
Aman21
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Everything posted by Aman21
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Re: Updated Dig Spots! *Informations, treasures and more" <t>does synchronize work on dig pokes ?</t>
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sold in-game for 420k
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B.O. = 200K 1) There is no insta price currently. 2) I have the right to refuse offers if not deemed fit. 3) The highest bid after 48 hrs wins.
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Please no........... this suggestion is is horrid.
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The starters look a little weird to be honest, the owl is cute somewhat but seems redundant. The fire tiger starter(cat) lacks in design, hope it gets good evolution line to counter the bad design. i hate the clown water theme going in with the seal, lets hope it gets some good evo as well. i see this as a grass/flying, water/ice and fire/dark final theme. The graphical upgrade in amazing and the new camera view is very interesting. The sun and moon legendary are amazing. the lion looks sick and the bat moon legendary is awesome. Overall disappointed in starters but legendaries and graphics will save this game i guess.
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Gengar sold to yukaixian in-game for 165k
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yeah breeding is a no-no, the current system is pretty good and obtaining egg moves is already a complex process. Also i remember someone telling me that PRO will never introduce breeding and it should not. some other pokemon games introduced breeding and their economy is worse than a 2 quarter state now. The process you stated is very similar to breeding and it's consequences would be very similar to the breed phenomenon.
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the 1 thing also exists for me, i have to change at least 1 word or add a symbol or change something to send it twice consecutively.
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Hey guys, so i roughly completed about 100 hrs in PRO, though that is nothing, i have completed both regions and experienced enough of the game to start dropping improvements and suggestions of mine that i would love to see getting implemented. Since hoenn is nearing release and staff can focus on other areas after it, it seems fit to drop this in. So, without further ado, lets get into it : Improvements: 1) In-game pvp assistance - Seen many people ask about the intricate pvp stuff in chat and not get satisfied, so maybe some in-game npc's or board signs regarding details about speed creep, iv, ev etc can be very helpful. 2) PVP Clauses - I think some shifts and improvements and a focus towards the ladder/pvp content needs to be done as the ladder really needs some efficient and useful clauses such as species and sleep clause being the primary ones. 3) Tier based PVP : This might be taking things too far but i would really love tier based ladder to come into play and this would increase diversity and make players self sufficient and expert in their wanted tiers and pokemons. 4) Linear Trading - By this i mean removing the way of trading tm's and items by equipping them on pokemon which exists now, a new system by which we can drag and directly put the tm or items into the confirmation window will be appreciated although this isn't primary concern in any way. 5) Wild Pokemon Level Slight Increase : Me and a couple of my friends while playing this game towards the mid-game where the difficulty curve suddenly jumps felt that training in-wild became nearly redundant since you either have to go far back to heal, or move to a distant location and pokemon giving less exp, so maybe a slight level increase in pokes or adding vanilla pokes (miltank etc) in more routes can help level up more easily. 6) More role of hm's in-game : Basically i would like to see some more hm based activity in game, rock smash playing more part and giving items occasionally, strength puzzles offering some unique rewards just to add more activities to do because sometimes only grinding and farming can be really tiring mentally. Suggestions : 1) A PVP Mart destination : Basically a building or store which has some good/hard requirements to unlock situated in a particular region which sells the orbs (life, toxic etc) and choice items along with items of pvp importance such as air balloon, sash etc. With slightly higher prices this can not only give a way to a better and stronger pvp environment but also create another form of money drain since these items are pivotal to pvp. 2) Rare Poke Collector : These will be npc's situated in the most central and important city of a region which will give you requests/orders for extremely rare pokes with 20+ iv's in stats etc and you catch and sell it to them for either precious items such as nuggets/star pieces, unique items or for pokedollars. This will make additional money out of some good pokes that players have stored and a good way to grind for money and items . 3) More legendary encounters : No!, this is not that bad argument for making more legends catch-able but this is basically a suggestion to implement more legendary encounters/battles in game (like moltres etc) because battling or encountering something that you can't catch makes them worthy of being a legendary and make them spawn randomly in routes to keep the surprise factor. It would be awesome to rush through a random route someday only to see a giratina around the bush :D So, these are the suggestions i came up with recently, my friend is also working on a fakemon fire-red hack so crazy ideas are filling me up :p. Criticism is welcome and if any of the above ideas seemed very bizarre or offensive i apologize in advance. Have a great day :)
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everything is working for me, you guys must be facing individual or system problems.
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Dude mew isn't even worth that much. At the end of the day it's about pvp and i can give a couple of UU tier pokemon that can solo mew. In PRO legendaries are nothing but trophies and collections for your time you invested in-game and nothing else.
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i told some moves might not be implemented but low kick is standard on weavile, maybe it can be replaced with brick break or night slash in PRO at the moment. I just quoted the best possible set.
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Well my considerable experience in the OU tier where weavile is the anti-meta gangster, but arguably, the best weavile set is : Weavile @ Life Orb Ability: Pressure EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature IVs: 29 HP - Knock Off - Icicle Crash - Ice Shard - Low Kick Life orb is not in game and some moves might not be implemented but this should give you the idea of how weavile works, you knock off switch-ins, revenge kill with ice shard, icicle crash is dragon killer and low kick for ferro or coverage move. Replace life orb with nevermelt ice or blackglasses currently.
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I think Gyarados should be included in the Dragon Dance tier because of it's special bulk and intimidate allowing it to setup on almost anything and after 1-2 boosts and lum berry for burn insurance, it can dent opposing team and maintain decent advantage through coverage moves and stabs (dragon dance, aqua tail, crunch, ice fang/earthquake) set is just too good to not be included.
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and does synchro work even while headbutting ?
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PRO Username: aman21 Have you looked at the FAQ to solve your issue?: No On which server issue happened: RED What have you done before the problem was there? Nothing What have you already tried to solve the problem? Nothing Description and Message Just wanted to know that does synchronize work while surfing and fishing ? or was just my luck that i caught 10+ pokes with different nature than my synchro pokemon while surfing/fishing (it was alive and leading the party)
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nah this should not happen, you should be smart enough to get avoided by scams instead of changing the whole damn system. Also what you suggested is a very complex coding mechanism and this game needs the coding regarding bugged moves, absent abilities and tm/hm first and more pve content, as for scams, done plenty of trade, didn't happen to me and i am not the smartest out there.
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lol i do not have synchro ability pokes yet i have a decent team, your worry is understandable but going straight gangsta on the forums is not appreciable " and we will not do anything ", mate who cares ?
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I wish this game actually focused on coding abilities, moves which should be but are not in the game. The unavailability of common but useful abilities and moves (almost every good move i consider on a pokemon is either not coded or bugged, which frustrates me and limits my horizon view as a player and a teambuilder). Your idea is neat but overall a greater scale implementation is needed. Overall, the game is a great experience but in the end it will always boil down to pvp.
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My friend i will reply to you from a basic and easy point of view with 3 points : 1) Different Roles : Each pokemon has different role and position in a team which is decided by the player who constructs it, the ev distribution is very important because it boosts the function your pokemon is performing to higher levels, concentrating all ev stats (252) in 1 stat ensure that the primary role of the pokemon is being satisfied ( for example, 252 atk for a adamant gyarados ensure that it hits as hard as possible) 2) Tankers : Tankers are supposed to take hits and deliver stronger hits back, but you gotta understand that tanker are also classified as physical tank or special tank ( For example, rhyperior being a physical tank, assault vest goodra being a special tank) giving 252 ev to a desired stat ensures that you tank the hits from the side you are meant to (venusaur is better on the special defense side and you need checks to pokemon that threaten it which is the gospel of team building). 3) Stats and nature : Just google a pokemon's stats or see it in the pokedex, naturally you will want to work on the stats that are high instead of low, venusaur has 100 special defense and 83 defense, 126 iv's in both will make it a frail tank but running 252 in special defense make a special tank which is what it's stat applies, also nature decides a lot since you will also want to boost the stat that the nature increases (nature and stats are key indicators of ev training) Thats it, if you still feel a bit doubtful, i will help :) have a nice time playing.
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1vs6 Lv120 Boss Team Hacker! (Kanto Region Bosses Updated!)
Aman21 replied to Carlho's topic in NPC Battle Guides
Re: 1vs6 LV120 Boss Team HACKER! (Vol.13 - VS Lorelei Updated!) <t>How and by whom did you get barrier and light screen on electivire is all i wanna know.</t> -
oh it is solved now, i am way past mount moon and defeated surge just now. Just got worried stuck in mount moon for a while.
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PRO Username: aman21 Have you looked at the FAQ to solve your issue? : No Your knowledge about PRO: Beginner What have you done before the problem was there? I was making my way through Mt. Moon and jesse and james were blocking the way and i have frozen about 10 times i think by trying to interact with them. I can battle wild pokemons but i can't move further without interacting and freezing. What have you already tried to solve the problem? Restarted and relogged about 10-15 times. Ran the client as administrator. Description and Message All i wanna know is is this problem genuine ? will it take a good amount of time to cure or should i just wait and do something else since i am stuck in the middle of Mt. Moon with zubats ganging up on me.
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Hey guys, my name is aman21, 17 years old from India and pretty much addicted to pokemon since the ds was put in my hands. My hobby is collecting legendary and my favourite legendary being darkrai, and dragon type pokemon are my favourites. I like to play cricket, big wrestling fan. I also have a passion regarding competitive battling in pokemon (regular in showdown in many tiers) so i am eyeing that ladder as well. Hope you enjoy my presence and feel free to interect :)