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Dakivid

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Posts posted by Dakivid

  1. Seems looks a reasonble suggestion overall, the starter might be taking it abit far as it whould basicly mean the value of said starter whould be way lower compared to the other starters, incase it was added. But thats just my opinion.

     

    Mostly the reason behind that is that starters usually has one of the highest demands. So replacing that for maybe a rare but non-starter whould be more ideal in this case.

     

    Regards, Pelf

     

    If the starter was added, the requirement should be at least 10.000 discoveries, and the starter should be Tier 9 and only available in Shiny Rock.

    • Like 1
  2. Excavation Site Suggestions

     

    NoMercy, a few PvE players and I collected feedback about the recent Excavation Site revamp/update and decided to give some suggestions what could be better:

     

    Enable Bicycles/Mounts in Wondrus Site

    Currently they are disabled and if there is no reason to not allow them in there we thought it would be nice to enable them.

     

    Revamp of the spawns in Briny Site

    We thought about either changing the requirements to something higher than 6.000 discoveries, or making the current spawns to something that is more unique for such high requirement. Our ideas were the following:

     

    Addition of Passho and Kebia Berry (new introduced, damage-reducing-berries) to the loottables of the rocks, as they fit in the map.

    Hour      Name           Tier
    0 - 24    Lotad          3
    0 - 24    Inkay          8          Shiny Rock only
    0 - 12    Corpish        6      
    0 - 12    Corsola        3
    12 - 24   Carnivanha     4
    12 - 24   Croagunk       7
    12 - 24   Skrelp         7

    If the requirements get changed/highered we thought about maybe adding Mudkip as a high tier spawn there as it would fit in the map.

     

    If there are other ideas from the community please let us know and we'll update this post here. Would be cool if we could get some feedback on our ideas, especially if some things sound too powerful. Please keep in mind that those mentioned things are only suggestions that we thought would make sense to add in the new Excavation Site. We appreciate the addtion of the two mentioned Sites and are happy that there is something new for PvE Players that do these on a daily basis.

    • Like 8
  3. A cooldown does sound reasonable. 3 months are a bit too much in my opinion but I think that's something to be discussed after this idea passes.

     

    Meant that you can catch one of a trio, then come back 3 months later and catch all of them. A cooldown of like 1 month would to the same job I guess.

    • Like 1
  4. +1

     

    Don't see a reason why we should pick between three different Pokémon that are all played differently. If a team works well for a friend of you and you don't have the one of the trio he's been using you cannot even try it yourself. As poppy already said, it would make PvP a lot more diverse and all, and I cannot see cons at all, especially because the trios were released ages ago. I would still keep the option to only catch one of a trio for about three months when a new trio-set is released in the feature.

  5. Guild Hall of Fame, a place where the guilds are ranked based on their #1 spots of all the time.

     

    A voting of players every once in a while for the most famous/infamous and or friendliest guild at the moment/of all time.

     

    More options for Officers and Leaders such as importing pictures as a guild logo, or a few perks that can be bought for x Pokedollars:

    „Permanent small BMS (x% h.a. boost) that can be toggled off“ -> 50m Pokedollars (about 10% would sound reasonable, given the chance of a h.a. pokemon after that was implemented would be 35% max instead of 25% max currently (20 from BMS, 10 from the small guild BMS and 5 from the standard encounters)

    or stuff like that

     

    Better rewards for the first three places on the guild ladder, but that has already been mentioned.

     

    Rewards/Prizes of guilds that contribute a lot to the game, such as decentish Pokemon that can be distributed to the members by the leader or small amounts of coins to every member/a few of them.

     

    Guild island being managable in game as well as on the new website.

     

    Being able to move accounts to alt guilds and leaving them a message when they log in (like the Staff is able to do already).

    • Like 5
  6. Vote: No, or honestly wouldn‘t vote right now.

    Reason: There is no meta atm, a lot of new stuff was added recently and people have to form a meta again. If stall has too much usage, Dugtrio will buff it even more which isn‘t a healthy thing to do. I would wait until there is a clear meta again.

    Rating: Used to be on many ladders, like the on in October 2017

    • Like 2
  7. Vote: Yes

    Reason: PvP will be more skillbased, both players know which team the enemy has (not like before where most of the time only one player had the team due to the player-added-database) and you no longer will lose to the last slot Dragonite that could previously be there, and you sacrificed your Clefable right before it was sent out.

    Current Rating: was on the ladder multiple times, for example in October 2017

    • Like 4
  8. Round of 32

     

    against ShinyCelebi

    Game 1:

    Starting Screen and all six used Pokémon shown:

    https://gyazo.com/4857ef8f8953169ec05194fc7614e5b3

    Ending Screen:

    https://cdn.discordapp.com/attachments/448199231451299860/466976000643956757/unknown.png

     

    Game 2:

    Starting Screen and all six used Pokémon shown:

    https://gyazo.com/0938fe297491cf5e3afe3f2c41a89d6c

    Ending Screen:

    https://cdn.discordapp.com/attachments/448199231451299860/466979074376728577/unknown.png

     

    I won 2-0

     

    Friendly reminder to fix my imgur album link on the previous post as i cannot edit it, you can find the link > here.

  9. c1ab8f944517a87ee237649b1b70aff3.png


    .

    Hello and welcome to the guide about PvE Coins. This guide contains the information what PvE Coins are, what they can do and where you can get them.

     

    4c692c6ade2164bdb0682f6cbf105e88.png

     

    PvE Coins can be obtained by doing some repetitive quests, spread around the whole maps of PRO. They can be used to get rare Mounts, Clothes or Reroll Tickets, that are otherwise obtainable via either PvP Coins or you have no other way of getting that item. You can also get and synchronize rare Pokémon that are only dropped by bosses.

     

    85503889e2bdc7f38ac0b83c553b4c22.png

     

     

    Celadon Mart 4 (Kanto)

    Goldenrod Mart 5 (Johto)

    Lilycove Department Store 2F (Hoenn)

    Veilstone Department Store 4F / Battle Tower Entrance in Fight Area (Sinnoh)

     

    0a9475a7d845b5a1e2c17c55a7f275a0.png

     

    PVE1.png

     

    Saffron City, Silph Co. 1F (Kanto)

    Goldenrod City (Johto)

    Mauville City (Hoenn)

    Battle Tower Entrance in Fight Area (Sinnoh)

     

    44becfa58f2d83dc996aa488fe7db149.png

     

    Once you require PvE Coins, they will be displayed on your Trainer Card. Please keep in mind that you might have to relog in order to have new-required PvE Coins displayed on your Trainer Card.

     

    26f24aecc0d79a7ff47d5fa3c92f72f8.png

     

    adc1919e004a18acfed5aff3ff5e581c.png

     

    The PvE Coin Master picks 5 Pokemon out of the following 26 Pokemon every week. You will be able to synchronize and catch them.

    [spoiler=List of all available Pokemon]

    Alomomola Pok%C3%A9mon-Icon_594.png, Bulbasaur Pok%C3%A9mon-Icon_001.png, Charmander Pok%C3%A9mon-Icon_004.png, Chespin Pok%C3%A9mon-Icon_650.png, Chimchar Pok%C3%A9mon-Icon_390.png, Dratini Pok%C3%A9mon-Icon_147.png, Eevee Pok%C3%A9mon-Icon_133.png, Fennekin Pok%C3%A9mon-Icon_653.png, Foongus Pok%C3%A9mon-Icon_590.png, Froakie Pok%C3%A9mon-Icon_656.png, Gible Pok%C3%A9mon-Icon_443.png, Goomy Pok%C3%A9mon-Icon_704.png, Heracross Pok%C3%A9mon-Icon_214.png, Larvitar Pok%C3%A9mon-Icon_246.png, Mudkip Pok%C3%A9mon-Icon_258.png, Oshawott Pok%C3%A9mon-Icon_501.png, Piplup Pok%C3%A9mon-Icon_393.png, Porygon Pok%C3%A9mon-Icon_137.png, Rotom Pok%C3%A9mon-Icon_479.png, Snivy Pok%C3%A9mon-Icon_495.png, Solosis Pok%C3%A9mon-Icon_577.png, Squirtle Pok%C3%A9mon-Icon_007.png, Torchic Pok%C3%A9mon-Icon_255.png, Treecko Pok%C3%A9mon-Icon_252.png, Turtwig Pok%C3%A9mon-Icon_387.png

     

     

     

    The following consumeable items and Mounts can be bought at the PvE Coin Master:

    [spoiler=List of all available Items]

    6a15289e37899fa71714ef9020fd57c6.png

    947da3e91ef551a13278cbc12baa3630.png

    7debee609a6eaeff96530ca313a8ea8c.png

    fc40a3b0d8949377fe7501503a3bcf4c.png

    f9da74d33aaefb6bd6c8892c68782835.png

    d04d85b897e71603654fd0b51fce8c62.png

     

     

     

    77f7ed251625d538e7637043dfd89628.png

    [spoiler=Available Items]

    1 Coin: Focus Sash, White Herb, Power Herb

    2 Coins: Air Balloon

    8 Coins: Honey

     

     

     

    3ebe96ed28cc6c6779cd532a8b9bb2d3.png

     

     

    5ba82bc0981f0f1a62f72dc78825b93e.png

     

     

    Cooldown: Twelve Days

    Fee: /

     

    Rewards:

    0 PvE Coins - Easy Difficulty

    2 PvE Coins - Medium Difficulty

    4 PvE Coins - Hard Difficulty

     

    Exceptions:

     

    Legendary Dog Guardians

    4 PvE Coins

     

    Shary/Shaui Boss

    0 PvE Coins - Easy Difficulty

    3 PvE Coins - Medium Difficulty

    6 PvE Coins - Hard Difficulty

     

    List of all reworked Bosses:

    [spoiler=Boss Names]

    Normal Bosses

    [spoiler=Brock]

    Aerodactyl, Golem, Steelix, Cradily, Toxicroak, Terrakion

     

     

    [spoiler=Chuck]

    Machamp, Infernape, Mienshao, Conkeldurr, Poliwrath, Breloom

     

     

    [spoiler=Elm]

    Corsola, Togekiss, Meganium, Typhlosion, Feraligatr, Tyranitar

     

     

    [spoiler=Erika]

    Ferrothorn, Volcarona, Ludicolo, Celebi, Torterra, Tangrowth

     

     

    [spoiler=George]

    Arcanine, Stoutland, Granbull, Houndoom, Manectric, Lucario

     

     

    [spoiler=Koichi]

    Lucario, Hitmonchan, Hitmontop, Hitmonlee, Gallade, Pangoro

     

     

    [spoiler=Lorelei]

    Abomasnow, Starmie, Articuno, Weavile, Lapras, Slowbro

     

     

    [spoiler=Naero]

    Togekiss, Snorlax, Mr. Mime, Blissey, Electivire, Magmortar

     

     

    [spoiler=Oak]

    Easy Difficulty

    Rotom, Venusaur, Charizard, Blastoise, Tauros, Dragonite

    Medium/Hard Difficulty

    Rotom-Wash, Venusaur, Charizard, Blastoise, Tauros, Dragonite

     

     

    [spoiler=Pumpkin King]

    Shuckle, Ludicolo, Rattata, Yanmega, Roserade, Bisharp

     

     

    [spoiler=Shamac]

    Swampert, Swellow, Goodra, Lapras, Cinccino, Latias

     

     

    [spoiler=Tigerous]

    Salamence, Keldeo, Dragonite, Jirachi, Tyranitar, Conkeldurr

     

     

    Legendary Dog Guardians

    [spoiler=Entei Guardian]

    Entei, Infernape, Reshiram, Gliscor, Serperior, Chandelure

     

     

    [spoiler=Raikou Guardian]

    Zekrom, Excadrill, Raikou, Quagsire, Eelektross, Magnezone

     

     

    [spoiler=Suicune Guardian]

    Kyurem, Suicune, Avalugg, Walrein, Azumarill, Mamoswine

     

     

    Double Bosses

    [spoiler=Shary/Shaui]

    Shary

    Flareon, Mienshao, Meloetta, Latias, Jolteon, Togekiss

    Shaui

    Shaymin-Sky, Conkeldurr, Dragonite, Alakazam, Greninja, Azelf

     

     

     

     

     

     

     

    02a057e8e5883fc173483b48013d88d5.png

     

     

    Cooldown: Four Days

    Fee: 15.000

     

    Rewards:

    One PvE Coin for each beaten Boss-Room, 15 extra PvE Coins for the win against Cynthia (Total of 25 PvE Coins)

    Cubchoo Hat when beaten the first time

     

    Information about the Battle Tower itself and how to beat it properly:

    ♦ BATTLE TOWER GUIDE ♦

     

     

     

    2f3a3161ff9261c575c722616836e03a.png

     

     

    Cooldown: One Day

    Fee: 2.000, Star Dust and Small Mushrooms for Hints

     

    Rewards:

    1 - 3 PvE Coins, 3 - 5 Tiny Mushrooms, Sail Fossil, Helix Fossil,

     

    Guide on how the Sinnoh Underground works:

    ♦ SINNOH UNDERGROUND GUIDE ♦

     

     

     

    6709f7f9318328bd417b87f371ee3bf9.png

     

     

    Cooldown: One Day

    Fee: /

     

    Rewards:

    First Place:

    3 PvE Coins + 25.000 + Valuable Items/Unique Wings/Rare Pokémon

    Second Place:

    2 PvE Coins + 10.000 + Valuable Items/Different Unique Wings

    Third Place:

    1 PvE Coin + 5.000 + Valuable Items

     

    All rewards and information about the Bug Catching Contest itself:

    ♦ BUG CATCHING CONTEST GUIDE ♦

     

     

     

    3ed6b14d1ffc06aa231a94cc4f23f307.png

    ! Currently Not Available !

     

     

    Cooldown: Three Days

    Fee: /

     

    Rewards:

    Summer Guardian Rin:

    3 PvE Coins + up to 100 Summer Points

     

    Summer Guardian Lime:

    3 PvE Coins + up to 100 Summer Points

     

    Bonus when beating both for the first time:

    100 Summer Points or Wailmer Mount

     

    How to access the Summer island and general information about it here:

    ♦ VULCAN ISLAND WALKTHROUGH ♦

     

     

    Thank you for reading. Please let me know your feedback and things that might have changed or are not in the guide yet.


    .

    [spoiler=Thread-Log]

    14th of June, 2018 - Creation of the Thread

    27th of January, 2019 - Update of the Thread, adding new ways of getting PvE Coins

    28th of January, 2019 - Fixed a few minor issues

    -

    Colours used: Headline 1 - Headline 2

     

     

    • Like 6
  10. Hey and welcome to the Sinnoh Underground guide!

     

    The Sinnoh Underground was introduced very recently and I decided to make a guide about it! This guide will contain tips and tricks, items you need for the daily quests, rewards, hints and so further.

     

    General Information

     

    The Sinnoh Underground is located in Eterna City, the house next to the Pokémon Center. Once you enter the house you will need to talk to Explorer Stanley. He will ask you if you want to enter the Underground for a fee of 2.000 Pokédollars. After talking to him you will be teleported to a room with four different ladders and you will be given one drill, that you can use only once.

     

    945a9ff8d1f4acebcd9be95745bf6f28.png

     

    This is the main room where you have to catch Pokémon that you need to get hints. There is also a Pokémon remover that can remove one of the caught Pokémon, without leaving the map. In the four different caves there are two NPCs each, who randomly give one of three different types of hints. You either need to give them an item, battle them or catch a Pokémon for them.

     

    Each room also has four holes, and you need the drill to unlock one of the holes. You only have one try, so you need the hints to limit the amount of possible holes.

     

    What do you need?

     

     

    A high-level False Swipe Pokémon is advised. A Pokémon with the move Flash is also advised. You will also need at least one Pokémon that is able to defeat the trainers, as they have Pokémon around level 70. You can also take a Synchronize Pokémon with you, if you want to revive one of your fossils in the Treasure Room. You HAVE to have at least one slot in your party free of any Pokémon before you enter the map.

     

    Here is a list of things you might need for the hints:

     

     

    EV-Berries

    Leppa Berries

    Star Dust

    Tiny Mushroom

    A battle against a NPC

     

     

     

    Here is a list of all Pokémon that you might need to catch:

     

     

    Bronzor

    Cubone

    Diglett

    Geodude

    Golbat

    Lunatone

    Nosepass

    Rhyhorn

    Roggenrola

    Sandshrew

    Solrock

     

     

     

     

     

    Different Hints

     

     

     

    Tier 1

     

     

    64d958c8ad6539d6667160fdfbad7353.png

     

    This hint does not help with the location of the Treasure Room.

     

     

     

    Tier 2

     

     

    bbbe79ebe516f58ed4a873ee111ace2c.png

    fb7924b76ff1df8d61b522e79aae4a90.png

    e7ab30b7788ee6194174f047de0ac847.png

    41c1ed62e1f5412fafddf75e37ef4d6e.png

     

    Those hints help with the location of the Treasure Room (Point of View = Main Room)

     

    North > Top two rooms

    South > Bottom two rooms

    East > Right two rooms

    West > Left two rooms

     

    You need at least two of the location hints to get to know the room with the Treasure Room; Example: North-Western room = Top Left room (Point of View = Main Room)

     

     

     

    Tier 3

     

     

    0a3c3e2866c06210fe464cf9fbe73fe3.png

    c244675f1bcfa9ea581867d3414d2c2c.png

    bc16592b62bfad6374005415a9ed9894.png

    420b833d8280da045a825286306ee70b.png

     

    Those hints help with the location of the Treasure Room in the four rooms itself.

     

    It looks like entry hazards are up and on the field. > The hole with a lot of obstacles next to it.

     

     

    25583efc70f7aff943fd3aae0ea8337b.png

    The hole should look similar to this.

     

     

    What would humanity be without its humans? > The hole with a human next to it.

    (Holes next to Todd, Miguel, Albert, Elias)

     

     

    234652dc6fb7601b635d4f4613d7c5c5.png

    The hole should look similar to this.

     

     

    Climb up or climb down? > The hole next to the ladder.

     

     

    21420a7a699b74c1bf87c3e270648ef5.png

    The hole should look similar to this.

     

     

    What would humanity be without its inventions? > The hole next to the excavator.

     

     

    67f142b76e597b9df384432a807ce606.png

    The hole should look similar to this.

     

     

     

     

     

     

     

    b258e374b17f806543968f12dcacbc5f.png

     

    Rewards

     

    1 - 3 PvE Coins

    3 - 6 Tiny Mushrooms/3 - 4 Pearls

    Sail Fossil/Helix Fossil/Claw Fossil/Dome Fossil/Old Amber/Jaw Fossil

     

    Additional Tips

     

    If you only get hints for the location of the room and not the holes (Tier 2 hints), you have a chance of 25% to find the Treasure Room. If you find any of the Tier 3 hints, you have to find the correct location of the hole and therefor have a chance of 100% to find the Treasure Room.

    I want to thank Nanoluck for helping me out with this guide. Also thanks to PurpleMauth for his help with screenshots for this guide. Nanoluck and I had to research a lot for this guide and I tried to present it as well as I could. If you have any questions regarding this guide, please let me know. Also please let me know if you find anything that is not already listed in that guide.

    • Like 14
  11. I would like to sign up for the third Summer Tournament:

    IGN - dakivid

    Timezone: CEST/GMT+2 (GMT+1 in Winter)

     

    Trainer-Card:

    k79zANH.png

     

    Registered Pokémon:

     

     

    Latios:

    kWbJje7.png

    Heatran:

    BoYosbL.png

    Clefable:

    v9GQbTY.png

    Ferrothorn:

    39ukKIc.png

    Mantine:

    46HRoxd.png

    Weavile:

    sFz0RA4.png

    Gengar:

    0bQqT1j.png

    Gliscor:

    ywhCsos.png

    Heracross:

    m4inLVZ.png

    Dragonite:

    YZEc0zN.png

    Azumarill:

    EvB8tM5.png

    Suicune:

    TB64Ca0.png

    Conkeldurr:

    9NCNUqM.png

    Rotom-Wash:

    PD65cee.png

    Amoonguss:

    10L3IOM.png

    Mamoswine:

    s1CuZxF.png

     

     

  12. There is no Rayquaza for me on Sky Pillar, even though I've never challenged the mini boss version and have cleared the Rayquaza that was there for the seen data. Any ideas how to get the mini boss there?

     

    Have you finished Hoenn Story?

  13. Great guide

    Thank you very much

    I think the requirements for some of them may need to be clarified

     

    https://pokemonrevolution.net/forum/index.php?threads/rayquaza-mini-boss-didnt-worked.95724/post-542078

    from what Thor said, we have to beat the old legendary pokes first, if the new mini boss is at the same place

    then the new mini bosses would appear (assuming after reentering the map)

    Lugia does not have this problem

    but Ho-Oh and Rayquaza do

    I'm sure they are at the exact same places as the old one

    can't remember does Mewtwo the same too

     

    Kyogre and Groudon mini bosses are at the same places as Maxie and Archie bosses

    I think we have to battle with Maxie and Archie first, with 100 hours hoenn playtime

    no matter win or lose, they would disappear forever

    then I assume the 2 mini bosses would appear after reentering the map

    I can confirm that some of the old Legendary Pokemon need to have been fought in order to challenge the mini-bosses. Otherwise, the mini-boss simply won't appear. This doesn't apply to all mini bosses though,

     

    For instance, the Steel-Mewtwo mini boss won't appear if you haven't yet defeated Mewtwo in Cerulean Cave B1F for his original dex data.

     

    The same goes for the Mega Rayquaza mini boss on Sky Pillar 6F; if you haven't already defeated the Rayquaza that Jackson battles with in the middle of the Hoenn story, the mini boss won't appear for you either.

     

    I would assume Primal Kyogre and Primal Groudon mini bosses are affected in the same way, where they won't appear if you haven't defeated the Aqua and Magma Leaders for Hoenn story yet. I haven't tested it though.

     

    Also, I obtained 4 PP Ups from the Lugia mini boss!

     

    First of all, thank you for your comment. From what I have heard, Hoenn Champion is required for all of them. Also, as you guys said, you will have to beat the Legendary Pokémon (Mewtwo, Rayquaza, Groudon and Kyogre) in the story first, before their Mini Boss spawns.

  14. These are really good ideas, I aggree with all of them, specially with the more point reward. I would suggest to have 2 days cooldown and not 4.

     

    The cooldown is fine as it is. If it was a 2 days cooldown it would be really easy to get really rare Pokémon.

  15. I agree with 1 and 2. The Kyogre mount seems to be a rare reward and nobody else (as far as I know) got it but me, but I can understand it would [bad Word] off people that spend hours doing PvP and now it is a possible reward from beating the Tower just once.

     

    I have my reserves about number 3. NPCs mention that gym leaders like to go to the Tower and I find it nice to encounter them there again with their little bit of dialogue. Giving them players names would make it just feel impersonal and pointless dialogue to me. But in the end, it isn't really important, I wouldn't mind if such a thing would be implemented.

     

    The third point was designed to "reward" PvP players with something unique, as far as I know. Yes, the dialogues with the gym gym leaders is nice too, I have to agree. In the end it will be a decision from the Staff, and it's depending on what they think about this. Thank you for your thoughts, though.

  16. Suggestions for the Battle Tower

     

    jJ6Qwt3.png

     

    Hello guys. Akalli and I decided to think about possible changes for the new introduced Battle Tower, that can or should be changed in our opinion. We think that the Battle Tower is a really good implementation, but some things should be changed. We would like to hear your guys opinion about the stated options down below, and if you have any changes or ideas for them, please let us know.

     

    1. Things that should be changed:

     

    - Removal of Legendary PvP Mounts from the random rewards of the boss "Cynthia":

    We think that some of the PvP rewards should only be obtainable by doing PvP, and not by doing PvE like bosses. Doing PvP is extemely time consuming, it takes about 10 minutes for one match, if you play offensive teams. It would take you about 5000 minutes if you win every match that you're doing (loses are not calculated in that time).

     

    -

     

    2. Things that would be nice to have:

     

    - Exclusive rewards for the Battle Tower and PvP

    New Mounts, Clothes, etc. would be nice to have for either. One can not be obtained by the other.

     

    - Better rewards for consecutive wins:

    For example, if you manage to beat Cynthia three times in a row, you will get teleported to a different room, with a PC in it, where a static Pokémon is located, which can be synced. Starting with Tier 5 Pokémon, getting better over time, after each consecutive win. Also, more coins after a fixed amount of consecutive wins would be nice to have.

     

    -

     

    3. Nice ideas from other players:

     

    - Player names as NPC names: (by Yakuzah)

    It would be nice to have real player names as the name of the NPC in the tower. For example, the first ten NPCs will be renamed to the Top 11-2 of each server's PvP Ladder, and the Cynthia Boss will be renamed to the top player of each server's ladder (zarate619 and Specterito for last months ladder). If this is not possible, we would have a different idea: The top 11-2 players of the PvP ladder will be ranked with their rating, so every server would have the same players. Cynthia would be Top 1 with the most rating.

     

    - PvE coins from other bosses: (by CyBeR54)

    Harder bosses (Ash Westbrook, Battle Boss) should drop a low amount of PvE coins when beaten.

     

    Special thanks to Akalli and Yakuzah, who helped me with this post. We would like to hear about your ideas down below. Feel free to PM me on Discord (dakivid#8526) if necessary. If we like your idea we will add it to this post. Thank you for reading.

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