the game first checks for the existence of a player-designated "preferred" mount (like the shiny Drifloon). If that preferred mount exists in the player's inventory, it is summoned as usual. If the preferred mount does not exist (as is the case when switching to a server where it hasn't been obtained), the shortcut should automatically default to summoning the basic, universally available mount (e.g., the Bicycle or the basic surf mount). Benefits of this change: Streamlined Gameplay: This would create a much more seamless and fluid experience, removing the need to open menus and search for a mount every time a player logs into a different character. Reduced Tedium: It's a small change that would eliminate a minor but repetitive annoyance, making the game feel more polished and intuitive. Supports Multi-Server Players: It directly benefits players who actively play and support the game on multiple servers. This is a great idea that many players would appreciate! Game developers often look for this kind of thoughtful feedback to improve their games. I would recommend posting this on their official forums or community pages Thank you for taking the time to read my suggestion and for all the hard work you put into the game!
  11. Concept: I propose a new feature that would allow players to drag and drop items and mounts from their inventory directly into any chat window. Once dropped, the item or mount would be displayed as a clickable, interactive element within the chat. This would be particularly useful when selling or trading items and mounts, as it would provide a quick and easy way to showcase them to other players. How it could work: Drag and Drop: A player could simply drag an item or mount icon from their inventory and drop it into the chat input field. Visual Display: The item or mount would then appear in the chat as a small icon or image, similar to how emojis or other special items are sometimes displayed. The item's name could be displayed next to the icon. Interactive Element: Other players could then click on the item or mount in the chat to open a window with more details, such as stats, level requirements, or a 3D model. Benefits: Streamlined Trading: This would make the process of selling and trading items much more efficient and user-friendly. Instead of having to manually type out item names and stats, players could simply show the item directly in the chat. Enhanced Social Interaction: This feature would also enhance social interaction by allowing players to easily share their favorite items and mounts with friends and guildmates. Improved User Experience: Overall, this would be a significant quality-of-life improvement that would make the game more immersive and enjoyable for everyone. Thank you for taking the time to read my suggestion and for all the hard work you put into the game!
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