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Gambilicious

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Posts posted by Gambilicious

  1. Re: Reborn [international Guild][Recruiting][Red Server]

     

    <r><QUOTE author="LazyRayquaza" post_id="440998" time="1505134612" user_id="1699786"><s>

    </s>

    What's your Name/IGN? My IGN is LazyRayquaza<br/>

    ● Are you active in Discord? About 1-3 hrs a day, when I play Pokemon.<br/>

    ● Where are you from? I'm from Vietnam<br/>

    ● What's your playtime?/How often do you play PRO?current I have about 310 hours( Red server ), and usually I play 1-3 hrs a day because I'm still a student, but maybe more in weekend<br/>

    ● What's your goal in PRO? Currently I'm interested in collecting pokemon that are rare or epics.<br/>

    ● Why do you want to be part of Reborn? I want to find more friends and communities that are friendly, can play pokemon with me, and I think Reborn is a great guild to start with.

    <e>

    </e></QUOTE>

     

    Welcome!</r>

  2. concept is really great and finally boosts pvp again, but having it top 25 is gonna be time consuming and will takes ages.

     

    Reducing it to top 8 would make the ladder race more intense and would make sure, that the tournament would be over really quickly ;)

  3. I already mentioned multiple times that the probability of obtaining a near-perfect legendary doesn't affect this discussion at all as long as there is at least one regular player with such a poke. That one player would have a poke that is basically the same as a staff reward regarding pvp but would be allowed to use it while staff rewards would be banned - theres no sense in that. If you truly haven't seen a near-perfect tournament reward yet you haven't been here for long or simply are being blind on purpose.

     

    raikou.PNG

     

    This is the one a guildmate got on yellow.

     

    the player has no say into how and what mon is gonna be legendary, its fully RNG reliant and he has NO IMPACT on the outcome, staff can just TAKE whatever ivs they want on a legendarie.

     

    tell me how there is no difference?

     

    tournament prizes are badges for your pvp skill so why would you ban them? Last time i checked moderating mapping or answering reports have zero to do with pvp?

     

    Alot of us arent trying to get staff mon banned, we are just trying to get the parameters changed so its fairer overall.

     

    So how about you use your good old brain and try to get away from your point and actually look at the reasons explained well enough to you?

  4. Bro, read the arguments which are written down by players. You do only support the idea of hardwork ( but normal players also hardworks ) I am writing from the pure PVP site+probability and how does sucha pokes impact on it. Others are also putting in logical arguments why the 30 IV's staff pokes are outclassing the normal pokes. And well the tournament rewards are not as good as staff pokes at least i never seen one like that maybe you did so i asked for a link to it. I really don't understand why u are totally missing in your replies the arguments we put in which are quite solid.

     

    The IV's should be weakened comparably to the rarity tier as Gambilicious for example proposed.

     

    dw we tried mate, he just can only see his own point.

     

    guaranteed > rng and he fails to see that point.

     

    following his logic staff should run around with as many generated mons they want to, because its fair since we can just hunt those mons or we can pray to the rng god to get lucky with our single encounter with a legendary

     

    like i said i have been trying to be positive but cbb with 6head, he is either staff or eyeing for a spot lul

  5. You guys target staff generated pokes specifically but don't seem to care about players catching near-perfect pokes or players winning them through the official tournaments held from time to time. The only difference between a near-perfect staff poke and a near-perfect poke caught by a regular player is the way they were obtained; ergo you can't complain about staff pokes because of their IVs solely without also complaining about pokes with similar IVs obtained by regular farming/tournaments - it doesn't make sense since it is literally the same thing. The only difference between staff pokes and regular pokes is the way they are obtained - you argue that it is fair for players to use near-perfect pokes because of their time spent farming. Now staffs obviously don't spend time farming for their staff pokes but they instead spent time making PRO a better game, be it through mapping, dealing with reports, ... etc. Why would the time people spend for farming be worth more than the time staffs spend for staff-work?

     

    In conclusion I think that staffs should be allowed to use as many staff-generated pokes as they like - as long as said pokes are available for regular players aswell. I'd like to once again point out that the only difference between staff pokes and regular pokes is the way people obtain them; for both ways a certain amount of time is invested which finally leads me to believe that banning staff pokes based on their IVs while allowing regular pokes with similar IVs is not just plain unfair but simply contradictory.

     

    rip i made a huge post and its gone cause i didnt log in rip.

     

    i will try to summarize.

     

    Players farming for 6 months doesnt gurantee a perfect mon and comparing them to staff mons is just wrong to be polite, because us hunting is full rng and we cant really decide what specific mon is gonna be nearly perfect, for all i know it could be the wild encounter to my hunting spot and even if i get that nearly perfect mon with speed being low af, even tho its really important for speedtier its basically useless.

    As for tournament rewards, ppl who win pvp tournaments have actually shown their abilities in the pvp game and should be able to use them, pretty sure moderating or mapping shouldnt give you permission to impact the pvp meta game as you please. Aswell as with lax rules like these we are just waiting for some kind of Zarate player to become staff and wreck havoc in pvp.

     

    Staff mons arent super unfair, but they are overpowered in certain aspects:

     

    -Legendaries are full rng and shouldnt be handed out perfectly to impact the meta game.

    -Staff can handpick certain mons to fill the gap in their team and its guranteed, because even if you hunt there is no gurantee you will get a perfect mon. (aswell as things like speed tier matter, so max speed is sometimes all or nothing) and its not limited ( you can even pick boss exclusive mons which require god rng for normal players)

    - Changing rewards is just completly wrong, because staff can just change their mon according to the meta or can snatch up perfect new introduced mons (players cant just trade their hard farmed mons, just because its lost power in the meta)

     

    The most simple solution is to just change the parameters of staff mons instead of getting rid of them.

    I want to see staff rewarded for their hard work, harrasment/abusement and time invested, they really do deserve it, but we should also try to keep it for fair for all sides.

     

    Legendaries, boss exclusive and unavaliable mons should be excluded and it should be limited to avaliable mons every single player could farm with perfect kinda ivs in the same 6 months timeframe.

     

    Pretty sure this solution could make most staff and playerbase happy and its better than to see these topics pop up here or discord every single week and everybody qqing or staff being forced to say *just deal with it*.

     

    This isnt meant as rant or trashtalk but personally iam tired of seeing these topics and all those posts missing the general point of this dilemma, but iam open for discussion and suggestions as long as they are civil.

     

    Have a good day guys!

  6. Nature modification isnt possible with scripts.

     

    also, for the people who are whining about the high requorements, you forget what our original plans for legendaries were. IT IS SUPPOSED TO BE DIFFICULT. You shouldnt and wont get spoonfed everything. If u dont want to do it, dont. nobody is forcing u to, u just wont get the reward, simple enough

     

    i think the issue is, that lat has a huge effect on pvp and thats why you are *forced* to actually complete the quest.

     

    I think maybe considering 300 evos would have been the smarter choice, since even after all the work you put in, there is a huge chance the mon is not useable at all and thats why i actually liked suhus post.

  7. I understand Gambi's point of view

    One of simple illustration is like " players need to know who handle their report, like is the said staff have a problem with us or no with their primary account?" It's like it can affect their objectivity on their decisions and if we know they have a problem or being unfair with us, we have our right to forward our report to other staff.

     

    In addition, I believe if the staff itself is trustable, fair and doesn't harm anything to us, it's not a problem for them to reveal their identity. Also, we (players) can monitor their player account as well, about their attitude when use their primary account. We did this in the past though and I didn't see any problem with that.

    Although, I don't have a problem with this, but I can understand for those who have a trust issue and threaten unfairly by some staffs.

     

    perfectly said and i hope ppl can look past their feelings towards me and value your opinion.

  8. I just joined the staff, i'm not even allowed to say my player account, due to our policy. I wasn't staff before.

     

    Iam prolly gonna take this to pm with some other guy, but mate it took me 10 mins to connect the dots and realise who you are.

     

    But its k, keep telling yourself that your new ;)

  9. Thats...kinda funny.

     

    I did this, but nobody seems to have a problem about that

     

    You are open about it, ppl like deku for example arent.

     

    But its funny you cant see the difference.

     

    What's funny is that it shouldn't matter whether someone changes a name or not. Go find something else to be petty about, thanks.

     

    So it shouldnt matter when a gm or a staffer gives up his old identity to take on a new one, to get a fresh start since there is tons of negativity around his decisions?

     

    Feels like you are not only disconnected from the game and its state, but also disconnected from logic.

     

    P.S: inbefore you drop your famous *go look for another game curlmaster*

  10. This is pretty funny actually.

     

    Certain staff make heavy mistakes along the way and just come back with a new identity and a new name.

    Why is this possible? Why are you guys trying to pull a trick on your community?

     

    You either stand up for what you believe in and accept that you generally dropped the ball or just dont be staff at all.

     

    There shouldnt be a restart option, because all your doing is decieving other people and lying straight to their face.

     

    This is also another reason why alot ppl have trust issues, cause things are never clear.

     

    Its time to either be open about this policy and dropping it or just making staff names public, so we know who is really doing stuff in the shadows.

  11.  

    *no grounds*

     

    you want me to drop some screenshots to justify my post?

     

    are you guys in staff living under A rock?

     

    P.S: if you dont know what you are talking about, dont adress me ty

     

    I'll be clear on this.

     

    Our forum has some rules, everyone has to respect those rules.

     

    Also, our forum has sections, everyone has to use said sections properly. A public post isnt the correct place for complaining and even if you have something to say about a player you MUST do it with respect. As I am talking with respect to you and as i will always do to everyone here.

     

    So let's please quit this drama here. I am not saying everyone has to be friendly but at least everyone has to pay respect. Not only to staff members but also to every player here.

     

    If possible, we should try to talk about Black MS and Repel Trick here and from now on. For any complain, use the right area please.

     

    answered your rule 15 and you changed your whole point again.

     

    My post was respectful, otherwise i would have dropped some more stuff and this was the nicest possible way i could adress the special human being.

     

    The whole point of my post was to discredit his opinion but you guys had to come to your beloved staffs rescue.

     

    Lets move on tho, you guys clearly took a L and unlike other ppl i wanna hear more honest constructive opinions about this.

  12. @Gambilicious just note rule 15 from Rules:

    15. Disrespect and Toxic/Trashtalk behaviour with no grounds directed to staff and users will be aggressively sanctioned. This applies on official PRO scope.

     

    Let's talk with respect and we should remember that everyone here has to act in a mature way since no one came here to harass others or is allowed to.

     

    About the repel trick and black ms, i agree about :

     

    Bruh even with repel trick its still a pain to mostly hunt a good to great pvp mon, because it still takes tons of hours aswell as cash now for repels.

     

    Both repel trick and black m make hunting more enjoyable and lead to more ppl hunting in general, i think both are really good additions to this game.

     

    Game should be balanced and i think both repel trick and black ms benefit this feature.

     

    *no grounds*

     

    you want me to drop some screenshots to justify my post?

     

    are you guys in staff living under a rock?

     

    P.S: if you dont know what you are talking about, dont adress me ty

  13. I didn't like Repel Trick when it was super popularised to the point that every rare Pokemon was huntable with it. However, I don't see the problem with it now that it's not as strong; especially since it was around even before it was popularised. Black Medallion is whatever. Anybody can buy it so I don't see the issue. Just makes everybody's RNG a little fairer :b

     

    I've played since March 2016, I understand the audience that PRO attracted due to the grind however if players have shifted to enjoy a more relaxed grind then I don't see the problem with it. You can still hunt without the trick and get similar results. As long as spawns are regularly updated to become more balanced around the new Sinnoh release, everything is ok :y:

     

     

    Bruh even with repel trick its still a pain to mostly hunt a good to great pvp mon, because it still takes tons of hours aswell as cash now for repels.

     

    Both repel trick and black m make hunting more enjoyable and lead to more ppl hunting in general, i think both are really good additions to this game.

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