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Alatariel

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About Alatariel

  • Birthday 03/05/1994

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  1. I agree. Specialy if the player , and only the player, who was mentioned could see the text that mention him in a diferent color, to localizate better the answers in the chat. View of Person_1's chat : Person_1 > How can i get the bike? Person_2 > Where can i train my lvl 50 rattata? Person_3> @Person_1 You need ditto, and @Person_2 Dragon Den is the best place for xp. View of Person_2's chat : Person_1 > How can i get the bike? Person_2 > Where can i train my lvl 50 rattata? Person_3> @Person_1 You need ditto, and @Person_2 Dragon Den is the best place for xp. View of Person_3's chat : Person_1 > How can i get the bike? Person_2 > Where can i train my lvl 50 rattata? Person_3> @Person_1 You need ditto, and @Person_2 Dragon Den is the best place for xp.
  2. True. I didnt mean exaclty after the AFK notification ( even that was exactly what i said, i know) , but after the kick out moment. And only during a battle. But i cant see a problem doing that outside a battle too, if that makes things easier. Stop to count the hours at the moments when the player was alredy suposed to be kicked out, due AFK, in a battle, or outside a battle, wouldnt affect the hours-system. Also true. But in my 2k hours, some of the few pokemons i've lost because of this bug was pink/shiny ones. So its almost never a relevant lost, but sometimes it is.
  3. Yes, i thougt that. But : So the whole system of req. hours wouldnt be affected, the server wouldnt be filled with inactive players for an relevant time, and the bug wouldnt be fixed, but also wouldnt make we lost our pokemons. I didnt made the tittle very clear. I will fix it.
  4. Is a known bug : The problem happens when you forgot to open the bag for too long ( usualy more than 40 min) and the client stop to responding for so long that the game puts you as Afk, and kicks you out, before the client back to normal. Wich is really common when youre hunting rare pokemons, since you will have no reason to open the bag for hours. Leaving to the player the job of re-open the bag, wich is easily forgotable. Solution : Assuming that the client will aways back to responding after sometime, no matter for how long you havent opened the bag, an temporary and easy solution would be set off the auto-logout mecanism in a battle. Negative part : As that oppens a door to farm the player hours, an way to resolve this problem would be Stop to count the player hours after the Afk notification, instead of kicks him out. That way, aways when the game crush because you opened the bag, the game will sets you as Afk, as it aways did, but when comes the time to kick you out, it will just stop to count your hours instead. Pehaps to prevents the player to stay inactive ingame for too long, the game could kick you out only after several minutes of inativity , but out of the range of time to the game recover from the crash. I supose that woudnt be hard to be done.
  5. Sometimes when you are hunting distracted and keep click / typing to hit or run, a shiny appears and you only realize what you have done when is to late. But all this tragedy could be avoided if there was an confirm box when a special pokemon appears, preventing the Atack and Run aoptions to be used. Or, instead a confirm box, an regular advice that prevents the player to press any key or clik anywere, such as those advices / popups that Gms use to make a notification ingame. But, of course, only to shiny, pink and event pokemons ( pehaps legendary too ) , not regular ones - that would be worse.
  6. I understand. I didnt knew it was a common bug, and thought there would be an solution. Maybe if the time required to become afk was longer than the time to the bag update, or if wasnt possible to became afk during a battle, we could wait the update without the risk of the auto-logout, since there is no solution to the bug itself yet . I supose it would be easier to be done and efective. Anyway, thanks for your answer.
  7. It happens aways when the menu "Items" havent been opened in a certain time ago. If less then 30 min, it freezes but only for some seconds. But if more then 1h, the game freezes for so long that takes minutes, usually not fast enough to the game auto-logout, due afk. So when im hunting for hours, it happens quite often. The only solution i've found was keeping opening the bag sometimes. Is handy, but also easy to forgot. I just lost a pink pokemon after days of hunting because of that. =c . I
  8. Aparently it was possible only until aprhil ( https://pokemonrevolution.net/forum/topic/89491-url ) . Sadly, im late... So, there is any plans to aopen this possibility again ?
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