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Tiorei

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  1. A pink pikachu is something bad? Better report to the develops then. One is usually rude when the other starts being rude firstly. Think about it.
  2. The game has a download size of 700mb. That made me thought part of the code of interaction would run in the client. I didn't realized everything was in the server side. As for the freezing, the game freezes in all cases, not only in connection problem cases. Finally, you don't need to be that rude. If you can't catch your pink pikachu, it's not my problem. I'm just trying to help here.
  3. Here's my list after playing this game for some hours. :Light: New features : - Display player's country flag beside or below the nickname thus helping plp to make new friends. - Display an extra tab in the chat called 'country'. Here you'd be able to chat with your country mates thus helping plp that doesn't speak English. - Display an indication on top of the screen showing that data has been saved on the server. Every 30s? Once in pewter, I captured a rare pkmn, played for some additional minutes and had to quit the game. When I returned, my data wasn't saved and I spawned in virdian's poke center without my rare pkmn! - Add diagonal movement of the character (snes's rpg like?). - Move the character using a mouse (diablo like?) and in mobile \ tablet, with touch not with draging! :Exclam: Improvements: - Login process shouldn't freeze the game anymore. Currently, if you alt tab while in the login process, the S.O. (win7 64bit in my case) freezes and only goes back to normal when the process is over ( logged in or failure ). Implement a new thread for this process, maybe? - MY PERSONAL MOST ANNOYING PROBLEM: Interaction with itens, signs, NPCs, etc is very slow even when the server is far from being full. For example, you come beside a NPC and press space. Only after 2-4s you get the answer. Maybe implement this part of the game so the client runs it instead of the server? - Battle opening scene duration and duration to run away from a wild pkmn after the battle screen shows... it takes like 10-15s. Imagine this in a cave exploration \ EV training. Plp will get annoyed very fast. - Overall speed of opening menus and making actions such as cancelling, saving, confirming, applying, etc. It's sluggish.
  4. I'm having the same issue and my windows firewall is turned off. I was playing the game normally, but now I get this 'Can not connect to server' even when (now) the server status is as following: Users Online: 798/850 There's either a problem with the server status notification or the server ifself.
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