LOL DotA2 is original?
The DotA2 owners SAY they're the original DotA creators, just as the LoL creators do.
But, the fact that LoL came about 2~3 years before DotA2 means that the originality of a sole-engine moba game was originally Riot Games' idea.
The only 'more similar' thing that DotA2 has to do with DotA (over LoL, and expect the name) is the imbalance, that whoever reaches lv6 first wins.
ahahaha lol u made me laugh so hard. who ever reaches lvl 6 first wins? xD
priceless :*) to start off, its a team game, how does one hero reaching lvl 6 "win"? contrary to what u might believe dota 2 is pretty balanced, heroes that do have a distinct advantage earlier on in the game (that is, heroes that do reach lvl 6 and pose an immediate tnhreat as a result), are't so threat full later on in the game. I played both LoL and dota 2 and my personal preference in dota 2 (more challenging). To each he's own though.
dota's not so simple that it's just a matter of whoever reaches six first >.>
power levels also perform a role in this scenario
for example our PL safelane reaches 6 by 7 mins and has treads aquila and blade of alacrity already bcoz we left him solo vs a tidehunter. tidehunter's lv6 was delayed since he couldnt contest spirit lance spam so he got his lv6 at 8 mins. PL reached his 6 first (w/c makes him duplicate via right clicks) but he still couldnt make an impact bcoz he needs 2 or more cores items (namely diffusal) so he just continued to farm jungle but as soon as tide got his ult (massive aoe stun) he rotated mid to save his TA from a smoke gank and had a turnover and managed to net TA a double kill
this is what i meant by power level. u just dont look at whoever reaches six first. u also think about item dependency, skill set, net worth, situation, etc.