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Pearljam

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Posts posted by Pearljam

  1. Lets start with all the reasons I was originally hooked to PRO:

     

    Irreplaceable staff:

    • Shane: Somebody so critical to the success of this game should not be nearly as cool as he is. Appeals to his fans on a personal level whilst maintaining a 'hobby' of this magnitude. You da bomb
      Pretentious: Everyone is a little happier after talking to you. Something minute in your word choice, I cannot explain xD
      Arnie: Humble yet hardworking. PRO will miss you, sir.
      Deathwing: The person you can ask "Do these jeans make me look fat?" and be 100% percent confident you're going to receive an honest answer. A forthright man who somehow still manages to spit some dank memes.
      Keres: Commands respect by creating a congenial atmosphere rather than an intimidating one. That's the best way I can put it--People feel more inclined to listen to moderator requests if they like you and "Keep it PG" aren't the only things you say. You get this and I like you for that :)
      Chappy: A fusion of all of Shane, Arnie and Deathwing's best traits.

    Storyline:

    • -is consistent with handheld games and also has several fan-made twists that make it a little more exciting.
      -Fabricated storylines for legendaries are on point.
      -Maps recreated from anime series which were not present in handhelds
      -Nice blend of all Pokemon generations in areas

    HM/TM Items:

    • -A clever twist that simultaneously improves revenue and quality of life

     

     

     

    [glow=red]And my complaints:[/glow]

    The reason GameFreak/Nintendo hasn't created a true MMO of their own is because there is an inherent lack of longevity in Pokemon. You do the story and/or collect all the pokemon and you're done. And if you don't think so you're probably going to be bored anyway. PRO has made an admirable attempt to prolong a game with such limitations; a quality game, nonetheless extending the life of a game with an expire date is doomed to fail. I believe to have a future PRO must think outside the box instead of restricting itself to the mechanics set by GameFreak/Nintendo. Yet, efforts are made on the contrary... to stay true to the handheld games. To decrease turnover rate PRO is forced to stall its players out. The consequences of which yield a far less entertaining game. Fly disabled, forced trainer rebattles, no bikes in caves, anything to make traveling from point A to B either tedious or costly. Pokemon once common in the handheld games are set to extremely rare, placed in pay-to-enter areas, restricted by time of day, etc. Thereby extending the time required to complete the game. Gold sinks taken beyond their means, to overcompensate for the staff limitations to detect automation software and the resulting inflation. I know their limitations because after I got an account banned for botting when I wasn't, I decided to give it an actually whirl (lol). With very very basic programming knowledge I was able to ultimately create a bot which ran 4-6 separate clients on the same device. Without any outlandish methods to conceal automation behavior, these accounts are still alive and well. The irony with this is strong. I'm no computer science mastermind but I suggest you find methods to find actual perpetrators without creating an atmosphere to rival the Salem Witch Trials. I see people banned for talking about League of Legends or Donald Trump, while the dude that's been pacing up and down for 6 days straight isn't found unless the community reports him.

     

    And on to my next topic: PvP. I would rather walk on legos than PvP in PRO. The only current fully-operational pokemon are also the most boring. To break this cycle, one must combat the skewed rarity level of tanks (meagre) vs. sweepers (rare-extremelyrare), the lack of 30-50% damage boosting items critical to their kit, or the boundless restriction of not-yet-coded abilities they require. Since the latter two points are dependent on one staff member, good luck waiting until they are fixed. There aren't tiers, and up until recently nothing was banned. So of course, more often than not everyone has the same or similar team. When there are over 700 pokemon to date and only 2-3% can be considered usable something is wrong. And cut the garbage with the 1 in 100 chance, every two weeks for a boss-only reward. Ain't nobody got time for that. The tryhards have shinies and that's enough.

     

    "PG-ONLY". I'm pretty sure I speak for >75% of the PRO population when I say this rule is a compromise you must unwillingly make. Telling people what they cannot say so that you aren't offended is naive at best. Kids nowadays have a better urbandictionary vocabulary than their parents, it's just a fact of life. Disputing this is just wasted effort. At least create a PG+ public channel the community can opt in and out of. Maybe the heightened sensitivity and censorship is a result of the ignore function not being fully functional, I can't say. The end result is a community with hypersensitivity. One step further and you'll have only vegans.

  2. 222850 Agreed easy to make anti-afk... Brought me on an expansion idea to counter this problem: the character only moves a certain amount of steps(like 16?).

     

    Now that I even think more about it, it becomes difficult to make a one tile move..

     

    How would that ever be an anti afk mechanism? Put a paperweight on your arrow key (essentially doing what this feature would), i guarantee you'll still be kicked after 7 minutes + ~20 seconds.

  3. Nothing is wrong with these abilities. It's the handicapped game. So many pokemon are rendered unusable because they don't have items/moves, and teams that have only partial components working have to scrapped altogether. What you're asking for is a broken game to break itself more. lol

     

    It's like fighting against plated armor before the invention of the english longbow.

  4. 218096 Okay, I usually don't post my own topics, but I've gotten myself all worried about something that could possibly be nothing, but I'm not sure.

     

    So this person came onto the IRC and his account couldn't be created. I tried to help him, but to no avail. He was getting pretty worried that he wouldn't be able to play. So I thought it would be good of me to offer to create his account for him. He gladly accepted, so I went and made him an account using his email, the username he wanted, and I made a password for him but told him how to change it. He was very happy about it, thanked me greatly, and left.

     

    Well, I just started thinking today that if he got IP-banned, and if the IP of the account goes to where it was created, then me and my account would get IP-banned. So basically, my questions are:

     

    1) Does the IP of accounts go to where they were registered, or go to where the user is playing?

    2) If this user gets IP banned, will I get IP banned and not be able to play anymore? ( I know I can post an appeal, but I'm still worried)

     

    From my experience it goes to the account's last active IP :Smile:

     

    de93d1cefa324dbfba498bcef4d82018.png

  5. [glow=red]All chat is noob bait[/glow]

     

    "All" implies everything. But this isn't the case. No trades allowed and English only. For the people that don't know this, it's counterintuitive. And for the people that have been here a while, well... it's really annoying being involuntary mods. "Trades go in trade chat"; "English only". Basically have this on copy paste. :Angry:

     

    I suggest rename it to:

    a) English

    b) General

    c) Off-topic

    d) Unhelpful

    ...

  6. 1) Not needed

    2) Not Needed

    3) Not needed

    4) [glow=red]i like this[/glow]Make a zoom-in for the map. I'd also love to be able to see minimaps of each area in the map, but that's another story.

    5) Already possible

    6) Already suggested

    7) Already suggested

    8) Not needed

    9) [glow=red]i like this[/glow]Add numbers (1-6) next to each pokemon in the select pokemon menu during battle. You have to do a tiny bit of puzzle solving if you have some pokemon of the same species in your team.

    10) Planned

    11) Refused 100x

  7. [glow=red]

    Rules For My Shop

    If price is not listed you must bid; No "how much"

    If price lacks a c/o (current offer) you may attempt to bargain on the "buy it now" price

    Fake bids/Failure to trade within timely manner of confirmed trade will result in a report ticket

    (this works both ways)

    [/glow]

     

    Note:

    To avoid misunderstandings it is recommended you post a screenshot of pokemon you are bidding/buying.

    New additions will be placed in front of each respective category. This means the best is not always listed first.

    Ctrl + mouse scroll is hotkey to zoom in

     

    Shinies:

     

    3d70674f14274aa38a794942d4432e7b.pngde2ab6dd8faa4a86a2253dfa98619eff.png54cdce8bc32642cb9e26af3d9163260e.png7eb05394c0c14bc689f22a9065311e35.png1be7a656ee1d48049c1c1ec53b0cc5d2.png086fa64f7df248a09259a652ae01de9e.png941f2e29fc4b40f4be67eece42bd6fe7.png5d49446a859140adb47ec17cbc2c939d.png6a08065e29d743e4a3885463185121fc.png

     

    Abra:

     

    4c085ef723cc4e4d8adb4b03a7cb5bea.png54ac50d9f7834a4ea5bde222c61861db.png2479e8c823324b5190e72df6cb96d9ad.pngbc6509a3bd9848bab35fea7e6d5c54bc.pngd4c041ba751c46ab933490c18c8e7d1f.png34dd3dd3cb434c8d9d06710ca8dbe8af.pngb5ad9ffbc4664222b35f7b0dc7b1a555.png045999dab4cf47f982d24db777c9571a.png7d3628b8004e478f8f084593564404b6.pngh.a.60a99cc1b5d745879d3117eea7594723.png + abra syncs of varying sorts

     

    Beldum:

     

    05007ba2a384413594e11ad7ee3cfa23.png368bfe168c2a49f4a89384fb2f4586f1.png5d81053b8ac549f7ab2b5bcda83ef22d.pngc98ec6dd3d5149409fb195a9682ad4f9.png

     

    Charmander:

     

    678e1d660bb4417e876076d8ef583d25.pnge4e593f160784d17a1fde5f05df392dd.png

     

    Cleffa: (friend guard --> unaware h.a.)

     

    cb79e5b2a73149df8298cadcd3d67324.pngefdc46e3e0b74d2a8a1b47cab1ac2397.pngfba2e2927da14d06ace02787161b8457.pnge3e2ec59ec7f4c3687d001cb228e764b.png6daea0d7f8a24c93aa884edfe1d10462.pngc63e956df0204b26aaf1ede17d5d6a38.pngae7d3167f85343e4a557e6aa7c65c075.pngae7d3167f85343e4a557e6aa7c65c075.png446084bd6c244678ac6565ee1241a95f.png707396f8748341e3b33194f72c137d28.pngafcea91a3506429c8f4e1e7cf72beab3.png

     

    Dratini/Dragonair:

     

    202f8659fc6a4a889880fb8682112c4f.png

     

    Ferroseed:

     

    efa188e39ca64280ba7ab03e88751603.pnge3c04c8eef5c48149357e7c2ef1a7f40.png33fd3e106029426d99ef1dee0f37dc22.png4c5404501df54d8fa7a31afe51277431.pngafb1b8baf34c4fa0bb618e170155806d.pngf47482fd73834b08955aaec765d30b64.png

     

    Foongus:

     

    82d18767a62a4af38666c8c062b42448.png184ae024dd2545bfbebe0da32a7d2a29.png3ed229c5492141d1809f525cc7b18640.png

     

    Gible:

     

    a11018c0d88243e1bb5afeb351adacf9.png819c7dcf2b7847149b84a78983df4443.png4370f48a6c4b4dd793e1e3f25c2a9176.pnga7024919b120460484eaba0575a3fbe7.png

     

    Gligar:

     

    cd13b23d5487448f9618187ddae00b68.png4752e373e8764c8383f1a53c39b8bc61.png

     

    Golett:

     

    f2fb6d9ce6d44791b269d47e08fb167d.png-bkwda7a01d6e6a82434f9cd52eb2ae471b31.png

     

    Growlithe:

     

    d41bfb904675417d9f7ff037ef42598d.png4d64ba2d5b0c4c4e8c7a70e3bba3a7e1.png82f650bf84974c4a9a955a9b28e19c06.png

     

    Joltik:

     

    11ee27833ae74b7aac57547bdb0621fb.pnga6d8ea33047c496a8125004ecd82539f.png11a1bcfc1ae04671bbbf5bb950c2a14d.png741032b79e3f4f0b83c7a65c91eae6d2.png6d58ca77393e472aa24c6839667c3e68.png

     

    Klefki:

     

    e8ebe1d810c74807b77d81ef2ebfb8e9.png8064e2a320ee402aa08dfcd2e30fa6a4.pngbdfbd9c26bc44625b8dc473519b069c0.pngeccf43e14921403fbc2ce47f1dd5626e.pngedd44e5874cb402890853d4eced21b68.png731d997c95d04411bddad8a254328ada.png2d48e3f1099e47fd8296246b5714fda6.png28a6735af96c4cceb026e5f3ff2b6535.png

     

    Machop:

     

    1433b9cafeff4fa5bc2f6c38f0fbcf56.pngd33325943d294ab88154fbc777d558e6.png30b0780076bf4dab82807f606195781c.pngd3f56741e8064cddaf0cbc897fb12754.png

     

    Mawile:

     

    3d77e244eae74bc89a33c47475269912.png3b3eb99fd21e4520b5477856ee9aa27c.png

     

    Pinsir:

     

    4f613a8ec3d2485fa0e176919d8be848.pngfccf1ea80f504b4e86f6adec37e72ac8.pnga201e9dc39194139b54330f45d14a72c.png15412e9a2dd54574949c86d8c602559f.png

     

    Piplup:

     

    4c87f71b54ff4ab29b62941cfdfd4b1f.png006f56e71d0d416d98dd315b9a81d12c.png78b856c307854d2c95b60c0ac80db824.png

     

    Ralts:

     

    4da33b52a2a04be1b1a6885174b78a99.pngbed47b11c3cc49f4a75e6821746909fe.pngb5ff845fc6f747bf9a893c1d4a849e52.png

     

    Sableye:

     

    c1b3cc832baa4a5c9f88c8548d7896a8.pnga39d43d11bc5425e8a526cfeddba709b.png

     

    Shroomish:

     

    43e64288b32b4e428685c2c46b66685e.png6a0160a1ac1245c6b1139983bbbf3b27.pngcdd2885bf5bb49ef9d5877c5ff147b27.png271aad9ff526460ea01927f4ef3c9edb.png-7ba1ae7ba06ba54bcaace682c4a17579c0.png

     

    Scyther:

     

    bdf1b56b56604f158f889a2a3c36435f.png1f67c93e37974ee7b5ba5300b5631bfd.png019e4fec4b064feda07b5b55caf2d934.pngeaf2c6927b9e42548eb17346a1b37655.png50dcd2c7ec54415abf26b1c72c0d7b3d.pngec66ccff5bcd4f3499e8ab4a65997e8d.png8e0b642ef3ea49c99f242daf41f8a9e0.png

     

    Shellder:

     

    89156a56782b44658778f46a03755d6b.pngc4d6739cfbb34ddc82784924b9b06284.pnge72b6465bc374653826c081eb39cd550.png3c7ded3ed3e74fd9886c63e4d3f62bcf.pngd118f8806af943299d895039aabca9a4.png8e48c7fb5f3c4ba394f6ee0a536ea255.png

     

    Skarmory:

     

    c5a1eaf1469149ac847adc4ab1674846.png006cf93501574a18ac1beed37cd13ec2.png3875d8ea2e694359ac723c7ce80b82ed.png

     

    Skrelp:

     

    6298c5320dd64a4d956bba2bed8b050a.pnge0d41f34d2184c47965177274017f2f8.png52644efb69e64dfc987af4e2e9d4eaa6.png

     

    Slowpoke:

     

    0df7ca7512404b8eaafce4c1a392c11e.png5feeac168259483e86986d8c6c0a6237.pngcf05a74e3f894eaeaa487239d6c3dcef.pngbbd9584cc07f4fb194f02c61644e0c25.pngeb95bea2ee41476c95ba08369f20089e.pngc9aa141d88094649a576ceb59d51c04e.png

     

    Sylveon:

     

    9fc50a89c40e473e8e4f3b2c299a9aed.pngf8fe176e3cde4e418cc746f89e43189b.png42a0df01ed7f46dcb1d8d8cf21a8e028.png5cd523890b704dfbadd3e348b916eaa6.png

     

    Timburr:

     

    380885224c40454b81fb800d3c7f9bb0.png99c0282e28b244948f865035d017f20e.png1070a2e6ba4949e19f09a62d67b1c1e7.pngbcef0692362942168321d6202718809b.pngb0cad2210675412785bce3e0b71d2701.pngcd7eb1133fa4418f830ee67551607782.pngcfae0b97cfb84fc6ab04b4c294d47f44.png

     

    Togepi:

     

    f0093240c1584ea5a3ff18512b5509a8.png133ce03db18a42b0bba9b4fbb33ea0aa.pngcd7a21ab129840ceabbc93ad8725e3c1.png9fbc9369f7bc4e01bb056b2b10f0f9aa.png6787c65dda64467185ca43c81f6d2824.pngb925c7fae07e4b33993187a398a95bca.png43aeb51334c248d18fe3e1ce14ce7df0.png

     

    Vulpix:

     

    6416f5c75bf244f487d5085f573eaeb1.png785da16917164749a538d92b47d072ea.pngc3f263d866bb42289590c459f63bb4dd.pngdbb962226bc343f0a2cebbb0a2b4b81f.pngb2dc84e2362148f1830826ff298a4e16.png10867c6054484e7fb0e5b8dd454eebd7.png

     

    Wynaut:

     

    b3957d0da7004a4b827a9dfbf3e62591.png

     

  8. If he wants to make it perfect:

     

    1. Add compartments for your own categories. Like somewhere to divide out your syncs, epics, level 100s, etc. (already confirmed under construction)

    2.I think right click options would be a cleaner option:

    • Move to party
      Release

    Nevermind android incapable of right clicks

    3. Sort degree bubbles a) by current box b) by all boxes

    (image wont upload rip)

    4. Insert pokemon into box without swapping (between two pokemon)

    bvsomt

    5. Sort by pokedex number. (low priority and probably a lot of work)

    6. Actions reset afk timer. (low priority)

  9. 213835
    213825 This has been suggested many times before. But, I'll stick with my original response. The only resource we need added to pokedex is rarity level at different routes. Google for everything else (it's a life skill and it's not hard)

     

    I agree with adding some data, not all because you're supposed to learn it.

    Rarity if listed should only be an overall, also their Tier rather than exact rarity, knowing the rarity in each location is something else that should be learned lol

     

    Rarity by route is something that is changed on a semi-regular basis. In order to get a good enough sample size to get an accurate gauge on what route is better, you need more time than what the dynamic spawns are. That was poorly written, but does that make sense?

  10. This has been suggested many times before. But, I'll stick with my original response. The only resource we need added to pokedex is rarity level at different routes. Google for everything else (it's a life skill and it's not hard)

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